lottie: handle trim path

Change-Id: I05f1daec3c7e0c4cbb953c5c0a076d81e82d8e30
This commit is contained in:
Jaeun Choi 2018-07-19 20:20:32 +09:00 committed by Hermet Park
parent a411696b12
commit 4067491267
2 changed files with 68 additions and 3 deletions

View File

@ -5,7 +5,6 @@
#include"vdasher.h"
#include <cmath>
VDrawable::VDrawable():mFlag(DirtyState::All),
mType(Type::Fill),
mFillRule(FillRule::Winding)
@ -608,6 +607,7 @@ LOTShapeLayerItem::LOTShapeLayerItem(LOTLayerData *layerData):LOTLayerItem(layer
mRoot = new LOTContentGroupItem(nullptr);
mRoot->addChildren(layerData);
mRoot->processPaintOperation();
mRoot->processTrimOperation();
}
LOTShapeLayerItem::~LOTShapeLayerItem()
@ -658,6 +658,10 @@ LOTContentItem * LOTShapeLayerItem::createContentItem(LOTData *contentData)
return new LOTRepeaterItem(static_cast<LOTRepeaterData *>(contentData));
break;
}
case LOTData::Type::Trim: {
return new LOTTrimItem(static_cast<LOTTrimData *>(contentData));
break;
}
default:
return nullptr;
break;
@ -765,9 +769,42 @@ void LOTPathDataItem::addPaintOperation(std::vector<LOTPaintDataItem *> &list, i
}
}
void LOTContentGroupItem::processTrimOperation()
{
std::vector<LOTTrimItem *> list;
trimOperationHelper(list);
}
void LOTContentGroupItem::trimOperationHelper(std::vector<LOTTrimItem *> &list)
{
int curOpCount = list.size();
for (auto i = mContents.rbegin(); i != mContents.rend(); ++i) {
auto child = *i;
if (auto pathNode = dynamic_cast<LOTPathDataItem *>(child)) {
// the node is a path data node add the paint operation list to it.
pathNode->addTrimOperation(list);
} else if (auto trimNode = dynamic_cast<LOTTrimItem *>(child)) {
// add it to the trim operation list
list.push_back(trimNode);
} else if (auto groupNode = dynamic_cast<LOTContentGroupItem *>(child)) {
// update the groups node with current list
groupNode->trimOperationHelper(list);
}
}
list.erase(list.begin() + curOpCount, list.end());
}
void LOTPathDataItem::addTrimOperation(std::vector<LOTTrimItem *> &list)
{
for(auto trimItem : list) {
mTrimNodeRefs.push_back(trimItem);
}
}
void LOTPathDataItem::update(int frameNo, const VMatrix &parentMatrix, float parentAlpha, const DirtyFlag &flag)
{
VPath tempPath;
mPathChanged = false;
mCombinedAlpha = parentAlpha;
@ -778,12 +815,28 @@ void LOTPathDataItem::update(int frameNo, const VMatrix &parentMatrix, float par
mPathChanged = true;
}
tempPath = mLocalPath;
// 2. apply path operation if needed
// TODO
if (mTrimNodeRefs.size() > 0)
{
//TODO apply more than one trim path if necessary
VPathMesure pm;
float s = mTrimNodeRefs.front()->getStart(frameNo);
float e = mTrimNodeRefs.front()->getEnd(frameNo);
pm.setPath(mLocalPath);
pm.setStart(s);
pm.setEnd(e);
tempPath = pm.getPath();
mPathChanged = true;
}
// 3. compute the final path with parentMatrix
if ((flag & DirtyFlagBit::Matrix) || mPathChanged) {
mFinalPath = mLocalPath;
mFinalPath = tempPath;
mFinalPath.transform(parentMatrix);
mPathChanged = true;
}
@ -1051,7 +1104,10 @@ void LOTGStrokeItem::updateRenderNode(LOTPathDataItem *pathNode, VDrawable *draw
LOTTrimItem::LOTTrimItem(LOTTrimData *data):mData(data)
{
}
void LOTTrimItem::update(int frameNo, const VMatrix &parentMatrix, float parentAlpha, const DirtyFlag &flag)
{
}
LOTRepeaterItem::LOTRepeaterItem(LOTRepeaterData *data):mData(data)

View File

@ -8,6 +8,7 @@
#include"vmatrix.h"
#include"vpath.h"
#include"vpoint.h"
#include"vpathmesure.h"
#include"lottieplayer.h"
#include"vbrush.h"
#include"vpainter.h"
@ -202,6 +203,7 @@ public:
class LOTNode;
class LOTPathDataItem;
class LOTPaintDataItem;
class LOTTrimItem;
struct LOTRenderNode
{
LOTRenderNode(LOTPathDataItem *path, LOTPaintDataItem *paint, VDrawable *render, bool sameG)
@ -229,9 +231,11 @@ public:
void addChildren(LOTGroupData *data);
void update(int frameNo, const VMatrix &parentMatrix, float parentAlpha, const DirtyFlag &flag) final;
void processPaintOperation();
void processTrimOperation();
void renderList(std::vector<VDrawable *> &list) final;
private:
void paintOperationHelper(std::vector<LOTPaintDataItem *> &list);
void trimOperationHelper(std::vector<LOTTrimItem *> &list);
LOTShapeGroupData *mData;
std::vector<LOTContentItem *> mContents;
};
@ -243,9 +247,11 @@ public:
void addPaintOperation(std::vector<LOTPaintDataItem *> &list, int externalCount);
void update(int frameNo, const VMatrix &parentMatrix, float parentAlpha, const DirtyFlag &flag) final;
VPath path() const;
void addTrimOperation(std::vector<LOTTrimItem *> &list);
inline float combinedAlpha() const{ return mCombinedAlpha;}
void renderList(std::vector<VDrawable *> &list) final;
private:
std::vector<LOTTrimItem *> mTrimNodeRefs;
std::vector<LOTRenderNode> mRenderList;
std::vector<std::unique_ptr<VDrawable>> mNodeList;
bool mInit;
@ -386,6 +392,9 @@ class LOTTrimItem : public LOTContentItem
{
public:
LOTTrimItem(LOTTrimData *data);
void update(int frameNo, const VMatrix &parentMatrix, float parentAlpha, const DirtyFlag &flag) final;
float getStart(int frameNo) {return mData->mStart.value(frameNo);}
float getEnd(int frameNo) {return mData->mEnd.value(frameNo);}
private:
LOTTrimData *mData;
};