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Stream improvements
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60
submodules/ComponentFlow/Source/Components/Circle.swift
Normal file
60
submodules/ComponentFlow/Source/Components/Circle.swift
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import Foundation
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import UIKit
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public final class Circle: Component {
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public let color: UIColor
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public let size: CGSize
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public let width: CGFloat
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public init(color: UIColor, size: CGSize, width: CGFloat) {
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self.color = color
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self.size = size
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self.width = width
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}
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public static func ==(lhs: Circle, rhs: Circle) -> Bool {
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if !lhs.color.isEqual(rhs.color) {
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return false
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}
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if lhs.size != rhs.size {
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return false
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}
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if lhs.width != rhs.width {
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return false
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}
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return true
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}
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public final class View: UIImageView {
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var component: Circle?
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var currentSize: CGSize?
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func update(component: Circle, availableSize: CGSize, transition: Transition) -> CGSize {
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let size = CGSize(width: min(availableSize.width, component.size.width), height: min(availableSize.height, component.size.height))
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if self.currentSize != size || self.component != component {
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self.currentSize = size
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self.component = component
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UIGraphicsBeginImageContextWithOptions(size, false, 0.0)
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if let context = UIGraphicsGetCurrentContext() {
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context.setStrokeColor(component.color.cgColor)
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context.setLineWidth(component.width)
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context.strokeEllipse(in: CGRect(origin: CGPoint(), size: size).insetBy(dx: component.width / 2.0, dy: component.width / 2.0))
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}
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self.image = UIGraphicsGetImageFromCurrentImageContext()
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UIGraphicsEndImageContext()
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}
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return size
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}
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}
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public func makeView() -> View {
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return View()
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}
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public func update(view: View, availableSize: CGSize, state: EmptyComponentState, environment: Environment<Empty>, transition: Transition) -> CGSize {
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return view.update(component: self, availableSize: availableSize, transition: transition)
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}
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}
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