moved baseline alignment to a layout spec.

This commit is contained in:
ricky cancro
2015-08-20 10:38:54 -07:00
committed by rcancro
parent 9036ab8e7d
commit 2d6ddfe32e
7 changed files with 243 additions and 144 deletions

View File

@@ -15,21 +15,9 @@
#import "ASStackLayoutSpecUtilities.h"
#import "ASLayoutable.h"
static CGFloat baselineForItem(const ASStackLayoutSpecStyle &style,
const ASStackUnpositionedItem &item) {
const ASStackLayoutAlignItems alignItems = alignment(item.child.alignSelf, style.alignItems);
if (alignItems == ASStackLayoutAlignItemsFirstBaseline) {
return item.child.layoutInsets.top;
} else if (alignItems == ASStackLayoutAlignItemsLastBaseline) {
return item.child.layoutInsets.bottom;
}
return 0;
}
static CGFloat crossOffset(const ASStackLayoutSpecStyle &style,
const ASStackUnpositionedItem &l,
const CGFloat crossSize,
const CGFloat maxBaseline)
const CGFloat crossSize)
{
switch (alignment(l.child.alignSelf, style.alignItems)) {
case ASStackLayoutAlignItemsEnd:
@@ -39,9 +27,8 @@ static CGFloat crossOffset(const ASStackLayoutSpecStyle &style,
case ASStackLayoutAlignItemsStart:
case ASStackLayoutAlignItemsStretch:
return 0;
case ASStackLayoutAlignItemsLastBaseline:
case ASStackLayoutAlignItemsFirstBaseline:
return maxBaseline - baselineForItem(style, l);
default:
return 0;
}
}
@@ -61,12 +48,6 @@ static ASStackPositionedLayout stackedLayout(const ASStackLayoutSpecStyle &style
const auto maxCrossSize = crossDimension(style.direction, constrainedSize.max);
const CGFloat crossSize = MIN(MAX(minCrossSize, largestChildCrossSize), maxCrossSize);
// Find the maximum height for the baseline
const auto baselineIt = std::max_element(unpositionedLayout.items.begin(), unpositionedLayout.items.end(), [&](const ASStackUnpositionedItem &a, const ASStackUnpositionedItem &b){
return baselineForItem(style, a) < baselineForItem(style, b);
});
const CGFloat maxBaseline = baselineIt == unpositionedLayout.items.end() ? 0 : baselineForItem(style, *baselineIt);
CGPoint p = directionPoint(style.direction, offset, 0);
BOOL first = YES;
auto stackedChildren = AS::map(unpositionedLayout.items, [&](const ASStackUnpositionedItem &l) -> ASLayout *{
@@ -75,10 +56,9 @@ static ASStackPositionedLayout stackedLayout(const ASStackLayoutSpecStyle &style
p = p + directionPoint(style.direction, style.spacing, 0);
}
first = NO;
l.layout.position = p + directionPoint(style.direction, 0, crossOffset(style, l, crossSize, maxBaseline));
l.layout.position = p + directionPoint(style.direction, 0, crossOffset(style, l, crossSize));
CGFloat spacingAfterBaseline = (style.direction == ASStackLayoutDirectionVertical && style.baselineRelativeArrangement) ? l.child.layoutInsets.bottom : 0;
p = p + directionPoint(style.direction, stackDimension(style.direction, l.layout.size) + l.child.spacingAfter + spacingAfterBaseline, 0);
p = p + directionPoint(style.direction, stackDimension(style.direction, l.layout.size) + l.child.spacingAfter, 0);
return l.layout;
});
return {stackedChildren, crossSize};