Switch to new check node implementation

This commit is contained in:
Ilya Laktyushin
2021-02-08 21:55:41 +04:00
parent 838f16781e
commit 249b684e64
21 changed files with 407 additions and 359 deletions

View File

@@ -14,21 +14,19 @@ final class ChatMessageSelectionNode: ASDisplayNode {
init(wallpaper: TelegramWallpaper, theme: PresentationTheme, toggle: @escaping (Bool) -> Void) {
self.toggle = toggle
let style: CheckNodeStyle
let style: CheckNodeTheme.Style
if wallpaper == theme.chat.defaultWallpaper, case .color = wallpaper {
style = .plain
} else {
style = .overlay
}
self.checkNode = CheckNode(strokeColor: theme.list.itemCheckColors.strokeColor, fillColor: theme.list.itemCheckColors.fillColor, foregroundColor: theme.list.itemCheckColors.foregroundColor, style: style)
self.checkNode = CheckNode(theme: CheckNodeTheme(theme: theme, style: style, hasInset: true))
self.checkNode.isUserInteractionEnabled = false
super.init()
self.addSubnode(self.checkNode)
//self.hitTestSlop = UIEdgeInsetsMake(0.0, 42.0, 0.0, 0.0)
}
override func didLoad() {
@@ -40,7 +38,7 @@ final class ChatMessageSelectionNode: ASDisplayNode {
func updateSelected(_ selected: Bool, animated: Bool) {
if self.selected != selected {
self.selected = selected
self.checkNode.setIsChecked(selected, animated: animated)
self.checkNode.setSelected(selected, animated: animated)
}
}
@@ -51,7 +49,7 @@ final class ChatMessageSelectionNode: ASDisplayNode {
}
func updateLayout(size: CGSize, leftInset: CGFloat) {
let checkSize = CGSize(width: 32.0, height: 32.0)
self.checkNode.frame = CGRect(origin: CGPoint(x: 4.0 + leftInset, y: floor((size.height - checkSize.height) / 2.0)), size: checkSize)
let checkSize = CGSize(width: 28.0, height: 28.0)
self.checkNode.frame = CGRect(origin: CGPoint(x: 6.0 + leftInset, y: floor((size.height - checkSize.height) / 2.0)), size: checkSize)
}
}