Various fixes

This commit is contained in:
Ali
2022-04-30 00:30:00 +04:00
parent 8270f2b029
commit 015528cb3e
33 changed files with 916 additions and 326 deletions

View File

@@ -63,7 +63,7 @@ final class MessageReactionButtonsNode: ASDisplayNode {
private var backgroundMaskButtons: [String: UIView] = [:]
var reactionSelected: ((String) -> Void)?
var openReactionPreview: ((ContextGesture?, ContextExtractedContentContainingNode, String) -> Void)?
var openReactionPreview: ((ContextGesture?, ContextExtractedContentContainingView, String) -> Void)?
override init() {
self.container = ReactionButtonsAsyncLayoutContainer()
@@ -304,23 +304,23 @@ final class MessageReactionButtonsNode: ASDisplayNode {
strongSelf.backgroundMaskButtons[item.value] = itemMaskView
}
if item.node.supernode == nil {
strongSelf.addSubnode(item.node)
if item.node.view.superview == nil {
strongSelf.view.addSubview(item.node.view)
if animation.isAnimated {
item.node.layer.animateScale(from: 0.01, to: 1.0, duration: 0.4, timingFunction: kCAMediaTimingFunctionSpring)
item.node.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.2)
item.node.view.layer.animateScale(from: 0.01, to: 1.0, duration: 0.4, timingFunction: kCAMediaTimingFunctionSpring)
item.node.view.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.2)
}
item.node.frame = itemFrame
item.node.view.frame = itemFrame
} else {
animation.animator.updateFrame(layer: item.node.layer, frame: itemFrame, completion: nil)
animation.animator.updateFrame(layer: item.node.view.layer, frame: itemFrame, completion: nil)
}
let itemValue = item.value
let itemNode = item.node
item.node.isGestureEnabled = true
item.node.view.isGestureEnabled = true
let canViewReactionList = canViewMessageReactionList(message: message)
item.node.activateAfterCompletion = !canViewReactionList
item.node.activated = { [weak itemNode] gesture, _ in
item.node.view.activateAfterCompletion = !canViewReactionList
item.node.view.activated = { [weak itemNode] gesture, _ in
guard let strongSelf = self, let itemNode = itemNode else {
gesture.cancel()
return
@@ -328,9 +328,9 @@ final class MessageReactionButtonsNode: ASDisplayNode {
if !canViewReactionList {
return
}
strongSelf.openReactionPreview?(gesture, itemNode.containerNode, itemValue)
strongSelf.openReactionPreview?(gesture, itemNode.view.containerView, itemValue)
}
item.node.additionalActivationProgressLayer = itemMaskView.layer
item.node.view.additionalActivationProgressLayer = itemMaskView.layer
if itemMaskView.superview == nil {
strongSelf.backgroundMaskView?.addSubview(itemMaskView)
@@ -364,12 +364,12 @@ final class MessageReactionButtonsNode: ASDisplayNode {
for node in reactionButtons.removedNodes {
if animation.isAnimated {
node.layer.animateScale(from: 1.0, to: 0.01, duration: 0.2, removeOnCompletion: false)
node.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.2, removeOnCompletion: false, completion: { [weak node] _ in
node?.removeFromSupernode()
node.view.layer.animateScale(from: 1.0, to: 0.01, duration: 0.2, removeOnCompletion: false)
node.view.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.2, removeOnCompletion: false, completion: { [weak node] _ in
node?.view.removeFromSuperview()
})
} else {
node.removeFromSupernode()
node.view.removeFromSuperview()
}
}
})
@@ -409,7 +409,7 @@ final class MessageReactionButtonsNode: ASDisplayNode {
func reactionTargetView(value: String) -> UIView? {
for (key, button) in self.container.buttons {
if key == value {
return button.iconView
return button.view.iconView
}
}
return nil
@@ -417,20 +417,20 @@ final class MessageReactionButtonsNode: ASDisplayNode {
func animateIn(animation: ListViewItemUpdateAnimation) {
for (_, button) in self.container.buttons {
animation.animator.animateScale(layer: button.layer, from: 0.01, to: 1.0, completion: nil)
animation.animator.animateScale(layer: button.view.layer, from: 0.01, to: 1.0, completion: nil)
}
}
func animateOut(animation: ListViewItemUpdateAnimation) {
for (_, button) in self.container.buttons {
animation.animator.updateScale(layer: button.layer, scale: 0.01, completion: nil)
animation.animator.updateScale(layer: button.view.layer, scale: 0.01, completion: nil)
}
}
override func hitTest(_ point: CGPoint, with event: UIEvent?) -> UIView? {
for (_, button) in self.container.buttons {
if button.frame.contains(point) {
if let result = button.hitTest(self.view.convert(point, to: button.view), with: event) {
if button.view.frame.contains(point) {
if let result = button.view.hitTest(self.view.convert(point, to: button.view), with: event) {
return result
}
}
@@ -600,7 +600,7 @@ final class ChatMessageReactionButtonsNode: ASDisplayNode {
private let buttonsNode: MessageReactionButtonsNode
var reactionSelected: ((String) -> Void)?
var openReactionPreview: ((ContextGesture?, ContextExtractedContentContainingNode, String) -> Void)?
var openReactionPreview: ((ContextGesture?, ContextExtractedContentContainingView, String) -> Void)?
override init() {
self.buttonsNode = MessageReactionButtonsNode()