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https://github.com/Swiftgram/Telegram-iOS.git
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Improvements to the efficiency of recursivelySetInterfaceState: and the beta range controller.
This commit is contained in:
parent
03d13b19b0
commit
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@ -495,6 +495,13 @@
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remoteGlobalIDString = 058D09AB195D04C000B7D73C;
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remoteInfo = AsyncDisplayKit;
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};
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DEACA2B11C425DC400FA9DDF /* PBXContainerItemProxy */ = {
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isa = PBXContainerItemProxy;
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containerPortal = 058D09A4195D04C000B7D73C /* Project object */;
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proxyType = 1;
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remoteGlobalIDString = 058D09AB195D04C000B7D73C;
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remoteInfo = AsyncDisplayKit;
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};
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/* End PBXContainerItemProxy section */
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/* Begin PBXCopyFilesBuildPhase section */
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@ -1524,6 +1531,7 @@
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buildRules = (
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);
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dependencies = (
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DEACA2B21C425DC400FA9DDF /* PBXTargetDependency */,
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);
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name = AsyncDisplayKitTestHost;
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productName = AsyncDisplayKitTestHost;
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@ -1939,6 +1947,11 @@
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target = 058D09AB195D04C000B7D73C /* AsyncDisplayKit */;
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targetProxy = 058D09C2195D04C000B7D73C /* PBXContainerItemProxy */;
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};
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DEACA2B21C425DC400FA9DDF /* PBXTargetDependency */ = {
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isa = PBXTargetDependency;
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target = 058D09AB195D04C000B7D73C /* AsyncDisplayKit */;
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targetProxy = DEACA2B11C425DC400FA9DDF /* PBXContainerItemProxy */;
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};
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/* End PBXTargetDependency section */
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/* Begin PBXVariantGroup section */
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@ -1,8 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>IDEWorkspaceSharedSettings_AutocreateContextsIfNeeded</key>
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<false/>
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</dict>
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</plist>
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@ -198,12 +198,14 @@ static ASDisplayNodeMethodOverrides GetASDisplayNodeMethodOverrides(Class c)
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return [_ASDisplayLayer class];
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}
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+ (void)scheduleNodeForDisplay:(ASDisplayNode *)node
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+ (void)scheduleNodeForRecursiveDisplay:(ASDisplayNode *)node
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{
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ASDisplayNodeAssertMainThread();
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ASDisplayNodeAssert([ASDisplayNode shouldUseNewRenderingRange], @"+scheduleNodeForRecursiveDisplay: should never be called without the new rendering range enabled");
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static NSMutableSet *nodesToDisplay = nil;
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static BOOL displayScheduled = NO;
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static ASDN::RecursiveMutex displaySchedulerLock;
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{
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ASDN::MutexLocker l(displaySchedulerLock);
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if (!nodesToDisplay) {
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@ -211,6 +213,7 @@ static ASDisplayNodeMethodOverrides GetASDisplayNodeMethodOverrides(Class c)
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}
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[nodesToDisplay addObject:node];
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}
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if (!displayScheduled) {
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displayScheduled = YES;
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// It's essenital that any layout pass that is scheduled during the current
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@ -1557,13 +1560,11 @@ void recursivelyTriggerDisplayForLayer(CALayer *layer, BOOL shouldBlock)
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- (void)setShouldBypassEnsureDisplay:(BOOL)shouldBypassEnsureDisplay
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{
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ASDN::MutexLocker l(_propertyLock);
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_flags.shouldBypassEnsureDisplay = shouldBypassEnsureDisplay;
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}
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- (BOOL)shouldBypassEnsureDisplay
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{
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ASDN::MutexLocker l(_propertyLock);
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return _flags.shouldBypassEnsureDisplay;
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}
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@ -1612,7 +1613,7 @@ static BOOL ShouldUseNewRenderingRange = NO;
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- (ASLayoutSpec *)layoutSpecThatFits:(ASSizeRange)constrainedSize
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{
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ASDisplayNodeAssertThreadAffinity(self);
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return [ASLayoutSpec new];
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return nil;
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}
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- (ASLayout *)calculatedLayout
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@ -1772,7 +1773,7 @@ static BOOL ShouldUseNewRenderingRange = NO;
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oldState = _interfaceState;
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_interfaceState = newState;
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}
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if ((newState & ASInterfaceStateMeasureLayout) != (oldState & ASInterfaceStateMeasureLayout)) {
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// Trigger asynchronous measurement if it is not already cached or being calculated.
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}
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@ -1782,8 +1783,11 @@ static BOOL ShouldUseNewRenderingRange = NO;
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// Still, the interfaceState should be updated to the current state of the node; just don't act on the transition.
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// Entered or exited data loading state.
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if ((newState & ASInterfaceStateFetchData) != (oldState & ASInterfaceStateFetchData)) {
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if (newState & ASInterfaceStateFetchData) {
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BOOL nowFetchData = ASInterfaceStateIncludesFetchData(newState);
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BOOL wasFetchData = ASInterfaceStateIncludesFetchData(oldState);
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if (nowFetchData != wasFetchData) {
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if (nowFetchData) {
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[self fetchData];
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} else {
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if ([self supportsRangeManagedInterfaceState]) {
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@ -1793,21 +1797,42 @@ static BOOL ShouldUseNewRenderingRange = NO;
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}
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// Entered or exited contents rendering state.
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if ((newState & ASInterfaceStateDisplay) != (oldState & ASInterfaceStateDisplay)) {
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BOOL nowDisplay = ASInterfaceStateIncludesDisplay(newState);
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BOOL wasDisplay = ASInterfaceStateIncludesDisplay(oldState);
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if (nowDisplay != wasDisplay) {
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if ([self supportsRangeManagedInterfaceState]) {
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if (newState & ASInterfaceStateDisplay) {
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if (nowDisplay) {
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// Once the working window is eliminated (ASRangeHandlerRender), trigger display directly here.
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[self setDisplaySuspended:NO];
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} else {
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[self setDisplaySuspended:YES];
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[self clearContents];
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}
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} else {
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// NOTE: This case isn't currently supported as setInterfaceState: isn't exposed externally, and all
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// internal use cases are range-managed. When a node is visible, don't mess with display - CA will start it.
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if ([ASDisplayNode shouldUseNewRenderingRange] && !ASInterfaceStateIncludesVisible(newState)) {
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// Check __implementsDisplay purely for efficiency - it's faster even than calling -asyncLayer.
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if ([self __implementsDisplay]) {
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if (nowDisplay) {
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[ASDisplayNode scheduleNodeForRecursiveDisplay:self];
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} else {
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[[self asyncLayer] cancelAsyncDisplay];
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[self clearContents];
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}
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}
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}
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}
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}
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// Entered or exited data loading state.
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if ((newState & ASInterfaceStateVisible) != (oldState & ASInterfaceStateVisible)) {
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if (newState & ASInterfaceStateVisible) {
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// Became visible or invisible. When range-managed, this represents literal visibility - at least one pixel
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// is onscreen. If not range-managed, we can't guarantee more than the node being present in an onscreen window.
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BOOL nowVisible = ASInterfaceStateIncludesVisible(newState);
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BOOL wasVisible = ASInterfaceStateIncludesVisible(oldState);
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if (nowVisible != wasVisible) {
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if (nowVisible) {
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[self visibilityDidChange:YES];
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} else {
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[self visibilityDidChange:NO];
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@ -1843,11 +1868,23 @@ static BOOL ShouldUseNewRenderingRange = NO;
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- (void)recursivelySetInterfaceState:(ASInterfaceState)interfaceState
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{
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ASInterfaceState oldState = self.interfaceState;
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ASInterfaceState newState = interfaceState;
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ASDisplayNodePerformBlockOnEveryNode(nil, self, ^(ASDisplayNode *node) {
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node.interfaceState = interfaceState;
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});
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// FIXME: This should also be called in setInterfaceState: if it isn't being applied recursively.
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[ASDisplayNode scheduleNodeForDisplay:self];
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if ([self supportsRangeManagedInterfaceState]) {
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// Instead of each node in the recursion assuming it needs to schedule itself for display,
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// setInterfaceState: skips this when handling range-managed nodes (our whole subtree has this set).
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// If our range manager intends for us to be displayed right now, and didn't before, get started!
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BOOL nowDisplay = ASInterfaceStateIncludesDisplay(newState);
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BOOL wasDisplay = ASInterfaceStateIncludesDisplay(oldState);
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if (nowDisplay && (nowDisplay != wasDisplay)) {
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[ASDisplayNode scheduleNodeForRecursiveDisplay:self];
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}
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}
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}
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- (ASHierarchyState)hierarchyState
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@ -12,6 +12,23 @@
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#import <AsyncDisplayKit/ASBaseDefines.h>
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#import <AsyncDisplayKit/ASDisplayNode.h>
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// Because inline methods can't be extern'd and need to be part of the translation unit of code
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// that compiles with them to actually inline, we both declare and define these in the header.
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inline BOOL ASInterfaceStateIncludesVisible(ASInterfaceState interfaceState)
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{
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return ((interfaceState & ASInterfaceStateVisible) == ASInterfaceStateVisible);
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}
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inline BOOL ASInterfaceStateIncludesDisplay(ASInterfaceState interfaceState)
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{
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return ((interfaceState & ASInterfaceStateDisplay) == ASInterfaceStateDisplay);
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}
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inline BOOL ASInterfaceStateIncludesFetchData(ASInterfaceState interfaceState)
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{
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return ((interfaceState & ASInterfaceStateFetchData) == ASInterfaceStateFetchData);
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}
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NS_ASSUME_NONNULL_BEGIN
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ASDISPLAYNODE_EXTERN_C_BEGIN
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@ -17,21 +17,6 @@
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#import "ASInternalHelpers.h"
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#import "ASDisplayNode+FrameworkPrivate.h"
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extern BOOL ASInterfaceStateIncludesVisible(ASInterfaceState interfaceState)
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{
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return ((interfaceState & ASInterfaceStateVisible) == ASInterfaceStateVisible);
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}
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extern BOOL ASInterfaceStateIncludesDisplay(ASInterfaceState interfaceState)
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{
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return ((interfaceState & ASInterfaceStateDisplay) == ASInterfaceStateDisplay);
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}
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extern BOOL ASInterfaceStateIncludesFetchData(ASInterfaceState interfaceState)
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{
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return ((interfaceState & ASInterfaceStateFetchData) == ASInterfaceStateFetchData);
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}
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@interface ASRangeControllerBeta ()
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{
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BOOL _rangeIsValid;
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@ -110,6 +110,8 @@
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ASDisplayNodeAssertMainThread();
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ASDN::MutexLocker l(_displaySuspendedLock);
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// FIXME: Reconsider whether we should cancel a display in progress.
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// We should definitely cancel a display that is scheduled, but unstarted display.
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[self cancelAsyncDisplay];
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// Short circuit if display is suspended. When resumed, we will setNeedsDisplay at that time.
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@ -39,7 +39,6 @@ static NSString * const kDefaultChildrenKey = @"kDefaultChildrenKey";
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if (!(self = [super init])) {
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return nil;
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}
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_layoutChildren = [NSMutableDictionary dictionary];
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_isMutable = YES;
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return self;
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}
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@ -56,11 +55,6 @@ static NSString * const kDefaultChildrenKey = @"kDefaultChildrenKey";
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return self;
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}
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- (void)setChild:(id<ASLayoutable>)child;
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{
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[self setChild:child forIdentifier:kDefaultChildKey];
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}
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- (id<ASLayoutable>)layoutableToAddFromLayoutable:(id<ASLayoutable>)child
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{
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if (self.isFinalLayoutable == NO) {
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@ -88,6 +82,19 @@ static NSString * const kDefaultChildrenKey = @"kDefaultChildrenKey";
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return child;
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}
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- (NSMutableDictionary *)layoutChildren
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{
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if (!_layoutChildren) {
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_layoutChildren = [NSMutableDictionary dictionary];
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}
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return _layoutChildren;
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}
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- (void)setChild:(id<ASLayoutable>)child;
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{
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[self setChild:child forIdentifier:kDefaultChildKey];
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}
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- (void)setChild:(id<ASLayoutable>)child forIdentifier:(NSString *)identifier
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{
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ASDisplayNodeAssert(self.isMutable, @"Cannot set properties when layout spec is not mutable");
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@ -11,6 +11,7 @@
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#import "ASInternalHelpers.h"
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#import "ASAssert.h"
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#import "ASDisplayNodeInternal.h"
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#import "ASDisplayNodeExtras.h"
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#import "ASDisplayNode+Subclasses.h"
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#import "ASDisplayNode+FrameworkPrivate.h"
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#import "ASDisplayNode+Beta.h"
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@ -250,9 +251,11 @@
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_messageToViewOrLayer(setNeedsDisplay);
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if ([ASDisplayNode shouldUseNewRenderingRange]) {
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BOOL shouldDisplay = ((_interfaceState & ASInterfaceStateDisplay) == ASInterfaceStateDisplay);
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if (_layer && !_flags.synchronous && shouldDisplay) {
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[ASDisplayNode scheduleNodeForDisplay:self];
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BOOL nowDisplay = ASInterfaceStateIncludesDisplay(_interfaceState);
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// FIXME: This should not need to recursively display, so create a non-recursive variant.
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// The semantics of setNeedsDisplay (as defined by CALayer behavior) are not recursive.
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if (_layer && !_flags.synchronous && nowDisplay && [self __implementsDisplay]) {
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[ASDisplayNode scheduleNodeForRecursiveDisplay:self];
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}
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}
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}
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@ -109,7 +109,7 @@ typedef NS_OPTIONS(NSUInteger, ASDisplayNodeMethodOverrides)
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#endif
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}
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+ (void)scheduleNodeForDisplay:(ASDisplayNode *)node;
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+ (void)scheduleNodeForRecursiveDisplay:(ASDisplayNode *)node;
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// The _ASDisplayLayer backing the node, if any.
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@property (nonatomic, readonly, retain) _ASDisplayLayer *asyncLayer;
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