First pass of comments

* make variable naming reflect ASEnvironmentTraitCollection vs ASTraitCollection
* move trait propagation to cell allocation instead of via a nested block
* move trait propagation when setting a displaynode's supernode instead of when adding a subnode
* fixed misspelling of "colection"
This commit is contained in:
ricky
2016-06-03 09:59:24 -07:00
parent 501fed16aa
commit 01dbc86778
12 changed files with 84 additions and 70 deletions

View File

@@ -61,7 +61,7 @@
// Since the VC holds the only strong reference to this context and we are in the process of destroying
// the VC, all the references in the subnodes will be unsafe unless we nil them out. More than likely all the subnodes will be dealloc'ed
// as part of the VC being dealloc'ed, but this is just to make extra sure.
self.traitColectionContext = nil;
self.traitCollectionContext = nil;
}
}
@@ -87,8 +87,8 @@
// ensure that self.node has a valid trait collection before a subclass's implementation of viewDidLoad.
// Any subnodes added in viewDidLoad will then inherit the proper environment.
if (AS_AT_LEAST_IOS8) {
ASEnvironmentTraitCollection traitCollection = [self displayTraitsForTraitCollection:self.traitCollection];
[self progagateNewDisplayTraits:traitCollection];
ASEnvironmentTraitCollection traitCollection = [self environmentTraitCollectionForUITraitCollection:self.traitCollection];
[self progagateNewEnvironmentTraitCollection:traitCollection];
}
}
@@ -195,7 +195,7 @@ ASVisibilityDepthImplementation;
#pragma mark - ASEnvironmentTraitCollection
- (void)setTraitColectionContext:(id)traitCollectionContext
- (void)setTraitCollectionContext:(id)traitCollectionContext
{
if (_traitCollectionContext != traitCollectionContext) {
// nil out the displayContext in the subnodes so they aren't hanging around with a dealloc'ed pointer don't set
@@ -206,11 +206,11 @@ ASVisibilityDepthImplementation;
}
}
- (ASEnvironmentTraitCollection)displayTraitsForTraitCollection:(UITraitCollection *)traitCollection
- (ASEnvironmentTraitCollection)environmentTraitCollectionForUITraitCollection:(UITraitCollection *)traitCollection
{
if (self.overrideDisplayTraitsWithTraitCollection) {
ASTraitCollection *asyncTraitCollection = self.overrideDisplayTraitsWithTraitCollection(traitCollection);
self.traitColectionContext = asyncTraitCollection.traitCollectionContext;
self.traitCollectionContext = asyncTraitCollection.traitCollectionContext;
return [asyncTraitCollection environmentTraitCollection];
}
@@ -219,29 +219,29 @@ ASVisibilityDepthImplementation;
return asyncTraitCollection;
}
- (ASEnvironmentTraitCollection)displayTraitsForWindowSize:(CGSize)windowSize
- (ASEnvironmentTraitCollection)environmentTraitCollectionForWindowSize:(CGSize)windowSize
{
if (self.overrideDisplayTraitsWithWindowSize) {
ASTraitCollection *traitCollection = self.overrideDisplayTraitsWithWindowSize(windowSize);
self.traitColectionContext = traitCollection.traitCollectionContext;
self.traitCollectionContext = traitCollection.traitCollectionContext;
return [traitCollection environmentTraitCollection];
}
return self.node.environmentTraitCollection;
}
- (void)progagateNewDisplayTraits:(ASEnvironmentTraitCollection)traitCollection
- (void)progagateNewEnvironmentTraitCollection:(ASEnvironmentTraitCollection)environmentTraitCollection
{
ASEnvironmentState environmentState = self.node.environmentState;
ASEnvironmentTraitCollection oldTraitCollection = environmentState.traitCollection;
ASEnvironmentTraitCollection oldEnvironmentTraitCollection = environmentState.environmentTraitCollection;
if (ASEnvironmentTraitCollectionIsEqualToASEnvironmentTraitCollection(traitCollection, oldTraitCollection) == NO) {
environmentState.traitCollection = traitCollection;
if (ASEnvironmentTraitCollectionIsEqualToASEnvironmentTraitCollection(environmentTraitCollection, oldEnvironmentTraitCollection) == NO) {
environmentState.environmentTraitCollection = environmentTraitCollection;
self.node.environmentState = environmentState;
[self.node setNeedsLayout];
NSArray<id<ASEnvironment>> *children = [self.node children];
for (id<ASEnvironment> child in children) {
ASEnvironmentStatePropagateDown(child, environmentState.traitCollection);
ASEnvironmentStatePropagateDown(child, environmentState.environmentTraitCollection);
}
}
}
@@ -250,24 +250,24 @@ ASVisibilityDepthImplementation;
{
[super traitCollectionDidChange:previousTraitCollection];
ASEnvironmentTraitCollection traitCollection = [self displayTraitsForTraitCollection:self.traitCollection];
[self progagateNewDisplayTraits:traitCollection];
ASEnvironmentTraitCollection environmentTraitCollection = [self environmentTraitCollectionForUITraitCollection:self.traitCollection];
[self progagateNewEnvironmentTraitCollection:environmentTraitCollection];
}
- (void)willTransitionToTraitCollection:(UITraitCollection *)newCollection withTransitionCoordinator:(id<UIViewControllerTransitionCoordinator>)coordinator
{
[super willTransitionToTraitCollection:newCollection withTransitionCoordinator:coordinator];
ASEnvironmentTraitCollection traitCollection = [self displayTraitsForTraitCollection:newCollection];
[self progagateNewDisplayTraits:traitCollection];
ASEnvironmentTraitCollection environmentTraitCollection = [self environmentTraitCollectionForUITraitCollection:newCollection];
[self progagateNewEnvironmentTraitCollection:environmentTraitCollection];
}
- (void)viewWillTransitionToSize:(CGSize)size withTransitionCoordinator:(id<UIViewControllerTransitionCoordinator>)coordinator
{
[super viewWillTransitionToSize:size withTransitionCoordinator:coordinator];
ASEnvironmentTraitCollection traitCollection = [self displayTraitsForWindowSize:size];
[self progagateNewDisplayTraits:traitCollection];
ASEnvironmentTraitCollection environmentTraitCollection = [self environmentTraitCollectionForWindowSize:size];
[self progagateNewEnvironmentTraitCollection:environmentTraitCollection];
}
@end