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Use a sentinel NSUInteger for node layout data #trivial (#428)
* Use a sentinel NSUInteger for node layout data * Add a comment * Address feedback from @appleguy
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@@ -82,13 +82,11 @@
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}
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ASLayout *layout = nil;
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if (_calculatedDisplayNodeLayout->isValidForConstrainedSizeParentSize(constrainedSize, parentSize)) {
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NSUInteger version = _layoutVersion;
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if (_calculatedDisplayNodeLayout->isValid(constrainedSize, parentSize, version)) {
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ASDisplayNodeAssertNotNil(_calculatedDisplayNodeLayout->layout, @"-[ASDisplayNode layoutThatFits:parentSize:] _calculatedDisplayNodeLayout->layout should not be nil! %@", self);
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// Our calculated layout is suitable for this constrainedSize, so keep using it and
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// invalidate any pending layout that has been generated in the past.
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_pendingDisplayNodeLayout = nullptr;
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layout = _calculatedDisplayNodeLayout->layout;
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} else if (_pendingDisplayNodeLayout != nullptr && _pendingDisplayNodeLayout->isValidForConstrainedSizeParentSize(constrainedSize, parentSize)) {
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} else if (_pendingDisplayNodeLayout != nullptr && _pendingDisplayNodeLayout->isValid(constrainedSize, parentSize, version)) {
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ASDisplayNodeAssertNotNil(_pendingDisplayNodeLayout->layout, @"-[ASDisplayNode layoutThatFits:parentSize:] _pendingDisplayNodeLayout->layout should not be nil! %@", self);
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layout = _pendingDisplayNodeLayout->layout;
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} else {
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@@ -96,7 +94,7 @@
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layout = [self calculateLayoutThatFits:constrainedSize
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restrictedToSize:self.style.size
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relativeToParentSize:parentSize];
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_pendingDisplayNodeLayout = std::make_shared<ASDisplayNodeLayout>(layout, constrainedSize, parentSize);
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_pendingDisplayNodeLayout = std::make_shared<ASDisplayNodeLayout>(layout, constrainedSize, parentSize, version);
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ASDisplayNodeAssertNotNil(layout, @"-[ASDisplayNode layoutThatFits:parentSize:] newly calculated layout should not be nil! %@", self);
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}
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@@ -308,7 +306,7 @@ ASPrimitiveTraitCollectionDeprecatedImplementation
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// Prefer _pendingDisplayNodeLayout over _calculatedDisplayNodeLayout (if exists, it's the newest)
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// If there is no _pending, check if _calculated is valid to reuse (avoiding recalculation below).
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if (_pendingDisplayNodeLayout == nullptr) {
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if (_calculatedDisplayNodeLayout->isDirty() == NO
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if (_calculatedDisplayNodeLayout->version >= _layoutVersion
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&& (_calculatedDisplayNodeLayout->requestedLayoutFromAbove == YES
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|| CGSizeEqualToSize(_calculatedDisplayNodeLayout->layout.size, boundsSizeForLayout))) {
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return;
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@@ -337,8 +335,8 @@ ASPrimitiveTraitCollectionDeprecatedImplementation
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BOOL pendingLayoutApplicable = NO;
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if (nextLayout == nullptr) {
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as_log_verbose(ASLayoutLog(), "No pending layout.");
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} else if (nextLayout->isDirty()) {
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as_log_verbose(ASLayoutLog(), "Pending layout is invalid.");
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} else if (nextLayout->version < _layoutVersion) {
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as_log_verbose(ASLayoutLog(), "Pending layout is stale.");
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} else if (layoutSizeDifferentFromBounds) {
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as_log_verbose(ASLayoutLog(), "Pending layout size %@ doesn't match bounds size.", NSStringFromCGSize(nextLayout->layout.size));
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} else {
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@@ -349,12 +347,13 @@ ASPrimitiveTraitCollectionDeprecatedImplementation
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if (!pendingLayoutApplicable) {
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as_log_verbose(ASLayoutLog(), "Measuring with previous constrained size.");
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// Use the last known constrainedSize passed from a parent during layout (if never, use bounds).
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NSUInteger version = _layoutVersion;
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ASSizeRange constrainedSize = [self _locked_constrainedSizeForLayoutPass];
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ASLayout *layout = [self calculateLayoutThatFits:constrainedSize
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restrictedToSize:self.style.size
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relativeToParentSize:boundsSizeForLayout];
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nextLayout = std::make_shared<ASDisplayNodeLayout>(layout, constrainedSize, boundsSizeForLayout);
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nextLayout = std::make_shared<ASDisplayNodeLayout>(layout, constrainedSize, boundsSizeForLayout, version);
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}
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if (didCreateNewContext) {
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@@ -425,7 +424,7 @@ ASPrimitiveTraitCollectionDeprecatedImplementation
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ASLayout *layout;
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{
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ASDN::MutexLocker l(__instanceLock__);
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if (_calculatedDisplayNodeLayout->isDirty()) {
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if (_calculatedDisplayNodeLayout->version < _layoutVersion) {
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return;
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}
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layout = _calculatedDisplayNodeLayout->layout;
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@@ -569,6 +568,7 @@ ASPrimitiveTraitCollectionDeprecatedImplementation
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}
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// Perform a full layout creation pass with passed in constrained size to create the new layout for the transition
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NSUInteger newLayoutVersion = _layoutVersion;
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ASLayout *newLayout;
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{
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ASDN::MutexLocker l(__instanceLock__);
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@@ -609,7 +609,8 @@ ASPrimitiveTraitCollectionDeprecatedImplementation
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auto previousLayout = _calculatedDisplayNodeLayout;
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auto pendingLayout = std::make_shared<ASDisplayNodeLayout>(newLayout,
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constrainedSize,
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constrainedSize.max);
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constrainedSize.max,
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newLayoutVersion);
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[self _locked_setCalculatedDisplayNodeLayout:pendingLayout];
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// Setup pending layout transition for animation
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@@ -285,6 +285,7 @@ static ASDisplayNodeMethodOverrides GetASDisplayNodeMethodOverrides(Class c)
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_calculatedDisplayNodeLayout = std::make_shared<ASDisplayNodeLayout>();
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_pendingDisplayNodeLayout = nullptr;
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_layoutVersion = 1;
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_defaultLayoutTransitionDuration = 0.2;
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_defaultLayoutTransitionDelay = 0.0;
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@@ -882,12 +883,7 @@ static ASDisplayNodeMethodOverrides GetASDisplayNodeMethodOverrides(Class c)
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{
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ASDN::MutexLocker l(__instanceLock__);
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// This will cause the next layout pass to compute a new layout instead of returning
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// the cached layout in case the constrained or parent size did not change
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_calculatedDisplayNodeLayout->invalidate();
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if (_pendingDisplayNodeLayout != nullptr) {
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_pendingDisplayNodeLayout->invalidate();
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}
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_layoutVersion++;
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_unflattenedLayout = nil;
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@@ -924,7 +920,6 @@ static ASDisplayNodeMethodOverrides GetASDisplayNodeMethodOverrides(Class c)
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// This method will confirm that the layout is up to date (and update if needed).
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// Importantly, it will also APPLY the layout to all of our subnodes if (unless parent is transitioning).
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[self _locked_measureNodeWithBoundsIfNecessary:bounds];
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_pendingDisplayNodeLayout = nullptr;
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[self _locked_layoutPlaceholderIfNecessary];
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}
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@@ -34,7 +34,6 @@ NS_ASSUME_NONNULL_BEGIN
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@protocol _ASDisplayLayerDelegate;
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@class _ASDisplayLayer;
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@class _ASPendingState;
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@class ASSentinel;
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struct ASDisplayNodeFlags;
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BOOL ASDisplayNodeSubclassOverridesSelector(Class subclass, SEL selector);
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@@ -160,6 +159,10 @@ FOUNDATION_EXPORT NSString * const ASRenderingEngineDidDisplayNodesScheduledBefo
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std::shared_ptr<ASDisplayNodeLayout> _calculatedDisplayNodeLayout;
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std::shared_ptr<ASDisplayNodeLayout> _pendingDisplayNodeLayout;
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/// Sentinel for layout data. Incremented when we get -setNeedsLayout / -invalidateCalculatedLayout.
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/// Starts at 1.
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std::atomic<NSUInteger> _layoutVersion;
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ASDisplayNodeViewBlock _viewBlock;
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ASDisplayNodeLayerBlock _layerBlock;
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NSMutableArray<ASDisplayNodeDidLoadBlock> *_onDidLoadBlocks;
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@@ -30,35 +30,26 @@ struct ASDisplayNodeLayout {
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ASSizeRange constrainedSize;
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CGSize parentSize;
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BOOL requestedLayoutFromAbove;
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BOOL _dirty;
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NSUInteger version;
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/*
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* Create a new display node layout with
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* @param layout The layout to associate, usually returned from a call to -layoutThatFits:parentSize:
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* @param constrainedSize Constrained size used to create the layout
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* @param parentSize Parent size used to create the layout
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* @param version The version of the source layout data – see ASDisplayNode's _layoutVersion.
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*/
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ASDisplayNodeLayout(ASLayout *layout, ASSizeRange constrainedSize, CGSize parentSize)
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: layout(layout), constrainedSize(constrainedSize), parentSize(parentSize), requestedLayoutFromAbove(NO), _dirty(NO) {};
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ASDisplayNodeLayout(ASLayout *layout, ASSizeRange constrainedSize, CGSize parentSize, NSUInteger version)
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: layout(layout), constrainedSize(constrainedSize), parentSize(parentSize), requestedLayoutFromAbove(NO), version(version) {};
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/*
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* Creates a layout without any layout associated. By default this display node layout is dirty.
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*/
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ASDisplayNodeLayout()
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: layout(nil), constrainedSize({{0, 0}, {0, 0}}), parentSize({0, 0}), requestedLayoutFromAbove(NO), _dirty(YES) {};
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: layout(nil), constrainedSize({{0, 0}, {0, 0}}), parentSize({0, 0}), requestedLayoutFromAbove(NO), version(0) {};
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/**
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* Returns if the display node layout is dirty as it was invalidated or it was created without a layout.
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* Returns whether this is valid for a given constrained size, parent size, and version
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*/
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BOOL isDirty();
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/**
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* Returns if ASDisplayNode is still valid for a given constrained and parent size
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*/
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BOOL isValidForConstrainedSizeParentSize(ASSizeRange constrainedSize, CGSize parentSize);
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/**
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* Invalidate the display node layout
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*/
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void invalidate();
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BOOL isValid(ASSizeRange constrainedSize, CGSize parentSize, NSUInteger version);
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};
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@@ -17,23 +17,10 @@
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#import <AsyncDisplayKit/ASDisplayNodeLayout.h>
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BOOL ASDisplayNodeLayout::isDirty()
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BOOL ASDisplayNodeLayout::isValid(ASSizeRange theConstrainedSize, CGSize theParentSize, NSUInteger versionArg)
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{
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return _dirty || layout == nil;
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}
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BOOL ASDisplayNodeLayout::isValidForConstrainedSizeParentSize(ASSizeRange theConstrainedSize, CGSize theParentSize)
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{
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// Only generate a new layout if:
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// - The current layout is dirty
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// - The passed constrained size is different than the original layout's parent or constrained size
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return (layout != nil
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&& _dirty == NO
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&& CGSizeEqualToSize(parentSize, theParentSize)
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&& ASSizeRangeEqualToSizeRange(constrainedSize, theConstrainedSize));
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}
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void ASDisplayNodeLayout::invalidate()
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{
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_dirty = YES;
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return version >= versionArg
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&& layout != nil
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&& CGSizeEqualToSize(parentSize, theParentSize)
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&& ASSizeRangeEqualToSizeRange(constrainedSize, theConstrainedSize);
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}
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