mirror of
https://github.com/Swiftgram/Telegram-iOS.git
synced 2025-06-15 21:45:19 +00:00
Various fixes
This commit is contained in:
parent
55953feeb1
commit
3cc5231185
@ -86,6 +86,7 @@ swift_library(
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"//submodules/UndoUI",
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"//submodules/ContextUI",
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"//submodules/AvatarNode",
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"//submodules/TelegramUI/Components/Utils/AnimatableProperty",
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],
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visibility = [
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"//visibility:public",
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@ -4,125 +4,7 @@ import MetalKit
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import ComponentFlow
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import Display
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import MetalImageView
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private final class PropertyAnimation<T: Interpolatable> {
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let from: T
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let to: T
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let animation: ComponentTransition.Animation
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let startTimestamp: Double
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private let interpolator: (Interpolatable, Interpolatable, CGFloat) -> Interpolatable
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init(fromValue: T, toValue: T, animation: ComponentTransition.Animation, startTimestamp: Double) {
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self.from = fromValue
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self.to = toValue
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self.animation = animation
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self.startTimestamp = startTimestamp
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self.interpolator = T.interpolator()
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}
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func valueAt(_ t: CGFloat) -> Interpolatable {
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if t <= 0.0 {
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return self.from
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} else if t >= 1.0 {
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return self.to
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} else {
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return self.interpolator(self.from, self.to, t)
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}
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}
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}
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private final class AnimatableProperty<T: Interpolatable> {
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var presentationValue: T
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var value: T
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private var animation: PropertyAnimation<T>?
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init(value: T) {
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self.value = value
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self.presentationValue = value
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}
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func update(value: T, transition: ComponentTransition = .immediate) {
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let currentTimestamp = CACurrentMediaTime()
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if case .none = transition.animation {
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if let animation = self.animation, case let .curve(duration, curve) = animation.animation {
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self.value = value
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let elapsed = duration - (currentTimestamp - animation.startTimestamp)
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if let presentationValue = self.presentationValue as? CGFloat, let newValue = value as? CGFloat, abs(presentationValue - newValue) > 0.56 {
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self.animation = PropertyAnimation(fromValue: self.presentationValue, toValue: value, animation: .curve(duration: elapsed * 0.8, curve: curve), startTimestamp: currentTimestamp)
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} else {
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self.animation = PropertyAnimation(fromValue: self.presentationValue, toValue: value, animation: .curve(duration: elapsed, curve: curve), startTimestamp: currentTimestamp)
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}
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} else {
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self.value = value
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self.presentationValue = value
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self.animation = nil
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}
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} else {
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self.value = value
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self.animation = PropertyAnimation(fromValue: self.presentationValue, toValue: value, animation: transition.animation, startTimestamp: currentTimestamp)
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}
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}
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func tick(timestamp: Double) -> Bool {
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guard let animation = self.animation, case let .curve(duration, curve) = animation.animation else {
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return false
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}
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let timeFromStart = timestamp - animation.startTimestamp
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var t = max(0.0, timeFromStart / duration)
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switch curve {
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case .linear:
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break
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case .easeInOut:
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t = listViewAnimationCurveEaseInOut(t)
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case .spring:
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t = lookupSpringValue(t)
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case let .custom(x1, y1, x2, y2):
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t = bezierPoint(CGFloat(x1), CGFloat(y1), CGFloat(x2), CGFloat(y2), t)
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}
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self.presentationValue = animation.valueAt(t) as! T
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if timeFromStart <= duration {
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return true
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}
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self.animation = nil
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return false
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}
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}
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private func lookupSpringValue(_ t: CGFloat) -> CGFloat {
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let table: [(CGFloat, CGFloat)] = [
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(0.0, 0.0),
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(0.0625, 0.1123005598783493),
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(0.125, 0.31598418951034546),
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(0.1875, 0.5103585720062256),
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(0.25, 0.6650152802467346),
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(0.3125, 0.777747631072998),
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(0.375, 0.8557760119438171),
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(0.4375, 0.9079672694206238),
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(0.5, 0.942038357257843),
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(0.5625, 0.9638798832893372),
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(0.625, 0.9776856303215027),
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(0.6875, 0.9863143563270569),
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(0.75, 0.991658091545105),
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(0.8125, 0.9949421286582947),
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(0.875, 0.9969474077224731),
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(0.9375, 0.9981651306152344),
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(1.0, 1.0)
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]
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for i in 0 ..< table.count - 2 {
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let lhs = table[i]
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let rhs = table[i + 1]
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if t >= lhs.0 && t <= rhs.0 {
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let fraction = (t - lhs.0) / (rhs.0 - lhs.0)
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let value = lhs.1 + fraction * (rhs.1 - lhs.1)
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return value
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}
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}
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return 1.0
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}
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import AnimatableProperty
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private class ShutterBlobLayer: MetalImageLayer {
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override public init() {
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@ -504,7 +504,6 @@ final class GiftSetupScreenComponent: Component {
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self.state?.updated()
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starsContext.add(balance: StarsAmount(value: stars, nanos: 0))
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let _ = (starsContext.onUpdate
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|> deliverOnMainQueue).start(next: {
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proceed()
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@ -32,7 +32,7 @@ final class FlipButtonContentComponent: Component {
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private let icon = SimpleLayer()
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init() {
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self.backgroundView = BlurredBackgroundView(color: UIColor(white: 0.0, alpha: 0.5), enableBlur: true)
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self.backgroundView = BlurredBackgroundView(color: UIColor(white: 0.2, alpha: 0.45), enableBlur: true)
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super.init(frame: CGRect())
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@ -1001,9 +1001,9 @@ private func settingsItems(data: PeerInfoScreenData?, context: AccountContext, p
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}))
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}
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if let starsState = data.starsState {
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if !isPremiumDisabled || starsState.balance > StarsAmount.zero {
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if !isPremiumDisabled || abs(starsState.balance.value) > 0 {
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let balanceText: NSAttributedString
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if starsState.balance > StarsAmount.zero {
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if abs(starsState.balance.value) > 0 {
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let formattedLabel = formatStarsAmountText(starsState.balance, dateTimeFormat: presentationData.dateTimeFormat)
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let smallLabelFont = Font.regular(floor(presentationData.listsFontSize.itemListBaseFontSize / 17.0 * 13.0))
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let labelFont = Font.regular(presentationData.listsFontSize.itemListBaseFontSize)
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@ -69,6 +69,7 @@ swift_library(
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"//submodules/TelegramUI/Components/EmojiStatusComponent",
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"//submodules/Components/HierarchyTrackingLayer",
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"//submodules/TelegramUI/Components/ChatListTitleView",
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"//submodules/TelegramUI/Components/Utils/AnimatableProperty",
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],
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visibility = [
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"//visibility:public",
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@ -87,7 +87,7 @@ fragment half4 cameraBlobFragment(
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} else if (primaryParameters.y < 0) {
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float cutRadius = abs(primaryParameters.y);
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float2 primaryFeatheredOffset = primaryOffset;
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primaryFeatheredOffset.x *= 1.129;
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primaryFeatheredOffset.x *= 1.131;
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float distFromCenter = length(uv - primaryFeatheredOffset);
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@ -5,7 +5,7 @@ import MetalKit
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import MetalEngine
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import ComponentFlow
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import TelegramPresentationData
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import AnimatableProperty
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private var metalLibraryValue: MTLLibrary?
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func metalLibrary(device: MTLDevice) -> MTLLibrary? {
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@ -28,124 +28,7 @@ func metalLibrary(device: MTLDevice) -> MTLLibrary? {
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return library
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}
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private final class PropertyAnimation<T: Interpolatable> {
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let from: T
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let to: T
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let animation: ComponentTransition.Animation
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let startTimestamp: Double
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private let interpolator: (Interpolatable, Interpolatable, CGFloat) -> Interpolatable
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init(fromValue: T, toValue: T, animation: ComponentTransition.Animation, startTimestamp: Double) {
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self.from = fromValue
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self.to = toValue
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self.animation = animation
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self.startTimestamp = startTimestamp
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self.interpolator = T.interpolator()
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}
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func valueAt(_ t: CGFloat) -> Interpolatable {
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if t <= 0.0 {
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return self.from
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} else if t >= 1.0 {
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return self.to
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} else {
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return self.interpolator(self.from, self.to, t)
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}
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}
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}
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private final class AnimatableProperty<T: Interpolatable> {
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var presentationValue: T
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var value: T
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private var animation: PropertyAnimation<T>?
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init(value: T) {
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self.value = value
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self.presentationValue = value
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}
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func update(value: T, transition: ComponentTransition = .immediate) {
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let currentTimestamp = CACurrentMediaTime()
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if case .none = transition.animation {
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if let animation = self.animation, case let .curve(duration, curve) = animation.animation {
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self.value = value
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let elapsed = duration - (currentTimestamp - animation.startTimestamp)
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if let presentationValue = self.presentationValue as? CGFloat, let newValue = value as? CGFloat, abs(presentationValue - newValue) > 0.56 {
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self.animation = PropertyAnimation(fromValue: self.presentationValue, toValue: value, animation: .curve(duration: elapsed * 0.8, curve: curve), startTimestamp: currentTimestamp)
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} else {
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self.animation = PropertyAnimation(fromValue: self.presentationValue, toValue: value, animation: .curve(duration: elapsed, curve: curve), startTimestamp: currentTimestamp)
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}
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} else {
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self.value = value
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self.presentationValue = value
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self.animation = nil
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}
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} else {
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self.value = value
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self.animation = PropertyAnimation(fromValue: self.presentationValue, toValue: value, animation: transition.animation, startTimestamp: currentTimestamp)
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}
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}
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func tick(timestamp: Double) -> Bool {
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guard let animation = self.animation, case let .curve(duration, curve) = animation.animation else {
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return false
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}
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let timeFromStart = timestamp - animation.startTimestamp
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var t = max(0.0, timeFromStart / duration)
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switch curve {
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case .linear:
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break
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case .easeInOut:
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t = listViewAnimationCurveEaseInOut(t)
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case .spring:
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t = lookupSpringValue(t)
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case let .custom(x1, y1, x2, y2):
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t = bezierPoint(CGFloat(x1), CGFloat(y1), CGFloat(x2), CGFloat(y2), t)
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}
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self.presentationValue = animation.valueAt(t) as! T
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if timeFromStart <= duration {
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return true
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}
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self.animation = nil
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return false
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}
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}
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private func lookupSpringValue(_ t: CGFloat) -> CGFloat {
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let table: [(CGFloat, CGFloat)] = [
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(0.0, 0.0),
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(0.0625, 0.1123005598783493),
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(0.125, 0.31598418951034546),
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(0.1875, 0.5103585720062256),
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(0.25, 0.6650152802467346),
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(0.3125, 0.777747631072998),
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(0.375, 0.8557760119438171),
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(0.4375, 0.9079672694206238),
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(0.5, 0.942038357257843),
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(0.5625, 0.9638798832893372),
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(0.625, 0.9776856303215027),
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(0.6875, 0.9863143563270569),
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(0.75, 0.991658091545105),
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(0.8125, 0.9949421286582947),
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(0.875, 0.9969474077224731),
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(0.9375, 0.9981651306152344),
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(1.0, 1.0)
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]
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for i in 0 ..< table.count - 2 {
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let lhs = table[i]
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let rhs = table[i + 1]
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if t >= lhs.0 && t <= rhs.0 {
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let fraction = (t - lhs.0) / (rhs.0 - lhs.0)
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let value = lhs.1 + fraction * (rhs.1 - lhs.1)
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return value
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}
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}
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return 1.0
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}
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final class StoryBlobLayer: MetalEngineSubjectLayer, MetalEngineSubject {
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var internalData: MetalEngineSubjectInternalData?
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@ -0,0 +1,19 @@
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load("@build_bazel_rules_swift//swift:swift.bzl", "swift_library")
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swift_library(
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name = "AnimatableProperty",
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module_name = "AnimatableProperty",
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srcs = glob([
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"Sources/**/*.swift",
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]),
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copts = [
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"-warnings-as-errors",
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],
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deps = [
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"//submodules/Display",
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"//submodules/ComponentFlow",
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],
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visibility = [
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"//visibility:public",
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],
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)
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@ -0,0 +1,123 @@
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import Foundation
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import UIKit
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import ComponentFlow
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import Display
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private final class PropertyAnimation<T: Interpolatable> {
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let from: T
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let to: T
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let animation: ComponentTransition.Animation
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let startTimestamp: Double
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private let interpolator: (Interpolatable, Interpolatable, CGFloat) -> Interpolatable
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init(fromValue: T, toValue: T, animation: ComponentTransition.Animation, startTimestamp: Double) {
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self.from = fromValue
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self.to = toValue
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self.animation = animation
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self.startTimestamp = startTimestamp
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self.interpolator = T.interpolator()
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}
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func valueAt(_ t: CGFloat) -> Interpolatable {
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if t <= 0.0 {
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return self.from
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} else if t >= 1.0 {
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return self.to
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} else {
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return self.interpolator(self.from, self.to, t)
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}
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}
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}
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public final class AnimatableProperty<T: Interpolatable> {
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public private(set) var presentationValue: T
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public private(set) var value: T
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private var animation: PropertyAnimation<T>?
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public init(value: T) {
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self.value = value
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self.presentationValue = value
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}
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public func update(value: T, transition: ComponentTransition = .immediate) {
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let currentTimestamp = CACurrentMediaTime()
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if case .none = transition.animation {
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if let animation = self.animation, case let .curve(duration, curve) = animation.animation {
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self.value = value
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let elapsed = duration - (currentTimestamp - animation.startTimestamp)
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if let presentationValue = self.presentationValue as? CGFloat, let newValue = value as? CGFloat, abs(presentationValue - newValue) > 0.56 {
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self.animation = PropertyAnimation(fromValue: self.presentationValue, toValue: value, animation: .curve(duration: elapsed * 0.8, curve: curve), startTimestamp: currentTimestamp)
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} else {
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self.animation = PropertyAnimation(fromValue: self.presentationValue, toValue: value, animation: .curve(duration: elapsed, curve: curve), startTimestamp: currentTimestamp)
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}
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} else {
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self.value = value
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self.presentationValue = value
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self.animation = nil
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}
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} else {
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self.value = value
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self.animation = PropertyAnimation(fromValue: self.presentationValue, toValue: value, animation: transition.animation, startTimestamp: currentTimestamp)
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}
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}
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public func tick(timestamp: Double) -> Bool {
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guard let animation = self.animation, case let .curve(duration, curve) = animation.animation else {
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return false
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}
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let timeFromStart = timestamp - animation.startTimestamp
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var t = max(0.0, timeFromStart / duration)
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switch curve {
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case .linear:
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break
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case .easeInOut:
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t = listViewAnimationCurveEaseInOut(t)
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case .spring:
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t = lookupSpringValue(t)
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case let .custom(x1, y1, x2, y2):
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t = bezierPoint(CGFloat(x1), CGFloat(y1), CGFloat(x2), CGFloat(y2), t)
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}
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self.presentationValue = animation.valueAt(t) as! T
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if timeFromStart <= duration {
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return true
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}
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self.animation = nil
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return false
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}
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}
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private func lookupSpringValue(_ t: CGFloat) -> CGFloat {
|
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let table: [(CGFloat, CGFloat)] = [
|
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(0.0, 0.0),
|
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(0.0625, 0.1123005598783493),
|
||||
(0.125, 0.31598418951034546),
|
||||
(0.1875, 0.5103585720062256),
|
||||
(0.25, 0.6650152802467346),
|
||||
(0.3125, 0.777747631072998),
|
||||
(0.375, 0.8557760119438171),
|
||||
(0.4375, 0.9079672694206238),
|
||||
(0.5, 0.942038357257843),
|
||||
(0.5625, 0.9638798832893372),
|
||||
(0.625, 0.9776856303215027),
|
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(0.6875, 0.9863143563270569),
|
||||
(0.75, 0.991658091545105),
|
||||
(0.8125, 0.9949421286582947),
|
||||
(0.875, 0.9969474077224731),
|
||||
(0.9375, 0.9981651306152344),
|
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(1.0, 1.0)
|
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]
|
||||
|
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for i in 0 ..< table.count - 2 {
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let lhs = table[i]
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let rhs = table[i + 1]
|
||||
|
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if t >= lhs.0 && t <= rhs.0 {
|
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let fraction = (t - lhs.0) / (rhs.0 - lhs.0)
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let value = lhs.1 + fraction * (rhs.1 - lhs.1)
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return value
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}
|
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}
|
||||
return 1.0
|
||||
}
|
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Block a user