Module refactoring

This commit is contained in:
Peter
2019-06-16 00:51:10 +01:00
parent 819583121e
commit 08fe209b9f
1118 changed files with 9144 additions and 9141 deletions

View File

@@ -0,0 +1,35 @@
#include "program.h"
#include "platform_gl.h"
TextureProgram get_texture_program(GLuint program)
{
return (TextureProgram) {
program,
glGetAttribLocation(program, "a_Position"),
glGetAttribLocation(program, "a_TextureCoordinates"),
glGetUniformLocation(program, "u_MvpMatrix"),
glGetUniformLocation(program, "u_TextureUnit"),
glGetUniformLocation(program, "u_Alpha")};
}
ColorProgram get_color_program(GLuint program)
{
return (ColorProgram) {
program,
glGetAttribLocation(program, "a_Position"),
glGetUniformLocation(program, "u_MvpMatrix"),
glGetUniformLocation(program, "u_Color"),
glGetUniformLocation(program, "u_Alpha")};
}
GradientProgram get_gradient_program(GLuint program)
{
return (GradientProgram) {
program,
glGetAttribLocation(program, "a_Position"),
glGetUniformLocation(program, "u_MvpMatrix"),
glGetAttribLocation(program, "a_Color"),
glGetUniformLocation(program, "u_Alpha")};
}