Merge pull request #1721 from rcancro/layoutSpec

[ASLayoutSpec] Remove use of dictionary to hold children
This commit is contained in:
Michael Schneider
2016-06-23 15:07:08 -07:00
committed by GitHub
4 changed files with 46 additions and 63 deletions

View File

@@ -14,7 +14,8 @@
#import "ASBaseDefines.h"
#import "ASLayout.h"
static NSString * const kBackgroundChildKey = @"kBackgroundChildKey";
static NSUInteger const kForegroundChildIndex = 0;
static NSUInteger const kBackgroundChildIndex = 1;
@interface ASBackgroundLayoutSpec ()
@end
@@ -28,7 +29,7 @@ static NSString * const kBackgroundChildKey = @"kBackgroundChildKey";
}
ASDisplayNodeAssertNotNil(child, @"Child cannot be nil");
[self setChild:child];
[self setChild:child forIndex:kForegroundChildIndex];
self.background = background;
return self;
}
@@ -63,12 +64,12 @@ static NSString * const kBackgroundChildKey = @"kBackgroundChildKey";
- (void)setBackground:(id<ASLayoutable>)background
{
[super setChild:background forIdentifier:kBackgroundChildKey];
[super setChild:background forIndex:kBackgroundChildIndex];
}
- (id<ASLayoutable>)background
{
return [super childForIdentifier:kBackgroundChildKey];
return [super childForIndex:kBackgroundChildIndex];
}
@end

View File

@@ -40,10 +40,9 @@ NS_ASSUME_NONNULL_BEGIN
* only require a single child.
*
* For layout specs that require a known number of children (ASBackgroundLayoutSpec, for example)
* a subclass should use this method to set the "primary" child. It can then use setChild:forIdentifier:
* to set any other required children. Ideally a subclass would hide this from the user, and use the
* setChild:forIdentifier: internally. For example, ASBackgroundLayoutSpec exposes a backgroundChild
* property that behind the scenes is calling setChild:forIdentifier:.
* a subclass should use this method to set the "primary" child. This is actually the same as calling
* setChild:forIdentifier:0. All other children should be set by defining convenience methods
* that call setChild:forIdentifier behind the scenes.
*/
- (void)setChild:(id<ASLayoutable>)child;
@@ -52,19 +51,19 @@ NS_ASSUME_NONNULL_BEGIN
*
* @param child A child to be added.
*
* @param identifier An identifier associated with the child.
* @param index An index associated with the child.
*
* @discussion Every ASLayoutSpec must act on at least one child. The ASLayoutSpec base class takes the
* responsibility of holding on to the spec children. Some layout specs, like ASInsetLayoutSpec,
* only require a single child.
*
* For layout specs that require a known number of children (ASBackgroundLayoutSpec, for example)
* a subclass should use the setChild method to set the "primary" child. It can then use this method
* a subclass can use the setChild method to set the "primary" child. It should then use this method
* to set any other required children. Ideally a subclass would hide this from the user, and use the
* setChild:forIdentifier: internally. For example, ASBackgroundLayoutSpec exposes a backgroundChild
* property that behind the scenes is calling setChild:forIdentifier:.
* setChild:forIndex: internally. For example, ASBackgroundLayoutSpec exposes a backgroundChild
* property that behind the scenes is calling setChild:forIndex:.
*/
- (void)setChild:(id<ASLayoutable>)child forIdentifier:(NSString *)identifier;
- (void)setChild:(id<ASLayoutable>)child forIndex:(NSUInteger)index;
/**
* Adds childen to this layout spec.
@@ -94,11 +93,11 @@ NS_ASSUME_NONNULL_BEGIN
- (nullable id<ASLayoutable>)child;
/**
* Returns the child added to this layout spec using the given identifier.
* Returns the child added to this layout spec using the given index.
*
* @param identifier An identifier associated withe the child.
* @param index An identifier associated withe the child.
*/
- (nullable id<ASLayoutable>)childForIdentifier:(NSString *)identifier;
- (nullable id<ASLayoutable>)childForIndex:(NSUInteger)index;
/**
* Returns all children added to this layout spec.

View File

@@ -20,14 +20,15 @@
#import "ASTraitCollection.h"
#import <objc/runtime.h>
#import <map>
#import <vector>
typedef std::map<unsigned long, id<ASLayoutable>, std::less<unsigned long>> ASChildMap;
@interface ASLayoutSpec() {
ASEnvironmentState _environmentState;
ASDN::RecursiveMutex _propertyLock;
NSArray *_children;
NSMutableDictionary *_childrenWithIdentifier;
ASChildMap _children;
}
@end
@@ -45,7 +46,6 @@
}
_isMutable = YES;
_environmentState = ASEnvironmentStateMakeDefault();
_children = [NSArray array];
return self;
}
@@ -102,14 +102,6 @@
return child;
}
- (NSMutableDictionary *)childrenWithIdentifier
{
if (!_childrenWithIdentifier) {
_childrenWithIdentifier = [NSMutableDictionary dictionary];
}
return _childrenWithIdentifier;
}
- (void)setParent:(id<ASLayoutable>)parent
{
// FIXME: Locking should be evaluated here. _parent is not widely used yet, though.
@@ -126,34 +118,23 @@
if (child) {
id<ASLayoutable> finalLayoutable = [self layoutableToAddFromLayoutable:child];
if (finalLayoutable) {
_children = @[finalLayoutable];
_children[0] = finalLayoutable;
[self propagateUpLayoutable:finalLayoutable];
}
} else {
// remove the only child
_children = [NSArray array];
_children.erase(0);
}
}
- (void)setChild:(id<ASLayoutable>)child forIdentifier:(NSString *)identifier
- (void)setChild:(id<ASLayoutable>)child forIndex:(NSUInteger)index
{
ASDisplayNodeAssert(self.isMutable, @"Cannot set properties when layout spec is not mutable");
if (child) {
id<ASLayoutable> finalLayoutable = [self layoutableToAddFromLayoutable:child];
self.childrenWithIdentifier[identifier] = finalLayoutable;
if (finalLayoutable) {
_children = [_children arrayByAddingObject:finalLayoutable];
}
_children[index] = finalLayoutable;
} else {
id<ASLayoutable> oldChild = self.childrenWithIdentifier[identifier];
if (oldChild) {
self.childrenWithIdentifier[identifier] = nil;
NSMutableArray *mutableChildren = [_children mutableCopy];
[mutableChildren removeObject:oldChild];
_children = [mutableChildren copy];
}
_children.erase(index);
}
// TODO: Should we propagate up the layoutable at it could happen that multiple children will propagated up their
// layout options and one child will overwrite values from another child
// [self propagateUpLayoutable:finalLayoutable];
@@ -163,32 +144,33 @@
{
ASDisplayNodeAssert(self.isMutable, @"Cannot set properties when layout spec is not mutable");
std::vector<id<ASLayoutable>> finalChildren;
for (id<ASLayoutable> child in children) {
finalChildren.push_back([self layoutableToAddFromLayoutable:child]);
}
_children = nil;
if (finalChildren.size() > 0) {
_children = [NSArray arrayWithObjects:&finalChildren[0] count:finalChildren.size()];
} else {
_children = [NSArray array];
}
_children.clear();
[children enumerateObjectsUsingBlock:^(id<ASLayoutable> _Nonnull obj, NSUInteger idx, BOOL * _Nonnull stop) {
_children[idx] = obj;
}];
}
- (id<ASLayoutable>)childForIdentifier:(NSString *)identifier
- (id<ASLayoutable>)childForIndex:(NSUInteger)index
{
return self.childrenWithIdentifier[identifier];
if (index < _children.size()) {
return _children[index];
}
return nil;
}
- (id<ASLayoutable>)child
{
return [_children firstObject];
return _children[0];
}
- (NSArray *)children
{
return _children;
std::vector<ASLayout *> children;
for (ASChildMap::iterator it = _children.begin(); it != _children.end(); ++it ) {
children.push_back(it->second);
}
return [NSArray arrayWithObjects:&children[0] count:children.size()];
}
#pragma mark - ASEnvironment

View File

@@ -14,7 +14,8 @@
#import "ASBaseDefines.h"
#import "ASLayout.h"
static NSString * const kOverlayChildKey = @"kOverlayChildKey";
static NSUInteger const kUnderlayChildIndex = 0;
static NSUInteger const kOverlayChildIndex = 1;
@implementation ASOverlayLayoutSpec
@@ -25,7 +26,7 @@ static NSString * const kOverlayChildKey = @"kOverlayChildKey";
}
ASDisplayNodeAssertNotNil(child, @"Child that will be overlayed on shouldn't be nil");
self.overlay = overlay;
[self setChild:child];
[self setChild:child forIndex:kUnderlayChildIndex];
return self;
}
@@ -36,12 +37,12 @@ static NSString * const kOverlayChildKey = @"kOverlayChildKey";
- (void)setOverlay:(id<ASLayoutable>)overlay
{
[super setChild:overlay forIdentifier:kOverlayChildKey];
[super setChild:overlay forIndex:kOverlayChildIndex];
}
- (id<ASLayoutable>)overlay
{
return [super childForIdentifier:kOverlayChildKey];
return [super childForIndex:kOverlayChildIndex];
}
/**