lottie: move logging system initialization to player.

disable loggin for tizen till issue resolved.

Change-Id: I24664f43128c6edfacd09f7296d63cad636c0c81
This commit is contained in:
subhransu mohanty 2018-07-31 14:29:01 +09:00
parent a5528fc85d
commit 46d1fec227
2 changed files with 12 additions and 19 deletions

View File

@ -271,3 +271,15 @@ bool LOTPlayer::renderSync(float pos, LOTBuffer &buffer)
LOTNode::~LOTNode() {}
LOTNode::LOTNode() {}
void initLogging()
{
#if defined(__ARM_NEON__)
set_log_level(LogLevel::OFF);
#else
initialize(GuaranteedLogger(), "/tmp/", "lotti-player", 1);
set_log_level(LogLevel::INFO);
#endif
}
V_CONSTRUCTOR_FUNCTION(initLogging)

View File

@ -724,22 +724,3 @@ bool is_logged(LogLevel level)
return static_cast<unsigned int>(level) >=
loglevel.load(std::memory_order_relaxed);
}
void initDebug()
{
initialize(GuaranteedLogger(), "/tmp/", "lotti-player", 1);
set_log_level(LogLevel::INFO);
}
#ifndef DEBUG_CONSTRUCTOR_FUNCTION
#define DEBUG_CONSTRUCTOR_FUNCTION0(AFUNC) \
namespace { \
static const struct AFUNC##_ctor_class_ { \
inline AFUNC##_ctor_class_() { AFUNC(); } \
} AFUNC##_ctor_instance_; \
}
#define DEBUG_CONSTRUCTOR_FUNCTION(AFUNC) DEBUG_CONSTRUCTOR_FUNCTION0(AFUNC)
#endif
DEBUG_CONSTRUCTOR_FUNCTION(initDebug)