Refactoring

This commit is contained in:
Isaac 2024-05-18 22:01:56 +04:00
parent 4f506dd476
commit 5aa4b29f7b

View File

@ -84,6 +84,100 @@ static std::vector<TransformedPath> collectPaths(std::shared_ptr<lottie::RenderT
namespace lottie {
static std::optional<CGRect> getRenderContentItemGlobalRect(std::shared_ptr<RenderTreeNodeContentItem> const &contentItem, lottie::Vector2D const &globalSize, BezierPathsBoundingBoxContext &bezierPathsBoundingBoxContext) {
if (!contentItem->renderData.isValid) {
return std::nullopt;
}
auto currentTransform = contentItem->renderData.globalTransform;
std::optional<CGRect> globalRect;
for (const auto &shadingVariant : contentItem->shadings) {
lottie::CGRect shapeBounds = collectPathBoundingBoxes(contentItem, shadingVariant->subItemLimit, lottie::CATransform3D::identity(), true, bezierPathsBoundingBoxContext);
if (shadingVariant->stroke) {
shapeBounds = shapeBounds.insetBy(-shadingVariant->stroke->lineWidth / 2.0, -shadingVariant->stroke->lineWidth / 2.0);
} else if (shadingVariant->fill) {
} else {
continue;
}
CGRect shapeGlobalBounds = shapeBounds.applyingTransform(currentTransform);
if (globalRect) {
globalRect = globalRect->unionWith(shapeGlobalBounds);
} else {
globalRect = shapeGlobalBounds;
}
}
for (const auto &subItem : contentItem->subItems) {
auto subGlobalRect = getRenderContentItemGlobalRect(subItem, globalSize, bezierPathsBoundingBoxContext);
if (subGlobalRect) {
if (globalRect) {
globalRect = globalRect->unionWith(subGlobalRect.value());
} else {
globalRect = subGlobalRect.value();
}
}
}
if (globalRect) {
CGRect integralGlobalRect(
std::floor(globalRect->x),
std::floor(globalRect->y),
std::ceil(globalRect->width + globalRect->x - floor(globalRect->x)),
std::ceil(globalRect->height + globalRect->y - floor(globalRect->y))
);
return integralGlobalRect.intersection(CGRect(0.0, 0.0, globalSize.x, globalSize.y));
} else {
return std::nullopt;
}
}
static std::optional<CGRect> getRenderNodeGlobalRect(std::shared_ptr<RenderTreeNode> const &node, lottie::Vector2D const &globalSize, BezierPathsBoundingBoxContext &bezierPathsBoundingBoxContext) {
if (!node->renderData.isValid) {
return std::nullopt;
}
auto currentTransform = node->renderData.globalTransform;
std::optional<CGRect> globalRect;
if (node->_contentItem) {
globalRect = getRenderContentItemGlobalRect(node->_contentItem, globalSize, bezierPathsBoundingBoxContext);
}
if (node->renderData.isInvertedMatte) {
CGRect globalBounds = node->bounds().applyingTransform(currentTransform);
if (globalRect) {
globalRect = globalRect->unionWith(globalBounds);
} else {
globalRect = globalBounds;
}
}
for (const auto &subNode : node->subnodes()) {
auto subGlobalRect = getRenderNodeGlobalRect(subNode, globalSize, bezierPathsBoundingBoxContext);
if (subGlobalRect) {
if (globalRect) {
globalRect = globalRect->unionWith(subGlobalRect.value());
} else {
globalRect = subGlobalRect.value();
}
}
}
if (globalRect) {
CGRect integralGlobalRect(
std::floor(globalRect->x),
std::floor(globalRect->y),
std::ceil(globalRect->width + globalRect->x - floor(globalRect->x)),
std::ceil(globalRect->height + globalRect->y - floor(globalRect->y))
);
return integralGlobalRect.intersection(CGRect(0.0, 0.0, globalSize.x, globalSize.y));
} else {
return std::nullopt;
}
}
static void processRenderContentItem(std::shared_ptr<RenderTreeNodeContentItem> const &contentItem, Vector2D const &globalSize, CATransform3D const &parentTransform, BezierPathsBoundingBoxContext &bezierPathsBoundingBoxContext) {
auto currentTransform = parentTransform;
@ -150,6 +244,7 @@ static void processRenderContentItem(std::shared_ptr<RenderTreeNodeContentItem>
std::ceil(globalRect->width + globalRect->x - floor(globalRect->x)),
std::ceil(globalRect->height + globalRect->y - floor(globalRect->y))
);
integralGlobalRect = integralGlobalRect.intersection(CGRect(0.0, 0.0, globalSize.x, globalSize.y));
if (!CGRect(0.0, 0.0, globalSize.x, globalSize.y).intersects(integralGlobalRect)) {
contentItem->renderData.isValid = false;
@ -245,6 +340,7 @@ static void processRenderTree(std::shared_ptr<RenderTreeNode> const &node, Vecto
std::ceil(globalRect->width + globalRect->x - floor(globalRect->x)),
std::ceil(globalRect->height + globalRect->y - floor(globalRect->y))
);
integralGlobalRect = integralGlobalRect.intersection(CGRect(0.0, 0.0, globalSize.x, globalSize.y));
if (!CGRect(0.0, 0.0, globalSize.x, globalSize.y).intersects(integralGlobalRect)) {
node->renderData.isValid = false;
@ -296,7 +392,7 @@ static void processRenderTree(std::shared_ptr<RenderTreeNode> const &node, Vecto
namespace {
static void drawLottieContentItem(std::shared_ptr<lottieRendering::Canvas> parentContext, std::shared_ptr<lottie::RenderTreeNodeContentItem> item, float parentAlpha) {
static void drawLottieContentItem(std::shared_ptr<lottieRendering::Canvas> parentContext, std::shared_ptr<lottie::RenderTreeNodeContentItem> item, float parentAlpha, lottie::Vector2D const &globalSize, lottie::BezierPathsBoundingBoxContext &bezierPathsBoundingBoxContext) {
if (!item->renderData.isValid) {
return;
}
@ -316,12 +412,19 @@ static void drawLottieContentItem(std::shared_ptr<lottieRendering::Canvas> paren
bool needsTempContext = false;
needsTempContext = layerAlpha != 1.0 && item->renderData.drawContentDescendants > 1;
std::optional<lottie::CGRect> globalRect;
if (needsTempContext) {
auto tempContextValue = parentContext->makeLayer((int)(item->renderData.globalRect.width), (int)(item->renderData.globalRect.height));
globalRect = lottie::getRenderContentItemGlobalRect(item, globalSize, bezierPathsBoundingBoxContext);
if (!globalRect || globalRect->width <= 0.0f || globalRect->height <= 0.0f) {
parentContext->restoreState();
return;
}
auto tempContextValue = parentContext->makeLayer((int)(globalRect->width), (int)(globalRect->height));
tempContext = tempContextValue;
currentContext = tempContextValue;
currentContext->concatenate(lottie::CATransform3D::identity().translated(lottie::Vector2D(-item->renderData.globalRect.x, -item->renderData.globalRect.y)));
currentContext->concatenate(lottie::CATransform3D::identity().translated(lottie::Vector2D(-globalRect->x, -globalRect->y)));
currentContext->saveState();
currentContext->concatenate(item->renderData.globalTransform);
@ -519,7 +622,7 @@ static void drawLottieContentItem(std::shared_ptr<lottieRendering::Canvas> paren
for (auto it = item->subItems.rbegin(); it != item->subItems.rend(); it++) {
const auto &subItem = *it;
drawLottieContentItem(currentContext, subItem, renderAlpha);
drawLottieContentItem(currentContext, subItem, renderAlpha, globalSize, bezierPathsBoundingBoxContext);
}
if (tempContext) {
@ -527,14 +630,14 @@ static void drawLottieContentItem(std::shared_ptr<lottieRendering::Canvas> paren
parentContext->concatenate(item->renderData.globalTransform.inverted());
parentContext->setAlpha(layerAlpha);
parentContext->draw(tempContext, item->renderData.globalRect);
parentContext->draw(tempContext, globalRect.value());
parentContext->setAlpha(1.0);
}
parentContext->restoreState();
}
static void renderLottieRenderNode(std::shared_ptr<lottie::RenderTreeNode> node, std::shared_ptr<lottieRendering::Canvas> parentContext, lottie::Vector2D const &globalSize, float parentAlpha) {
static void renderLottieRenderNode(std::shared_ptr<lottie::RenderTreeNode> node, std::shared_ptr<lottieRendering::Canvas> parentContext, lottie::Vector2D const &globalSize, float parentAlpha, lottie::BezierPathsBoundingBoxContext &bezierPathsBoundingBoxContext) {
if (!node->renderData.isValid) {
return;
}
@ -558,6 +661,12 @@ static void renderLottieRenderNode(std::shared_ptr<lottie::RenderTreeNode> node,
needsTempContext = layerAlpha != 1.0 || node->renderData.layer.masksToBounds();
}
auto testGlobalRect = lottie::getRenderNodeGlobalRect(node, globalSize, bezierPathsBoundingBoxContext);
auto actualGlobalRect = node->renderData.globalRect;
if (testGlobalRect != actualGlobalRect) {
//printf("getRenderNodeGlobalRect!\n");
}
if (needsTempContext) {
if ((node->mask() && node->mask()->renderData.isValid) || node->renderData.layer.masksToBounds()) {
auto maskBackingStorage = parentContext->makeLayer((int)(node->renderData.globalRect.width), (int)(node->renderData.globalRect.height));
@ -569,7 +678,7 @@ static void renderLottieRenderNode(std::shared_ptr<lottie::RenderTreeNode> node,
maskBackingStorage->fill(lottie::CGRect(node->renderData.layer.bounds().x, node->renderData.layer.bounds().y, node->renderData.layer.bounds().width, node->renderData.layer.bounds().height), lottie::Color(1.0, 1.0, 1.0, 1.0));
}
if (node->mask() && node->mask()->renderData.isValid) {
renderLottieRenderNode(node->mask(), maskBackingStorage, globalSize, 1.0);
renderLottieRenderNode(node->mask(), maskBackingStorage, globalSize, 1.0, bezierPathsBoundingBoxContext);
}
maskContext = maskBackingStorage;
@ -599,7 +708,7 @@ static void renderLottieRenderNode(std::shared_ptr<lottie::RenderTreeNode> node,
}
if (node->_contentItem) {
drawLottieContentItem(currentContext, node->_contentItem, renderAlpha);
drawLottieContentItem(currentContext, node->_contentItem, renderAlpha, globalSize, bezierPathsBoundingBoxContext);
}
if (node->renderData.isInvertedMatte) {
@ -609,7 +718,7 @@ static void renderLottieRenderNode(std::shared_ptr<lottie::RenderTreeNode> node,
for (const auto &subnode : node->subnodes()) {
if (subnode->renderData.isValid) {
renderLottieRenderNode(subnode, currentContext, globalSize, renderAlpha);
renderLottieRenderNode(subnode, currentContext, globalSize, renderAlpha, bezierPathsBoundingBoxContext);
}
}
@ -673,7 +782,7 @@ CGRect getPathNativeBoundingBox(CGPathRef _Nonnull path) {
CGPoint scale = CGPointMake(size.width / (CGFloat)animation.size.width, size.height / (CGFloat)animation.size.height);
context->concatenate(lottie::CATransform3D::makeScale(scale.x, scale.y, 1.0));
renderLottieRenderNode(renderNode, context, lottie::Vector2D(context->width(), context->height()), 1.0);
renderLottieRenderNode(renderNode, context, lottie::Vector2D(context->width(), context->height()), 1.0, *_bezierPathsBoundingBoxContext.get());
auto image = context->makeImage();