Use separate effect animation

This commit is contained in:
Ali 2023-09-17 20:37:21 +02:00
parent cc2c1a1350
commit 278215f1bc

View File

@ -2628,7 +2628,6 @@ public final class StandaloneReactionAnimation: ASDisplayNode {
additionalAnimationNodeValue.updateLayout(size: effectFrame.size)
self.addSubnode(additionalAnimationNodeValue)
} else if itemNode.item.isCustom {
var effectURL: URL?
if let genericReactionEffect = self.genericReactionEffect {
effectURL = URL(fileURLWithPath: genericReactionEffect)
@ -2638,7 +2637,7 @@ public final class StandaloneReactionAnimation: ASDisplayNode {
}
}
if "".isEmpty, let effectURL {
if let effectURL {
let additionalAnimationNodeValue: AnimatedStickerNode
if self.useDirectRendering {
additionalAnimationNodeValue = DirectAnimatedStickerNode()
@ -2659,61 +2658,57 @@ public final class StandaloneReactionAnimation: ASDisplayNode {
self.addSubnode(additionalAnimationNodeValue)
} else {
additionalAnimationNode = nil
}
var effectData: Data?
if let genericReactionEffect = self.genericReactionEffect, let data = try? Data(contentsOf: URL(fileURLWithPath: genericReactionEffect)) {
effectData = TGGUnzipData(data, 5 * 1024 * 1024) ?? data
} else {
if let url = getAppBundle().url(forResource: "generic_reaction_small_effect", withExtension: "json") {
effectData = try? Data(contentsOf: url)
}
var patternEffectData: Data?
if let url = getAppBundle().url(forResource: "generic_reaction_inline_pattern", withExtension: "json") {
patternEffectData = try? Data(contentsOf: url)
}
if let patternEffectData, let composition = try? Animation.from(data: patternEffectData) {
let view = AnimationView(animation: composition, configuration: LottieConfiguration(renderingEngine: .mainThread, decodingStrategy: .codable))
view.animationSpeed = 1.0
view.backgroundColor = nil
view.isOpaque = false
if incomingMessage {
view.layer.transform = CATransform3DMakeScale(-1.0, 1.0, 1.0)
}
if let effectData = effectData, let composition = try? Animation.from(data: effectData) {
let view = AnimationView(animation: composition, configuration: LottieConfiguration(renderingEngine: .mainThread, decodingStrategy: .codable))
view.animationSpeed = 1.0
view.backgroundColor = nil
view.isOpaque = false
if incomingMessage {
view.layer.transform = CATransform3DMakeScale(-1.0, 1.0, 1.0)
}
genericAnimationView = view
let animationCache = itemNode.context.animationCache
let animationRenderer = itemNode.context.animationRenderer
for i in 1 ... 7 {
let allLayers = view.allLayers(forKeypath: AnimationKeypath(keypath: "placeholder_\(i)"))
for animationLayer in allLayers {
let baseItemLayer = InlineStickerItemLayer(
context: itemNode.context,
userLocation: .other,
attemptSynchronousLoad: false,
emoji: ChatTextInputTextCustomEmojiAttribute(interactivelySelectedFromPackId: nil, fileId: itemNode.item.listAnimation.fileId.id, file: itemNode.item.listAnimation),
file: itemNode.item.listAnimation,
cache: animationCache,
renderer: animationRenderer,
placeholderColor: UIColor(white: 0.0, alpha: 0.0),
pointSize: CGSize(width: 32.0, height: 32.0)
)
if let sublayers = animationLayer.sublayers {
for sublayer in sublayers {
sublayer.isHidden = true
}
genericAnimationView = view
let animationCache = itemNode.context.animationCache
let animationRenderer = itemNode.context.animationRenderer
for i in 1 ... 7 {
let allLayers = view.allLayers(forKeypath: AnimationKeypath(keypath: "placeholder_\(i)"))
for animationLayer in allLayers {
let baseItemLayer = InlineStickerItemLayer(
context: itemNode.context,
userLocation: .other,
attemptSynchronousLoad: false,
emoji: ChatTextInputTextCustomEmojiAttribute(interactivelySelectedFromPackId: nil, fileId: itemNode.item.listAnimation.fileId.id, file: itemNode.item.listAnimation),
file: itemNode.item.listAnimation,
cache: animationCache,
renderer: animationRenderer,
placeholderColor: UIColor(white: 0.0, alpha: 0.0),
pointSize: CGSize(width: 32.0, height: 32.0)
)
if let sublayers = animationLayer.sublayers {
for sublayer in sublayers {
sublayer.isHidden = true
}
baseItemLayer.isVisibleForAnimations = true
baseItemLayer.frame = CGRect(origin: CGPoint(x: -0.0, y: -0.0), size: CGSize(width: 500.0, height: 500.0))
animationLayer.addSublayer(baseItemLayer)
}
baseItemLayer.isVisibleForAnimations = true
baseItemLayer.frame = CGRect(origin: CGPoint(x: -0.0, y: -0.0), size: CGSize(width: 500.0, height: 500.0))
animationLayer.addSublayer(baseItemLayer)
}
view.frame = effectFrame.insetBy(dx: -20.0, dy: -20.0)//.offsetBy(dx: incomingMessage ? 22.0 : -22.0, dy: 0.0)
self.view.addSubview(view)
}
view.frame = effectFrame.insetBy(dx: -20.0, dy: -20.0)//.offsetBy(dx: incomingMessage ? 22.0 : -22.0, dy: 0.0)
self.view.addSubview(view)
}
} else {
additionalAnimationNode = nil
@ -2875,6 +2870,13 @@ public final class StandaloneReactionAnimation: ASDisplayNode {
}
}
if let genericAnimationView = genericAnimationView {
genericAnimationView.play(completion: { [weak genericAnimationView] _ in
genericAnimationView?.alpha = 0.0
genericAnimationView?.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.2)
})
}
additionalAnimationNode.visibility = true
} else if let genericAnimationView = genericAnimationView {
genericAnimationView.play(completion: { _ in