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[Examples] 2.0 Collection/Table API updates (#2390)
* update VerticalWithinHorizontal example * update SocialAppLayout * update Kittens * update HorizontalWithinVerticalScrolling * update AsyncDisplayKitOverview * update CustomCollectionView * CatDealsCollectionView * update Swift * address @appleguy's comment * updates for tableNode deselectRowAtIndexPath
This commit is contained in:
committed by
Adlai Holler
parent
0d439a43b6
commit
0b7dfcc54d
@@ -47,12 +47,12 @@ final class ViewController: ASViewController, ASTableDataSource, ASTableDelegate
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fatalError("storyboards are incompatible with truth and beauty")
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}
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// MARK: ASTableView data source and delegate.
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// MARK: ASTableNode data source and delegate.
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func tableView(tableView: ASTableView, nodeForRowAtIndexPath indexPath: NSIndexPath) -> ASCellNode {
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func tableNode(tableNode: ASTableNode, nodeForRowAtIndexPath indexPath: NSIndexPath) -> ASCellNode {
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// Should read the row count directly from table view but
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// https://github.com/facebook/AsyncDisplayKit/issues/1159
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let rowCount = self.tableView(tableView, numberOfRowsInSection: 0)
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let rowCount = self.tableNode(tableNode, numberOfRowsInSection: 0)
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if state.fetchingMore && indexPath.row == rowCount - 1 {
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return TailLoadingCellNode()
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@@ -64,11 +64,11 @@ final class ViewController: ASViewController, ASTableDataSource, ASTableDelegate
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return node
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}
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func numberOfSectionsInTableView(tableView: UITableView) -> Int {
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func numberOfSectionsInTableNode(tableNode: ASTableNode) -> Int {
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return 1
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}
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func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
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func tableNode(tableNode: ASTableNode, numberOfRowsInSection section: Int) -> Int {
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var count = state.itemCount
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if state.fetchingMore {
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count += 1
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@@ -76,7 +76,7 @@ final class ViewController: ASViewController, ASTableDataSource, ASTableDelegate
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return count
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}
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func tableView(tableView: ASTableView, willBeginBatchFetchWithContext context: ASBatchContext) {
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func tableNode(tableNode: ASTableNode, willBeginBatchFetchWithContext context: ASBatchContext) {
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/// This call will come in on a background thread. Switch to main
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/// to add our spinner, then fire off our fetch.
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dispatch_async(dispatch_get_main_queue()) {
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@@ -95,33 +95,33 @@ final class ViewController: ASViewController, ASTableDataSource, ASTableDelegate
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}
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private func renderDiff(oldState: State) {
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let tableView = tableNode.view
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tableView.beginUpdates()
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// Add or remove items
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let rowCountChange = state.itemCount - oldState.itemCount
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if rowCountChange > 0 {
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let indexPaths = (oldState.itemCount..<state.itemCount).map { index in
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NSIndexPath(forRow: index, inSection: 0)
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self.tableNode.performBatchUpdates({
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// Add or remove items
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let rowCountChange = state.itemCount - oldState.itemCount
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if rowCountChange > 0 {
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let indexPaths = (oldState.itemCount..<state.itemCount).map { index in
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NSIndexPath(forRow: index, inSection: 0)
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}
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tableNode.insertRowsAtIndexPaths(indexPaths, withRowAnimation: .None)
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} else if rowCountChange < 0 {
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assertionFailure("Deleting rows is not implemented. YAGNI.")
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}
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tableView.insertRowsAtIndexPaths(indexPaths, withRowAnimation: .None)
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} else if rowCountChange < 0 {
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assertionFailure("Deleting rows is not implemented. YAGNI.")
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}
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// Add or remove spinner.
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if state.fetchingMore != oldState.fetchingMore {
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if state.fetchingMore {
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// Add spinner.
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let spinnerIndexPath = NSIndexPath(forRow: state.itemCount, inSection: 0)
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tableView.insertRowsAtIndexPaths([ spinnerIndexPath ], withRowAnimation: .None)
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} else {
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// Remove spinner.
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let spinnerIndexPath = NSIndexPath(forRow: oldState.itemCount, inSection: 0)
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tableView.deleteRowsAtIndexPaths([ spinnerIndexPath ], withRowAnimation: .None)
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// Add or remove spinner.
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if state.fetchingMore != oldState.fetchingMore {
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if state.fetchingMore {
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// Add spinner.
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let spinnerIndexPath = NSIndexPath(forRow: state.itemCount, inSection: 0)
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tableNode.insertRowsAtIndexPaths([ spinnerIndexPath ], withRowAnimation: .None)
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} else {
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// Remove spinner.
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let spinnerIndexPath = NSIndexPath(forRow: oldState.itemCount, inSection: 0)
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tableNode.deleteRowsAtIndexPaths([ spinnerIndexPath ], withRowAnimation: .None)
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}
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}
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}
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tableView.endUpdatesAnimated(false, completion: nil)
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}, completion:nil)
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}
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/// (Pretend) fetches some new items and calls the
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