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60
submodules/ComponentFlow/Source/Components/VStack.swift
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60
submodules/ComponentFlow/Source/Components/VStack.swift
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import Foundation
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import UIKit
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public final class VStack<ChildEnvironment: Equatable>: CombinedComponent {
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public typealias EnvironmentType = ChildEnvironment
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private let items: [AnyComponentWithIdentity<ChildEnvironment>]
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private let spacing: CGFloat
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public init(_ items: [AnyComponentWithIdentity<ChildEnvironment>], spacing: CGFloat) {
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self.items = items
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self.spacing = spacing
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}
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public static func ==(lhs: VStack<ChildEnvironment>, rhs: VStack<ChildEnvironment>) -> Bool {
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if lhs.items != rhs.items {
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return false
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}
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if lhs.spacing != rhs.spacing {
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return false
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}
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return true
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}
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public static var body: Body {
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let children = ChildMap(environment: ChildEnvironment.self, keyedBy: AnyHashable.self)
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return { context in
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let updatedChildren = context.component.items.map { item in
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return children[item.id].update(
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component: item.component, environment: {
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context.environment[ChildEnvironment.self]
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},
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availableSize: context.availableSize,
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transition: context.transition
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)
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}
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var size = CGSize(width: 0.0, height: 0.0)
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for child in updatedChildren {
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size.height += child.size.height
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size.width = max(size.width, child.size.width)
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}
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size.height += context.component.spacing * CGFloat(updatedChildren.count - 1)
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var nextY = 0.0
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for child in updatedChildren {
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context.add(child
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.position(child.size.centered(in: CGRect(origin: CGPoint(x: floor((size.width - child.size.width) * 0.5), y: nextY), size: child.size)).center)
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.appear(.default(scale: true, alpha: true))
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.disappear(.default(scale: true, alpha: true))
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)
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nextY += child.size.height
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nextY += context.component.spacing
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}
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return size
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}
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}
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}
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