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Build ChatListUI
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#import "GPUImageOutput.h"
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typedef enum {
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GPUPixelFormatBGRA = GL_BGRA,
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GPUPixelFormatRGBA = GL_RGBA,
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GPUPixelFormatRGB = GL_RGB
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} GPUPixelFormat;
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typedef enum {
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GPUPixelTypeUByte = GL_UNSIGNED_BYTE,
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GPUPixelTypeFloat = GL_FLOAT
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} GPUPixelType;
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@interface PGPhotoEditorRawDataInput : GPUImageOutput
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- (instancetype)initWithBytes:(GLubyte *)bytesToUpload size:(CGSize)imageSize;
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- (instancetype)initWithBytes:(GLubyte *)bytesToUpload size:(CGSize)imageSize pixelFormat:(GPUPixelFormat)pixelFormat;
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- (instancetype)initWithBytes:(GLubyte *)bytesToUpload size:(CGSize)imageSize pixelFormat:(GPUPixelFormat)pixelFormat type:(GPUPixelType)pixelType;
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@property (nonatomic, assign) GPUPixelFormat pixelFormat;
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@property (nonatomic, assign) GPUPixelType pixelType;
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- (void)updateDataWithBytes:(GLubyte *)bytesToUpload size:(CGSize)imageSize;
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- (void)processData;
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- (void)processDataForTimestamp:(CMTime)frameTime;
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- (CGSize)outputImageSize;
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- (void)invalidate;
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@end
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