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[ASDisplayNode] Add automatic measurement before layout (#1725)
* Add automatic measurement before layout * Remove code not needed or addressed in a different PR * Adjust comments and rename __layoutSublayouts to __layoutSubnodes * Check before setting up a placeholder layer if the node should have a placeholder
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@ -17,6 +17,8 @@
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#import <AsyncDisplayKit/ASAsciiArtBoxCreator.h>
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#import <AsyncDisplayKit/ASLayoutable.h>
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#define ASDisplayNodeLoggingEnabled 0
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@class ASDisplayNode;
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/**
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@ -53,8 +53,11 @@ NSString * const ASRenderingEngineDidDisplayNodesScheduledBeforeTimestamp = @"AS
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@end
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//#define LOG(...) NSLog(__VA_ARGS__)
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#define LOG(...)
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#if ASDisplayNodeLoggingEnabled
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#define LOG(...) NSLog(__VA_ARGS__)
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#else
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#define LOG(...)
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#endif
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// Conditionally time these scopes to our debug ivars (only exist in debug/profile builds)
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#if TIME_DISPLAYNODE_OPS
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@ -880,7 +883,7 @@ static ASDisplayNodeMethodOverrides GetASDisplayNodeMethodOverrides(Class c)
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- (void)animateLayoutTransition:(id<ASContextTransitioning>)context
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{
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[self __layoutSublayouts];
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[self __layoutSubnodes];
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[context completeTransition:YES];
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}
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@ -1114,26 +1117,61 @@ static ASDisplayNodeMethodOverrides GetASDisplayNodeMethodOverrides(Class c)
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ASDisplayNodeAssertMainThread();
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ASDN::MutexLocker l(_propertyLock);
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CGRect bounds = self.bounds;
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[self measureNodeWithBoundsIfNecessary:bounds];
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if (CGRectEqualToRect(bounds, CGRectZero)) {
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// Performing layout on a zero-bounds view often results in frame calculations
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// with negative sizes after applying margins, which will cause
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// measureWithSizeRange: on subnodes to assert.
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return;
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}
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// Handle placeholder layer creation in case the size of the node changed after the initial placeholder layer
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// was created
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if ([self _shouldHavePlaceholderLayer]) {
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[self _setupPlaceholderLayerIfNeeded];
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}
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_placeholderLayer.frame = bounds;
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[self layout];
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[self layoutDidFinish];
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}
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- (void)measureNodeWithBoundsIfNecessary:(CGRect)bounds
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{
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// Normally measure will be called before layout occurs. If this doesn't happen, nothing is going to call it at all.
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// We simply call measureWithSizeRange: using a size range equal to whatever bounds were provided to that element
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if (self.supernode == nil && !self.supportsRangeManagedInterfaceState && [self _hasDirtyLayout]) {
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if (CGRectEqualToRect(bounds, CGRectZero)) {
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LOG(@"Warning: No size given for node before node was trying to layout itself: %@. Please provide a frame for the node.", self);
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} else {
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[self measureWithSizeRange:ASSizeRangeMake(bounds.size, bounds.size)];
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}
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}
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}
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- (void)layout
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{
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ASDisplayNodeAssertMainThread();
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if ([self _hasDirtyLayout]) {
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return;
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}
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[self __layoutSubnodes];
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}
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- (void)__layoutSubnodes
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{
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for (ASLayout *subnodeLayout in _layout.sublayouts) {
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((ASDisplayNode *)subnodeLayout.layoutableObject).frame = [subnodeLayout frame];
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}
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}
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- (void)layoutDidFinish
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{
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// Hook for subclasses
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}
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- (CATransform3D)_transformToAncestor:(ASDisplayNode *)ancestor
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@ -2463,24 +2501,6 @@ void recursivelyTriggerDisplayForLayer(CALayer *layer, BOOL shouldBlock)
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[layoutTransition startTransition];
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}
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- (void)layout
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{
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ASDisplayNodeAssertMainThread();
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if ([self _hasDirtyLayout]) {
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return;
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}
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[self __layoutSublayouts];
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}
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- (void)__layoutSublayouts
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{
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for (ASLayout *subnodeLayout in _layout.sublayouts) {
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((ASDisplayNode *)subnodeLayout.layoutableObject).frame = [subnodeLayout frame];
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}
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}
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- (void)displayWillStart
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{
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ASDisplayNodeAssertMainThread();
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@ -14,8 +14,7 @@
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// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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#import <AsyncDisplayKit/AsyncDisplayKit.h>
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#import <AsyncDisplayKit/ASVideoNode.h>
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#import <UIKit/UIKit.h>
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@interface ViewController : UIViewController
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@ -16,8 +16,7 @@
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//
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#import "ViewController.h"
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#import "ASLayoutSpec.h"
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#import "ASStaticLayoutSpec.h"
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#import <AsyncDisplayKit/AsyncDisplayKit.h>
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@interface ViewController()<ASVideoNodeDelegate>
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@property (nonatomic, strong) ASDisplayNode *rootNode;
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@ -28,12 +27,13 @@
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#pragma mark - UIViewController
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- (void)viewWillAppear:(BOOL)animated
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- (void)viewDidLoad
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{
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[super viewWillAppear:animated];
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[super viewDidLoad];
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// Root node for the view controller
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_rootNode = [ASDisplayNode new];
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_rootNode.frame = self.view.bounds;
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_rootNode.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight;
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ASVideoNode *guitarVideoNode = self.guitarVideoNode;
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@ -68,16 +68,6 @@
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[self.view addSubnode:_rootNode];
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}
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- (void)viewDidLayoutSubviews
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{
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[super viewDidLayoutSubviews];
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// After all subviews are layed out we have to measure it and move the root node to the right place
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CGSize viewSize = self.view.bounds.size;
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[self.rootNode measureWithSizeRange:ASSizeRangeMake(viewSize, viewSize)];
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[self.rootNode setNeedsLayout];
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}
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#pragma mark - Getter / Setter
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- (ASVideoNode *)guitarVideoNode;
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