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https://github.com/Swiftgram/Telegram-iOS.git
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Various Fixes
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@@ -37,6 +37,7 @@ class ChatMessageInteractiveInstantVideoNode: ASDisplayNode {
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private let secretVideoPlaceholder: TransformImageNode
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private var statusNode: RadialStatusNode?
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private var disappearingStatusNode: RadialStatusNode?
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private var playbackStatusNode: InstantVideoRadialStatusNode?
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private(set) var videoFrame: CGRect?
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@@ -494,8 +495,10 @@ class ChatMessageInteractiveInstantVideoNode: ASDisplayNode {
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}
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strongSelf.secretVideoPlaceholderBackground.frame = displayVideoFrame
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let placeholderFrame = displayVideoFrame.insetBy(dx: 2.0, dy: 2.0)
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strongSelf.secretVideoPlaceholder.frame = placeholderFrame
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let placeholderFrame = videoFrame.insetBy(dx: 2.0, dy: 2.0)
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strongSelf.secretVideoPlaceholder.bounds = CGRect(origin: CGPoint(), size: videoFrame.size)
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strongSelf.secretVideoPlaceholder.transform = CATransform3DMakeScale(imageScale, imageScale, 1.0)
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strongSelf.secretVideoPlaceholder.position = displayVideoFrame.center
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let makeSecretPlaceholderLayout = strongSelf.secretVideoPlaceholder.asyncLayout()
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let arguments = TransformImageArguments(corners: ImageCorners(radius: placeholderFrame.size.width / 2.0), imageSize: placeholderFrame.size, boundingSize: placeholderFrame.size, intrinsicInsets: UIEdgeInsets())
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let applySecretPlaceholder = makeSecretPlaceholderLayout(arguments)
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@@ -612,14 +615,20 @@ class ChatMessageInteractiveInstantVideoNode: ASDisplayNode {
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}
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} else {
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if let statusNode = self.statusNode {
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statusNode.transitionToState(.none, completion: { [weak statusNode] in
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self.disappearingStatusNode = statusNode
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statusNode.transitionToState(.none, completion: { [weak statusNode, weak self] in
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statusNode?.removeFromSupernode()
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if self?.disappearingStatusNode === statusNode {
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self?.disappearingStatusNode = nil
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}
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})
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self.statusNode = nil
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}
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}
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self.statusNode?.frame = CGRect(origin: CGPoint(x: videoFrame.origin.x + floorToScreenPixels((videoFrame.size.width - 50.0) / 2.0), y: videoFrame.origin.y + floorToScreenPixels((videoFrame.size.height - 50.0) / 2.0)), size: CGSize(width: 50.0, height: 50.0))
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let statusFrame = CGRect(origin: CGPoint(x: videoFrame.origin.x + floorToScreenPixels((videoFrame.size.width - 50.0) / 2.0), y: videoFrame.origin.y + floorToScreenPixels((videoFrame.size.height - 50.0) / 2.0)), size: CGSize(width: 50.0, height: 50.0))
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self.statusNode?.frame = statusFrame
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self.disappearingStatusNode?.frame = statusFrame
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var state: RadialStatusNodeState
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switch status.mediaStatus {
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