Merge pull request #228 from andyscott/wip/ASMultiplexImageNode-skip-failed-identifiers

Let ASMultiplexImageNode skip failed image identifiers
This commit is contained in:
Nadine Salter 2015-01-23 12:30:47 -08:00
commit 1608a002e5
2 changed files with 23 additions and 8 deletions

View File

@ -68,6 +68,11 @@ typedef NS_ENUM(NSUInteger, ASMultiplexImageNodeErrorCode) {
*/
@property (nonatomic, readwrite, assign) BOOL downloadsIntermediateImages;
/**
* @abstract Indicates that the receiver should stop loading if it encounters an error while loading an intermediate image identifier. Defaults to NO.
*/
@property (nonatomic, readwrite, assign) BOOL haltsLoadingOnError;
/**
* @abstract An array of identifiers representing various versions of an image for ASMultiplexImageNode to display.
*

View File

@ -62,11 +62,13 @@ typedef void(^ASMultiplexImageLoadCompletionBlock)(UIImage *image, id imageIdent
// Image flags.
BOOL _downloadsIntermediateImages; // Defaults to NO.
BOOL _haltsLoadingOnError; // Defaults to NO.
OSSpinLock _imageIdentifiersLock;
NSArray *_imageIdentifiers;
id _loadedImageIdentifier;
id _loadingImageIdentifier;
id _displayedImageIdentifier;
id _failedImageIdentifier; // Reset to nil whenever an image is successfully loaded
// Networking.
id _downloadIdentifier;
@ -353,9 +355,11 @@ typedef void(^ASMultiplexImageLoadCompletionBlock)(UIImage *image, id imageIdent
{
OSSpinLockLock(&_imageIdentifiersLock);
id currentImageIdentifier = _failedImageIdentifier != nil ? _failedImageIdentifier : _loadedImageIdentifier;
// If we've already loaded the best identifier, we've got nothing else to do.
id bestImageIdentifier = ([_imageIdentifiers count] > 0) ? _imageIdentifiers[0] : nil;
if (!bestImageIdentifier || [_loadedImageIdentifier isEqual:bestImageIdentifier]) {
if (!bestImageIdentifier || [currentImageIdentifier isEqual:bestImageIdentifier]) {
OSSpinLockUnlock(&_imageIdentifiersLock);
return nil;
}
@ -368,15 +372,15 @@ typedef void(^ASMultiplexImageLoadCompletionBlock)(UIImage *image, id imageIdent
}
// Otherwise, load progressively.
else {
NSUInteger loadedIndex = [_imageIdentifiers indexOfObject:_loadedImageIdentifier];
NSUInteger currentIndex = [_imageIdentifiers indexOfObject:currentImageIdentifier];
// If nothing has loaded yet, load the worst identifier.
if (loadedIndex == NSNotFound) {
if (currentIndex == NSNotFound) {
nextImageIdentifierToDownload = [_imageIdentifiers lastObject];
}
// Otherwise, load the next best identifier (if there is one)
else if (loadedIndex > 0) {
nextImageIdentifierToDownload = _imageIdentifiers[loadedIndex - 1];
else if (currentIndex > 0) {
nextImageIdentifierToDownload = _imageIdentifiers[currentIndex - 1];
}
}
@ -588,10 +592,16 @@ typedef void(^ASMultiplexImageLoadCompletionBlock)(UIImage *image, id imageIdent
#pragma mark -
- (void)_finishedLoadingImage:(UIImage *)image forIdentifier:(id)imageIdentifier error:(NSError *)error
{
// If we failed to load, we stop the loading process.
// If we failed to load and _haltsLoadingOnError is YES, we stop the loading process.
// Note that if we bailed before we began downloading because the best identifier changed, we don't bail, but rather just begin loading the best image identifier.
if (error && error.code != ASMultiplexImageNodeErrorCodeBestImageIdentifierChanged)
if (error && error.code != ASMultiplexImageNodeErrorCodeBestImageIdentifierChanged) {
if (_haltsLoadingOnError) {
return;
}
_failedImageIdentifier = imageIdentifier;
} else {
_failedImageIdentifier = nil;
}
OSSpinLockLock(&_imageIdentifiersLock);
NSUInteger imageIdentifierCount = [_imageIdentifiers count];