mirror of
https://github.com/Swiftgram/Telegram-iOS.git
synced 2025-12-23 06:35:51 +00:00
[ASLayoutSpec.mm] Remove use of dictionary to hold children
Converted the backing store of children to a std::vector. Subclass now have defined indexes instead of string keys to add children.
This commit is contained in:
@@ -14,7 +14,8 @@
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#import "ASBaseDefines.h"
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#import "ASLayout.h"
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static NSString * const kBackgroundChildKey = @"kBackgroundChildKey";
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static NSUInteger const kForegroundChildIndex = 0;
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static NSUInteger const kBackgroundChildIndex = 1;
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@interface ASBackgroundLayoutSpec ()
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@end
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@@ -28,7 +29,7 @@ static NSString * const kBackgroundChildKey = @"kBackgroundChildKey";
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}
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ASDisplayNodeAssertNotNil(child, @"Child cannot be nil");
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[self setChild:child];
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[self setChild:child forIndex:kForegroundChildIndex];
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self.background = background;
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return self;
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}
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@@ -63,12 +64,12 @@ static NSString * const kBackgroundChildKey = @"kBackgroundChildKey";
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- (void)setBackground:(id<ASLayoutable>)background
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{
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[super setChild:background forIdentifier:kBackgroundChildKey];
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[super setChild:background forIndex:kBackgroundChildIndex];
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}
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- (id<ASLayoutable>)background
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{
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return [super childForIdentifier:kBackgroundChildKey];
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return [super childForIndex:kBackgroundChildIndex];
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}
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@end
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@@ -52,19 +52,19 @@ NS_ASSUME_NONNULL_BEGIN
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*
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* @param child A child to be added.
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*
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* @param identifier An identifier associated with the child.
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* @param index An index associated with the child.
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*
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* @discussion Every ASLayoutSpec must act on at least one child. The ASLayoutSpec base class takes the
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* responsibility of holding on to the spec children. Some layout specs, like ASInsetLayoutSpec,
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* only require a single child.
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*
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* For layout specs that require a known number of children (ASBackgroundLayoutSpec, for example)
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* a subclass should use the setChild method to set the "primary" child. It can then use this method
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* a subclass can use the setChild method to set the "primary" child. It should then use this method
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* to set any other required children. Ideally a subclass would hide this from the user, and use the
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* setChild:forIdentifier: internally. For example, ASBackgroundLayoutSpec exposes a backgroundChild
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* property that behind the scenes is calling setChild:forIdentifier:.
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* setChild:forIndex: internally. For example, ASBackgroundLayoutSpec exposes a backgroundChild
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* property that behind the scenes is calling setChild:forIndex:.
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*/
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- (void)setChild:(id<ASLayoutable>)child forIdentifier:(NSString *)identifier;
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- (void)setChild:(id<ASLayoutable>)child forIndex:(NSUInteger)index;
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/**
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* Adds childen to this layout spec.
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@@ -94,11 +94,11 @@ NS_ASSUME_NONNULL_BEGIN
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- (nullable id<ASLayoutable>)child;
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/**
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* Returns the child added to this layout spec using the given identifier.
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* Returns the child added to this layout spec using the given index.
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*
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* @param identifier An identifier associated withe the child.
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* @param index An identifier associated withe the child.
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*/
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- (nullable id<ASLayoutable>)childForIdentifier:(NSString *)identifier;
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- (nullable id<ASLayoutable>)childForIndex:(NSUInteger)index;
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/**
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* Returns all children added to this layout spec.
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@@ -25,9 +25,7 @@
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@interface ASLayoutSpec() {
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ASEnvironmentState _environmentState;
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ASDN::RecursiveMutex _propertyLock;
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NSArray *_children;
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NSMutableDictionary *_childrenWithIdentifier;
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std::vector<id<ASLayoutable>> _children;
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}
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@end
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@@ -45,7 +43,6 @@
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}
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_isMutable = YES;
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_environmentState = ASEnvironmentStateMakeDefault();
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_children = [NSArray array];
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return self;
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}
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@@ -102,14 +99,6 @@
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return child;
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}
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- (NSMutableDictionary *)childrenWithIdentifier
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{
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if (!_childrenWithIdentifier) {
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_childrenWithIdentifier = [NSMutableDictionary dictionary];
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}
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return _childrenWithIdentifier;
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}
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- (void)setParent:(id<ASLayoutable>)parent
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{
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// FIXME: Locking should be evaluated here. _parent is not widely used yet, though.
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@@ -126,34 +115,29 @@
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if (child) {
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id<ASLayoutable> finalLayoutable = [self layoutableToAddFromLayoutable:child];
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if (finalLayoutable) {
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_children = @[finalLayoutable];
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_children.insert(_children.begin(), finalLayoutable);
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[self propagateUpLayoutable:finalLayoutable];
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}
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} else {
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// remove the only child
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_children = [NSArray array];
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} else if (_children.size() > 0) {
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_children.erase(_children.begin());
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}
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}
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- (void)setChild:(id<ASLayoutable>)child forIdentifier:(NSString *)identifier
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- (void)setChild:(id<ASLayoutable>)child forIndex:(NSUInteger)index
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{
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ASDisplayNodeAssert(self.isMutable, @"Cannot set properties when layout spec is not mutable");
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if (child) {
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id<ASLayoutable> finalLayoutable = [self layoutableToAddFromLayoutable:child];
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self.childrenWithIdentifier[identifier] = finalLayoutable;
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if (finalLayoutable) {
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_children = [_children arrayByAddingObject:finalLayoutable];
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if (index > _children.size()) {
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_children.insert(_children.end(), finalLayoutable);
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} else {
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_children.insert(_children.begin() + index, finalLayoutable);
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}
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} else {
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id<ASLayoutable> oldChild = self.childrenWithIdentifier[identifier];
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if (oldChild) {
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self.childrenWithIdentifier[identifier] = nil;
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NSMutableArray *mutableChildren = [_children mutableCopy];
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[mutableChildren removeObject:oldChild];
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_children = [mutableChildren copy];
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if (_children.begin() + index < _children.end()) {
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_children.erase(_children.begin() + index);
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}
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}
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// TODO: Should we propagate up the layoutable at it could happen that multiple children will propagated up their
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// layout options and one child will overwrite values from another child
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// [self propagateUpLayoutable:finalLayoutable];
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@@ -163,32 +147,31 @@
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{
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ASDisplayNodeAssert(self.isMutable, @"Cannot set properties when layout spec is not mutable");
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std::vector<id<ASLayoutable>> finalChildren;
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_children.clear();
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for (id<ASLayoutable> child in children) {
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finalChildren.push_back([self layoutableToAddFromLayoutable:child]);
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}
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_children = nil;
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if (finalChildren.size() > 0) {
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_children = [NSArray arrayWithObjects:&finalChildren[0] count:finalChildren.size()];
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} else {
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_children = [NSArray array];
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_children.push_back([self layoutableToAddFromLayoutable:child]);
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}
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}
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- (id<ASLayoutable>)childForIdentifier:(NSString *)identifier
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- (id<ASLayoutable>)childForIndex:(NSUInteger)index
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{
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return self.childrenWithIdentifier[identifier];
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if (index < _children.size()) {
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return _children[index];
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}
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return nil;
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}
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- (id<ASLayoutable>)child
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{
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return [_children firstObject];
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if (_children.size() > 0) {
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return _children[0];
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}
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return nil;
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}
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- (NSArray *)children
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{
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return _children;
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return [NSArray arrayWithObjects:&_children[0] count:_children.size()];
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}
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#pragma mark - ASEnvironment
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@@ -14,7 +14,8 @@
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#import "ASBaseDefines.h"
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#import "ASLayout.h"
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static NSString * const kOverlayChildKey = @"kOverlayChildKey";
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static NSUInteger const kUnderlayChildIndex = 0;
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static NSUInteger const kOverlayChildIndex = 1;
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@implementation ASOverlayLayoutSpec
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@@ -25,7 +26,7 @@ static NSString * const kOverlayChildKey = @"kOverlayChildKey";
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}
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ASDisplayNodeAssertNotNil(child, @"Child that will be overlayed on shouldn't be nil");
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self.overlay = overlay;
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[self setChild:child];
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[self setChild:child forIndex:kUnderlayChildIndex];
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return self;
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}
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@@ -36,12 +37,12 @@ static NSString * const kOverlayChildKey = @"kOverlayChildKey";
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- (void)setOverlay:(id<ASLayoutable>)overlay
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{
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[super setChild:overlay forIdentifier:kOverlayChildKey];
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[super setChild:overlay forIndex:kOverlayChildIndex];
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}
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- (id<ASLayoutable>)overlay
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{
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return [super childForIdentifier:kOverlayChildKey];
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return [super childForIndex:kOverlayChildIndex];
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}
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/**
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