ASCollectionView doesn't animate size changes if some of the updated cell nodes don't want to

This commit is contained in:
Huy Nguyen
2016-03-14 22:30:31 -07:00
parent f97a509541
commit 22b105bfdc
6 changed files with 118 additions and 19 deletions

View File

@@ -15,6 +15,7 @@
#import "ASCollectionViewLayoutController.h"
#import "ASCollectionViewFlowLayoutInspector.h"
#import "ASCollectionViewLayoutFacilitatorProtocol.h"
#import "ASDisplayNodeExtras.h"
#import "ASDisplayNode+FrameworkPrivate.h"
#import "ASDisplayNode+Beta.h"
#import "ASInternalHelpers.h"
@@ -57,6 +58,36 @@ static NSString * const kCellReuseIdentifier = @"_ASCollectionViewCell";
@end
#pragma mark -
#pragma mark _ASCollectionViewNodeSizeUpdateContext
/**
* This class contains all the nodes that have a new size and UICollectionView should requery them all at once.
* It is intended to be used strictly on main thread and is not thread safe.
*/
@interface _ASCollectionViewNodeSizeInvalidationContext : NSObject
/**
* It's possible that a node triggered multiple size changes before main thread has a chance to execute `requeryNodeSizes`.
* Therefore, a set is preferred here, to avoid asking ASDataController to search for index path of the same node multiple times.
*/
@property (nonatomic, strong) NSMutableSet<ASCellNode *> *invalidatedNodes;
@property (nonatomic, assign) BOOL shouldAnimate;
@end
@implementation _ASCollectionViewNodeSizeInvalidationContext
- (instancetype)init
{
self = [super init];
if (self) {
_invalidatedNodes = [NSMutableSet set];
_shouldAnimate = YES;
}
return self;
}
@end
#pragma mark -
#pragma mark ASCollectionView.
@@ -78,7 +109,7 @@ static NSString * const kCellReuseIdentifier = @"_ASCollectionViewCell";
BOOL _asyncDelegateImplementsScrollviewDidScroll;
BOOL _asyncDataSourceImplementsConstrainedSizeForNode;
BOOL _asyncDataSourceImplementsNodeBlockForItemAtIndexPath;
BOOL _queuedNodeSizeUpdate;
_ASCollectionViewNodeSizeInvalidationContext *_queuedNodeSizeInvalidationContext; // Main thread only
BOOL _isDeallocating;
ASBatchContext *_batchContext;
@@ -1018,24 +1049,61 @@ static NSString * const kCellReuseIdentifier = @"_ASCollectionViewCell";
{
ASDisplayNodeAssertMainThread();
if (!sizeChanged || _queuedNodeSizeUpdate) {
if (!sizeChanged) {
return;
}
_queuedNodeSizeUpdate = YES;
[_layoutFacilitator collectionViewWillEditCellsAtIndexPaths:@[[self indexPathForNode:node]] batched:NO];
[self performSelector:@selector(requeryNodeSizes)
withObject:nil
afterDelay:0
inModes:@[ NSRunLoopCommonModes ]];
BOOL queued = (_queuedNodeSizeInvalidationContext != nil);
if (!queued) {
_queuedNodeSizeInvalidationContext = [[_ASCollectionViewNodeSizeInvalidationContext alloc] init];
__weak __typeof__(self) weakSelf = self;
dispatch_async(dispatch_get_main_queue(), ^{
__typeof__(self) strongSelf = weakSelf;
if (strongSelf) {
[strongSelf requeryNodeSizes];
}
});
}
[_queuedNodeSizeInvalidationContext.invalidatedNodes addObject:node];
// Check if this node or one of its subnodes can be animated.
// If the context is already non-animated, don't bother checking this node.
if (_queuedNodeSizeInvalidationContext.shouldAnimate) {
BOOL (^shouldNotAnimateBlock)(ASDisplayNode *) = ^BOOL(ASDisplayNode * _Nonnull node) {
return node.shouldAnimateSizeChanges == NO;
};
if (ASDisplayNodeFindFirstNode(node, shouldNotAnimateBlock) != nil) {
// One single non-animated cell node causes the whole context to be non-animated
_queuedNodeSizeInvalidationContext.shouldAnimate = NO;
}
}
}
// Cause UICollectionView to requery for the new size of all nodes
- (void)requeryNodeSizes
{
_queuedNodeSizeUpdate = NO;
ASDisplayNodeAssertMainThread();
NSSet<ASCellNode *> *nodes = _queuedNodeSizeInvalidationContext.invalidatedNodes;
NSMutableArray<NSIndexPath *> *indexPaths = [NSMutableArray arrayWithCapacity:nodes.count];
for (ASCellNode *node in nodes) {
NSIndexPath *indexPath = [self indexPathForNode:node];
if (indexPath != nil) {
[indexPaths addObject:indexPath];
}
}
[super performBatchUpdates:^{} completion:nil];
if (indexPaths.count > 0) {
[_layoutFacilitator collectionViewWillEditCellsAtIndexPaths:indexPaths batched:NO];
ASPerformBlockWithoutAnimation(!_queuedNodeSizeInvalidationContext.shouldAnimate, ^{
// Perform an empty update transaction here to trigger UICollectionView to requery row sizes and layout its subviews again
[super performBatchUpdates:^{} completion:nil];
});
}
_queuedNodeSizeInvalidationContext = nil;
}
#pragma mark - Memory Management