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Fix Case Where Node Is Deallocated While Visible (#2171)
* Attempt to reproduce supplementary crash * Get closer with supplementary issue testing * Alright! We have a repro! * The investigation continues * Fixed!
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@@ -1468,7 +1468,7 @@ static inline CATransform3D _calculateTransformFromReferenceToTarget(ASDisplayNo
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}
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ASDisplayNodeAssert(_flags.layerBacked, @"We shouldn't get called back here if there is no layer");
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return (id<CAAction>)[NSNull null];
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return (id)kCFNull;
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}
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#pragma mark - Managing the Node Hierarchy
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