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Merge pull request #1304 from garrettmoon/betterSkipClearContents
[ASDisplayNode] Coalesce -clearContents onto the next runloop, so it can be skipped if re-added to hierarchy in move operation.
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commit
47d2981487
@ -1227,7 +1227,7 @@ static bool disableNotificationsForMovingBetweenParents(ASDisplayNode *from, ASD
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if (isMovingEquivalentParents) {
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[subnode __incrementVisibilityNotificationsDisabled];
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}
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[subnode removeFromSupernodeMovingBetweenNodes:YES];
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[subnode removeFromSupernode];
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if (!_subnodes)
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_subnodes = [[NSMutableArray alloc] init];
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@ -1497,11 +1497,6 @@ static NSInteger incrementIfFound(NSInteger i) {
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}
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- (void)removeFromSupernode
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{
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[self removeFromSupernodeMovingBetweenNodes:NO];
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}
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- (void)removeFromSupernodeMovingBetweenNodes:(BOOL)movingBetweenNodes
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{
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ASDisplayNodeAssertThreadAffinity(self);
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BOOL shouldRemoveFromSuperviewOrSuperlayer = NO;
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@ -1531,18 +1526,11 @@ static NSInteger incrementIfFound(NSInteger i) {
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if (shouldRemoveFromSuperviewOrSuperlayer) {
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ASPerformBlockOnMainThread(^{
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ASDN::MutexLocker l(_propertyLock);
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if (movingBetweenNodes) {
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_flags.isMovingBetweenNodes = YES;
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}
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if (_flags.layerBacked) {
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[_layer removeFromSuperlayer];
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} else {
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[_view removeFromSuperview];
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}
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if (movingBetweenNodes) {
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_flags.isMovingBetweenNodes = NO;
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}
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});
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}
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}
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@ -1982,14 +1970,6 @@ void recursivelyTriggerDisplayForLayer(CALayer *layer, BOOL shouldBlock)
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- (void)clearContents
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{
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// No-op if these haven't been created yet, as that guarantees they don't have contents that needs to be released.
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{
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ASDN::MutexLocker l(_propertyLock);
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//Do not clear contents if we're mearly moving between nodes
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if (_flags.isMovingBetweenNodes) {
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return;
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}
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}
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_layer.contents = nil;
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_placeholderLayer.contents = nil;
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_placeholderImage = nil;
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@ -2103,8 +2083,14 @@ void recursivelyTriggerDisplayForLayer(CALayer *layer, BOOL shouldBlock)
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[self setDisplaySuspended:NO];
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} else {
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[self setDisplaySuspended:YES];
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//schedule clear contents on next runloop
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dispatch_async(dispatch_get_main_queue(), ^{
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ASDN::MutexLocker l(_propertyLock);
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if (ASInterfaceStateIncludesDisplay(_interfaceState) == NO) {
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[self clearContents];
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}
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});
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}
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} else {
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// NOTE: This case isn't currently supported as setInterfaceState: isn't exposed externally, and all
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// internal use cases are range-managed. When a node is visible, don't mess with display - CA will start it.
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@ -2115,8 +2101,14 @@ void recursivelyTriggerDisplayForLayer(CALayer *layer, BOOL shouldBlock)
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[ASDisplayNode scheduleNodeForRecursiveDisplay:self];
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} else {
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[[self asyncLayer] cancelAsyncDisplay];
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//schedule clear contents on next runloop
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dispatch_async(dispatch_get_main_queue(), ^{
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ASDN::MutexLocker l(_propertyLock);
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if (ASInterfaceStateIncludesDisplay(_interfaceState) == NO) {
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[self clearContents];
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}
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});
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}
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}
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}
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}
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@ -82,7 +82,6 @@ FOUNDATION_EXPORT NSString * const ASRenderingEngineDidDisplayNodesScheduledBefo
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unsigned isEnteringHierarchy:1;
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unsigned isExitingHierarchy:1;
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unsigned isInHierarchy:1;
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unsigned isMovingBetweenNodes:1;
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unsigned visibilityNotificationsDisabled:VISIBILITY_NOTIFICATIONS_DISABLED_BITS;
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} _flags;
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