Voice chat UI improvements

This commit is contained in:
Ali
2020-12-04 13:42:42 +00:00
parent 8ffe12999f
commit 3e3c9e2005
16 changed files with 2769 additions and 2578 deletions

View File

@@ -58,6 +58,7 @@ private let avatarFont = avatarPlaceholderFont(size: 12.0)
private final class ContentNode: ASDisplayNode {
private var audioLevelView: VoiceBlobView?
private var audioLevelBlobOverlay: UIImageView?
private let unclippedNode: ASImageNode
private let clippedNode: ASImageNode
@@ -136,7 +137,7 @@ private final class ContentNode: ASDisplayNode {
}
}
func updateAudioLevel(color: UIColor, value: Float) {
func updateAudioLevel(color: UIColor, backgroundColor: UIColor, value: Float) {
if self.audioLevelView == nil, value > 0.0 {
let blobFrame = self.unclippedNode.bounds.insetBy(dx: -8.0, dy: -8.0)
@@ -248,12 +249,12 @@ public final class AnimatedAvatarSetNode: ASDisplayNode {
return CGSize(width: contentWidth, height: contentHeight)
}
public func updateAudioLevels(color: UIColor, levels: [PeerId: Float]) {
public func updateAudioLevels(color: UIColor, backgroundColor: UIColor, levels: [PeerId: Float]) {
for (key, itemNode) in self.contentNodes {
if let value = levels[key.peerId] {
itemNode.updateAudioLevel(color: color, value: value)
itemNode.updateAudioLevel(color: color, backgroundColor: backgroundColor, value: value)
} else {
itemNode.updateAudioLevel(color: color, value: 0.0)
itemNode.updateAudioLevel(color: color, backgroundColor: backgroundColor, value: 0.0)
}
}
}