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https://github.com/Swiftgram/Telegram-iOS.git
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setNeedsDisplay must be called on main
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@@ -11,6 +11,7 @@
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#import <AsyncDisplayKit/_ASDisplayLayer.h>
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#import <AsyncDisplayKit/ASAssert.h>
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#import <AsyncDisplayKit/ASDisplayNode+Subclasses.h>
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#import <AsyncDisplayKit/ASDisplayNodeInternal.h>
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#import <AsyncDisplayKit/ASHighlightOverlayLayer.h>
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#import <AsyncDisplayKit/ASTextNodeCoreTextAdditions.h>
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#import <AsyncDisplayKit/ASTextNodeTextKitHelpers.h>
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@@ -202,7 +203,9 @@ ASDISPLAYNODE_INLINE CGFloat ceilPixelValue(CGFloat f)
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_constrainedSize = constrainedSizeForText;
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[self _invalidateRenderer];
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[self setNeedsDisplay];
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ASDisplayNodeRespectThreadAffinityOfNode(self, ^{
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[self setNeedsDisplay];
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});
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CGSize rendererSize = [[self _renderer] size];
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// Add shadow padding back
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@@ -337,19 +340,21 @@ ASDISPLAYNODE_INLINE CGFloat ceilPixelValue(CGFloat f)
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// We need an entirely new renderer
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[self _invalidateRenderer];
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// Tell the display node superclasses that the cached layout is incorrect now
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[self invalidateCalculatedLayout];
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ASDisplayNodeRespectThreadAffinityOfNode(self, ^{
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// Tell the display node superclasses that the cached layout is incorrect now
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[self invalidateCalculatedLayout];
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[self setNeedsDisplay];
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[self setNeedsDisplay];
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self.accessibilityLabel = _attributedString.string;
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self.accessibilityLabel = _attributedString.string;
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if (_attributedString.length == 0) {
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// We're not an accessibility element by default if there is no string.
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self.isAccessibilityElement = NO;
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} else {
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self.isAccessibilityElement = YES;
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}
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if (_attributedString.length == 0) {
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// We're not an accessibility element by default if there is no string.
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self.isAccessibilityElement = NO;
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} else {
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self.isAccessibilityElement = YES;
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}
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});
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}
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#pragma mark - Text Layout
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@@ -360,7 +365,9 @@ ASDISPLAYNODE_INLINE CGFloat ceilPixelValue(CGFloat f)
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_exclusionPaths = exclusionPaths;
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[self _invalidateRenderer];
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[self invalidateCalculatedLayout];
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[self setNeedsDisplay];
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ASDisplayNodeRespectThreadAffinityOfNode(self, ^{
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[self setNeedsDisplay];
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});
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}
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}
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@@ -897,7 +904,9 @@ ASDISPLAYNODE_INLINE CGFloat ceilPixelValue(CGFloat f)
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}
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_shadowColor = shadowColor;
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[self _invalidateShadower];
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[self setNeedsDisplay];
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ASDisplayNodeRespectThreadAffinityOfNode(self, ^{
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[self setNeedsDisplay];
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});
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}
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}
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@@ -911,7 +920,9 @@ ASDISPLAYNODE_INLINE CGFloat ceilPixelValue(CGFloat f)
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if (!CGSizeEqualToSize(_shadowOffset, shadowOffset)) {
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_shadowOffset = shadowOffset;
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[self _invalidateShadower];
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[self setNeedsDisplay];
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ASDisplayNodeRespectThreadAffinityOfNode(self, ^{
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[self setNeedsDisplay];
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});
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}
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}
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@@ -925,7 +936,9 @@ ASDISPLAYNODE_INLINE CGFloat ceilPixelValue(CGFloat f)
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if (_shadowOpacity != shadowOpacity) {
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_shadowOpacity = shadowOpacity;
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[self _invalidateShadower];
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[self setNeedsDisplay];
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ASDisplayNodeRespectThreadAffinityOfNode(self, ^{
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[self setNeedsDisplay];
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});
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}
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}
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@@ -939,7 +952,9 @@ ASDISPLAYNODE_INLINE CGFloat ceilPixelValue(CGFloat f)
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if (_shadowRadius != shadowRadius) {
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_shadowRadius = shadowRadius;
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[self _invalidateShadower];
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[self setNeedsDisplay];
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ASDisplayNodeRespectThreadAffinityOfNode(self, ^{
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[self setNeedsDisplay];
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});
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}
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}
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@@ -981,7 +996,9 @@ ASDISPLAYNODE_INLINE CGFloat ceilPixelValue(CGFloat f)
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if (_truncationMode != truncationMode) {
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_truncationMode = truncationMode;
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[self _invalidateRenderer];
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[self setNeedsDisplay];
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ASDisplayNodeRespectThreadAffinityOfNode(self, ^{
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[self setNeedsDisplay];
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});
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}
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}
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@@ -994,8 +1011,10 @@ ASDISPLAYNODE_INLINE CGFloat ceilPixelValue(CGFloat f)
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{
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if (_maximumLineCount != maximumLineCount) {
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_maximumLineCount = maximumLineCount;
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[self _invalidateRenderer];
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[self _invalidateRenderer];
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ASDisplayNodeRespectThreadAffinityOfNode(self, ^{
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[self setNeedsDisplay];
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});
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}
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}
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@@ -1010,7 +1029,9 @@ ASDISPLAYNODE_INLINE CGFloat ceilPixelValue(CGFloat f)
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{
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_composedTruncationString = [self _prepareTruncationStringForDrawing:[self _composedTruncationString]];
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[self _invalidateRenderer];
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[self setNeedsDisplay];
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ASDisplayNodeRespectThreadAffinityOfNode(self, ^{
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[self setNeedsDisplay];
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});
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}
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/**
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