From 39a6aa3437dacad865017a76587a5550db53d8f4 Mon Sep 17 00:00:00 2001 From: Aaron Schubert Date: Thu, 21 Apr 2016 09:02:31 +0100 Subject: [PATCH] [tvOS] Improve naming of method --- AsyncDisplayKit/ASControlNode+tvOS.m | 4 ++-- AsyncDisplayKit/ASControlNode.h | 2 +- AsyncDisplayKit/ASImageNode+tvOS.m | 6 +++--- 3 files changed, 6 insertions(+), 6 deletions(-) diff --git a/AsyncDisplayKit/ASControlNode+tvOS.m b/AsyncDisplayKit/ASControlNode+tvOS.m index bca3f1dc33..97c3975bb1 100644 --- a/AsyncDisplayKit/ASControlNode+tvOS.m +++ b/AsyncDisplayKit/ASControlNode+tvOS.m @@ -45,7 +45,7 @@ } else{ //Not focused [coordinator addCoordinatedAnimations:^{ - [self setDefaultState]; + [self setDefaultFocusAppearance]; } completion:nil]; } } @@ -74,7 +74,7 @@ layer.shadowPath = [UIBezierPath bezierPathWithRect:self.layer.bounds].CGPath; } -- (void)setDefaultState +- (void)setDefaultFocusAppearance { CALayer *layer = self.layer; layer.shadowOffset = CGSizeZero; diff --git a/AsyncDisplayKit/ASControlNode.h b/AsyncDisplayKit/ASControlNode.h index 24e47b3e72..b330a47ad2 100644 --- a/AsyncDisplayKit/ASControlNode.h +++ b/AsyncDisplayKit/ASControlNode.h @@ -126,7 +126,7 @@ typedef NS_OPTIONS(NSUInteger, ASControlState) { /** @abstract How the node looks when it isn't focused. Exposed here so that subclasses can override. */ -- (void)setDefaultState; +- (void)setDefaultFocusAppearance; #endif @end diff --git a/AsyncDisplayKit/ASImageNode+tvOS.m b/AsyncDisplayKit/ASImageNode+tvOS.m index a7a210589d..b7055f07fc 100644 --- a/AsyncDisplayKit/ASImageNode+tvOS.m +++ b/AsyncDisplayKit/ASImageNode+tvOS.m @@ -96,7 +96,7 @@ view.layer.transform = scaleAndTransform; }]; } else { - [self setDefaultState]; + [self setDefaultFocusAppearance]; } } @@ -130,7 +130,7 @@ } }]; } else { - [self setDefaultState]; + [self setDefaultFocusAppearance]; } } @@ -146,7 +146,7 @@ view.transform = CGAffineTransformScale(CGAffineTransformIdentity, 1.25, 1.25); } -- (void)setDefaultState +- (void)setDefaultFocusAppearance { UIView *view = [self getView]; CALayer *layer = view.layer;