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[License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses). (#1077)
* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses) With permission of the Facebook Open Source team, we are simplifying the Texture license so that clients can rely on the Apache 2 terms that most of Texture is already covered by. This means that code originally forked from AsyncDisplayKit will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a PATENTS file. After getting confirmation that the updates to these core files look good, we'll propagate this new license header to all files (in this same PR) and get sign-off from all parties before landing. * [License] Update all Texture source files to be pure Apache 2. * Changelog entry for Apache 2 license update. * Revert "[License] Update all Texture source files to be pure Apache 2." This reverts commit ffa0fbbba9717d871dd16c4b07539f2f8208fc2b. * [License] Update all Texture source files to be pure Apache 2, maintaining copyrights. * [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
This commit is contained in:
committed by
Michael Schneider
parent
1d31fc21d4
commit
465abb1ded
@@ -1,7 +1,7 @@
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Pod::Spec.new do |spec|
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spec.name = 'Texture'
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spec.version = '2.7'
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spec.license = { :type => 'BSD and Apache 2', }
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spec.license = { :type => 'Apache 2', }
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spec.homepage = 'http://texturegroup.org'
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spec.authors = { 'Huy Nguyen' => 'huy@pinterest.com', 'Garrett Moon' => 'garrett@excitedpixel.com', 'Scott Goodson' => 'scottgoodson@gmail.com', 'Michael Schneider' => 'schneider@pinterest.com', 'Adlai Holler' => 'adlai@pinterest.com' }
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spec.summary = 'Smooth asynchronous user interfaces for iOS apps.'
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