Use a sentinel NSUInteger for node layout data #trivial (#428)

* Use a sentinel NSUInteger for node layout data

* Add a comment

* Address feedback from @appleguy
This commit is contained in:
Adlai Holler
2017-07-10 05:10:04 -07:00
committed by Huy Nguyen
parent bc361caf5e
commit 1fa498873e
5 changed files with 31 additions and 54 deletions

View File

@@ -82,13 +82,11 @@
}
ASLayout *layout = nil;
if (_calculatedDisplayNodeLayout->isValidForConstrainedSizeParentSize(constrainedSize, parentSize)) {
NSUInteger version = _layoutVersion;
if (_calculatedDisplayNodeLayout->isValid(constrainedSize, parentSize, version)) {
ASDisplayNodeAssertNotNil(_calculatedDisplayNodeLayout->layout, @"-[ASDisplayNode layoutThatFits:parentSize:] _calculatedDisplayNodeLayout->layout should not be nil! %@", self);
// Our calculated layout is suitable for this constrainedSize, so keep using it and
// invalidate any pending layout that has been generated in the past.
_pendingDisplayNodeLayout = nullptr;
layout = _calculatedDisplayNodeLayout->layout;
} else if (_pendingDisplayNodeLayout != nullptr && _pendingDisplayNodeLayout->isValidForConstrainedSizeParentSize(constrainedSize, parentSize)) {
} else if (_pendingDisplayNodeLayout != nullptr && _pendingDisplayNodeLayout->isValid(constrainedSize, parentSize, version)) {
ASDisplayNodeAssertNotNil(_pendingDisplayNodeLayout->layout, @"-[ASDisplayNode layoutThatFits:parentSize:] _pendingDisplayNodeLayout->layout should not be nil! %@", self);
layout = _pendingDisplayNodeLayout->layout;
} else {
@@ -96,7 +94,7 @@
layout = [self calculateLayoutThatFits:constrainedSize
restrictedToSize:self.style.size
relativeToParentSize:parentSize];
_pendingDisplayNodeLayout = std::make_shared<ASDisplayNodeLayout>(layout, constrainedSize, parentSize);
_pendingDisplayNodeLayout = std::make_shared<ASDisplayNodeLayout>(layout, constrainedSize, parentSize, version);
ASDisplayNodeAssertNotNil(layout, @"-[ASDisplayNode layoutThatFits:parentSize:] newly calculated layout should not be nil! %@", self);
}
@@ -308,7 +306,7 @@ ASPrimitiveTraitCollectionDeprecatedImplementation
// Prefer _pendingDisplayNodeLayout over _calculatedDisplayNodeLayout (if exists, it's the newest)
// If there is no _pending, check if _calculated is valid to reuse (avoiding recalculation below).
if (_pendingDisplayNodeLayout == nullptr) {
if (_calculatedDisplayNodeLayout->isDirty() == NO
if (_calculatedDisplayNodeLayout->version >= _layoutVersion
&& (_calculatedDisplayNodeLayout->requestedLayoutFromAbove == YES
|| CGSizeEqualToSize(_calculatedDisplayNodeLayout->layout.size, boundsSizeForLayout))) {
return;
@@ -337,8 +335,8 @@ ASPrimitiveTraitCollectionDeprecatedImplementation
BOOL pendingLayoutApplicable = NO;
if (nextLayout == nullptr) {
as_log_verbose(ASLayoutLog(), "No pending layout.");
} else if (nextLayout->isDirty()) {
as_log_verbose(ASLayoutLog(), "Pending layout is invalid.");
} else if (nextLayout->version < _layoutVersion) {
as_log_verbose(ASLayoutLog(), "Pending layout is stale.");
} else if (layoutSizeDifferentFromBounds) {
as_log_verbose(ASLayoutLog(), "Pending layout size %@ doesn't match bounds size.", NSStringFromCGSize(nextLayout->layout.size));
} else {
@@ -349,12 +347,13 @@ ASPrimitiveTraitCollectionDeprecatedImplementation
if (!pendingLayoutApplicable) {
as_log_verbose(ASLayoutLog(), "Measuring with previous constrained size.");
// Use the last known constrainedSize passed from a parent during layout (if never, use bounds).
NSUInteger version = _layoutVersion;
ASSizeRange constrainedSize = [self _locked_constrainedSizeForLayoutPass];
ASLayout *layout = [self calculateLayoutThatFits:constrainedSize
restrictedToSize:self.style.size
relativeToParentSize:boundsSizeForLayout];
nextLayout = std::make_shared<ASDisplayNodeLayout>(layout, constrainedSize, boundsSizeForLayout);
nextLayout = std::make_shared<ASDisplayNodeLayout>(layout, constrainedSize, boundsSizeForLayout, version);
}
if (didCreateNewContext) {
@@ -425,7 +424,7 @@ ASPrimitiveTraitCollectionDeprecatedImplementation
ASLayout *layout;
{
ASDN::MutexLocker l(__instanceLock__);
if (_calculatedDisplayNodeLayout->isDirty()) {
if (_calculatedDisplayNodeLayout->version < _layoutVersion) {
return;
}
layout = _calculatedDisplayNodeLayout->layout;
@@ -569,6 +568,7 @@ ASPrimitiveTraitCollectionDeprecatedImplementation
}
// Perform a full layout creation pass with passed in constrained size to create the new layout for the transition
NSUInteger newLayoutVersion = _layoutVersion;
ASLayout *newLayout;
{
ASDN::MutexLocker l(__instanceLock__);
@@ -609,7 +609,8 @@ ASPrimitiveTraitCollectionDeprecatedImplementation
auto previousLayout = _calculatedDisplayNodeLayout;
auto pendingLayout = std::make_shared<ASDisplayNodeLayout>(newLayout,
constrainedSize,
constrainedSize.max);
constrainedSize.max,
newLayoutVersion);
[self _locked_setCalculatedDisplayNodeLayout:pendingLayout];
// Setup pending layout transition for animation

View File

@@ -285,6 +285,7 @@ static ASDisplayNodeMethodOverrides GetASDisplayNodeMethodOverrides(Class c)
_calculatedDisplayNodeLayout = std::make_shared<ASDisplayNodeLayout>();
_pendingDisplayNodeLayout = nullptr;
_layoutVersion = 1;
_defaultLayoutTransitionDuration = 0.2;
_defaultLayoutTransitionDelay = 0.0;
@@ -882,12 +883,7 @@ static ASDisplayNodeMethodOverrides GetASDisplayNodeMethodOverrides(Class c)
{
ASDN::MutexLocker l(__instanceLock__);
// This will cause the next layout pass to compute a new layout instead of returning
// the cached layout in case the constrained or parent size did not change
_calculatedDisplayNodeLayout->invalidate();
if (_pendingDisplayNodeLayout != nullptr) {
_pendingDisplayNodeLayout->invalidate();
}
_layoutVersion++;
_unflattenedLayout = nil;
@@ -924,7 +920,6 @@ static ASDisplayNodeMethodOverrides GetASDisplayNodeMethodOverrides(Class c)
// This method will confirm that the layout is up to date (and update if needed).
// Importantly, it will also APPLY the layout to all of our subnodes if (unless parent is transitioning).
[self _locked_measureNodeWithBoundsIfNecessary:bounds];
_pendingDisplayNodeLayout = nullptr;
[self _locked_layoutPlaceholderIfNecessary];
}

View File

@@ -34,7 +34,6 @@ NS_ASSUME_NONNULL_BEGIN
@protocol _ASDisplayLayerDelegate;
@class _ASDisplayLayer;
@class _ASPendingState;
@class ASSentinel;
struct ASDisplayNodeFlags;
BOOL ASDisplayNodeSubclassOverridesSelector(Class subclass, SEL selector);
@@ -160,6 +159,10 @@ FOUNDATION_EXPORT NSString * const ASRenderingEngineDidDisplayNodesScheduledBefo
std::shared_ptr<ASDisplayNodeLayout> _calculatedDisplayNodeLayout;
std::shared_ptr<ASDisplayNodeLayout> _pendingDisplayNodeLayout;
/// Sentinel for layout data. Incremented when we get -setNeedsLayout / -invalidateCalculatedLayout.
/// Starts at 1.
std::atomic<NSUInteger> _layoutVersion;
ASDisplayNodeViewBlock _viewBlock;
ASDisplayNodeLayerBlock _layerBlock;
NSMutableArray<ASDisplayNodeDidLoadBlock> *_onDidLoadBlocks;

View File

@@ -30,35 +30,26 @@ struct ASDisplayNodeLayout {
ASSizeRange constrainedSize;
CGSize parentSize;
BOOL requestedLayoutFromAbove;
BOOL _dirty;
NSUInteger version;
/*
* Create a new display node layout with
* @param layout The layout to associate, usually returned from a call to -layoutThatFits:parentSize:
* @param constrainedSize Constrained size used to create the layout
* @param parentSize Parent size used to create the layout
* @param version The version of the source layout data see ASDisplayNode's _layoutVersion.
*/
ASDisplayNodeLayout(ASLayout *layout, ASSizeRange constrainedSize, CGSize parentSize)
: layout(layout), constrainedSize(constrainedSize), parentSize(parentSize), requestedLayoutFromAbove(NO), _dirty(NO) {};
ASDisplayNodeLayout(ASLayout *layout, ASSizeRange constrainedSize, CGSize parentSize, NSUInteger version)
: layout(layout), constrainedSize(constrainedSize), parentSize(parentSize), requestedLayoutFromAbove(NO), version(version) {};
/*
* Creates a layout without any layout associated. By default this display node layout is dirty.
*/
ASDisplayNodeLayout()
: layout(nil), constrainedSize({{0, 0}, {0, 0}}), parentSize({0, 0}), requestedLayoutFromAbove(NO), _dirty(YES) {};
: layout(nil), constrainedSize({{0, 0}, {0, 0}}), parentSize({0, 0}), requestedLayoutFromAbove(NO), version(0) {};
/**
* Returns if the display node layout is dirty as it was invalidated or it was created without a layout.
* Returns whether this is valid for a given constrained size, parent size, and version
*/
BOOL isDirty();
/**
* Returns if ASDisplayNode is still valid for a given constrained and parent size
*/
BOOL isValidForConstrainedSizeParentSize(ASSizeRange constrainedSize, CGSize parentSize);
/**
* Invalidate the display node layout
*/
void invalidate();
BOOL isValid(ASSizeRange constrainedSize, CGSize parentSize, NSUInteger version);
};

View File

@@ -17,23 +17,10 @@
#import <AsyncDisplayKit/ASDisplayNodeLayout.h>
BOOL ASDisplayNodeLayout::isDirty()
BOOL ASDisplayNodeLayout::isValid(ASSizeRange theConstrainedSize, CGSize theParentSize, NSUInteger versionArg)
{
return _dirty || layout == nil;
}
BOOL ASDisplayNodeLayout::isValidForConstrainedSizeParentSize(ASSizeRange theConstrainedSize, CGSize theParentSize)
{
// Only generate a new layout if:
// - The current layout is dirty
// - The passed constrained size is different than the original layout's parent or constrained size
return (layout != nil
&& _dirty == NO
return version >= versionArg
&& layout != nil
&& CGSizeEqualToSize(parentSize, theParentSize)
&& ASSizeRangeEqualToSizeRange(constrainedSize, theConstrainedSize));
}
void ASDisplayNodeLayout::invalidate()
{
_dirty = YES;
&& ASSizeRangeEqualToSizeRange(constrainedSize, theConstrainedSize);
}