Various improvements

This commit is contained in:
Ilya Laktyushin
2022-06-05 09:52:14 +04:00
parent ab8f433658
commit 19a4c34bd3
40 changed files with 117 additions and 279 deletions

View File

@@ -356,10 +356,26 @@ private func generatePremiumReactionIcon() -> UIImage? {
final class PremiumReactionsNode: ASDisplayNode, ReactionItemNode {
var isExtracted: Bool = false
var backgroundView: UIVisualEffectView?
let backgroundMaskNode: ASImageNode
let backgroundOverlayNode: ASImageNode
let imageNode: ASImageNode
let maskImageNode: ASImageNode
init(theme: PresentationTheme) {
self.backgroundMaskNode = ASImageNode()
self.backgroundMaskNode.contentMode = .center
self.backgroundMaskNode.displaysAsynchronously = false
self.backgroundMaskNode.isUserInteractionEnabled = false
self.backgroundMaskNode.image = UIImage(bundleImageName: "Premium/ReactionsBackground")
self.backgroundOverlayNode = ASImageNode()
self.backgroundOverlayNode.alpha = 0.05
self.backgroundOverlayNode.contentMode = .center
self.backgroundOverlayNode.displaysAsynchronously = false
self.backgroundOverlayNode.isUserInteractionEnabled = false
self.backgroundOverlayNode.image = generateTintedImage(image: UIImage(bundleImageName: "Premium/ReactionsBackground"), color: theme.overallDarkAppearance ? .white : .black)
self.imageNode = ASImageNode()
self.imageNode.contentMode = .center
self.imageNode.displaysAsynchronously = false
@@ -383,15 +399,35 @@ final class PremiumReactionsNode: ASDisplayNode, ReactionItemNode {
super.init()
self.addSubnode(self.backgroundOverlayNode)
self.addSubnode(self.imageNode)
}
override func didLoad() {
super.didLoad()
let blurEffect: UIBlurEffect
if #available(iOS 13.0, *) {
blurEffect = UIBlurEffect(style: .systemUltraThinMaterial)
} else {
blurEffect = UIBlurEffect(style: .light)
}
let backgroundView = UIVisualEffectView(effect: blurEffect)
backgroundView.mask = self.backgroundMaskNode.view
self.view.insertSubview(backgroundView, at: 0)
self.backgroundView = backgroundView
}
func appear(animated: Bool) {
}
func updateLayout(size: CGSize, isExpanded: Bool, largeExpanded: Bool, isPreviewing: Bool, transition: ContainedViewLayoutTransition) {
self.imageNode.frame = CGRect(origin: CGPoint(), size: size)
let bounds = CGRect(origin: CGPoint(), size: size)
self.backgroundView?.frame = bounds
self.backgroundMaskNode.frame = bounds
self.backgroundOverlayNode.frame = bounds
self.imageNode.frame = bounds
}