Improve Handling of Rasterized Node Interface & Hierarchy States (#2731)

* Improve handling of rasterize node interface states and testing

* Fix harder

* Finish fixes and move rasterization flag into beta header

* Re-enable rasterization in ASDKgram

* Re-enable working test

* Only do it in debug
This commit is contained in:
Adlai Holler 2016-12-08 09:52:21 -08:00 committed by GitHub
parent 016d99f420
commit 5b80a641af
10 changed files with 190 additions and 102 deletions

View File

@ -123,6 +123,28 @@ typedef struct {
*/
+ (void)setRangeModeForMemoryWarnings:(ASLayoutRangeMode)rangeMode;
/**
* @abstract Whether to draw all descendant nodes' layers/views into this node's layer/view's backing store.
*
* @discussion
* When set to YES, causes all descendant nodes' layers/views to be drawn directly into this node's layer/view's backing
* store. Defaults to NO.
*
* If a node's descendants are static (never animated or never change attributes after creation) then that node is a
* good candidate for rasterization. Rasterizing descendants has two main benefits:
* 1) Backing stores for descendant layers are not created. Instead the layers are drawn directly into the rasterized
* container. This can save a great deal of memory.
* 2) Since the entire subtree is drawn into one backing store, compositing and blending are eliminated in that subtree
* which can help improve animation/scrolling/etc performance.
*
* Rasterization does not currently support descendants with transform, sublayerTransform, or alpha. Those properties
* will be ignored when rasterizing descendants.
*
* Note: this has nothing to do with -[CALayer shouldRasterize], which doesn't work with ASDisplayNode's asynchronous
* rendering model.
*/
@property (nonatomic, assign) BOOL shouldRasterizeDescendants;
@end
NS_ASSUME_NONNULL_END

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@ -416,28 +416,6 @@ extern NSInteger const ASDefaultDrawingPriority;
*/
@property (nonatomic, assign) BOOL displaysAsynchronously;
/**
* @abstract Whether to draw all descendant nodes' layers/views into this node's layer/view's backing store.
*
* @discussion
* When set to YES, causes all descendant nodes' layers/views to be drawn directly into this node's layer/view's backing
* store. Defaults to NO.
*
* If a node's descendants are static (never animated or never change attributes after creation) then that node is a
* good candidate for rasterization. Rasterizing descendants has two main benefits:
* 1) Backing stores for descendant layers are not created. Instead the layers are drawn directly into the rasterized
* container. This can save a great deal of memory.
* 2) Since the entire subtree is drawn into one backing store, compositing and blending are eliminated in that subtree
* which can help improve animation/scrolling/etc performance.
*
* Rasterization does not currently support descendants with transform, sublayerTransform, or alpha. Those properties
* will be ignored when rasterizing descendants.
*
* Note: this has nothing to do with -[CALayer shouldRasterize], which doesn't work with ASDisplayNode's asynchronous
* rendering model.
*/
@property (nonatomic, assign) BOOL shouldRasterizeDescendants;
/**
* @abstract Prevent the node's layer from displaying.
*

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@ -1422,6 +1422,7 @@ static ASDisplayNodeMethodOverrides GetASDisplayNodeMethodOverrides(Class c)
- (void)setShouldRasterizeDescendants:(BOOL)shouldRasterize
{
ASDisplayNodeAssertThreadAffinity(self);
BOOL rasterizedFromSelfOrAncestor = NO;
{
ASDN::MutexLocker l(__instanceLock__);
@ -1429,6 +1430,7 @@ static ASDisplayNodeMethodOverrides GetASDisplayNodeMethodOverrides(Class c)
return;
_flags.shouldRasterizeDescendants = shouldRasterize;
rasterizedFromSelfOrAncestor = shouldRasterize || ASHierarchyStateIncludesRasterized(_hierarchyState);
}
if (self.isNodeLoaded) {
@ -1438,18 +1440,18 @@ static ASDisplayNodeMethodOverrides GetASDisplayNodeMethodOverrides(Class c)
[self recursivelyClearContents];
ASDisplayNodePerformBlockOnEverySubnode(self, NO, ^(ASDisplayNode *node) {
if (shouldRasterize) {
if (rasterizedFromSelfOrAncestor) {
[node enterHierarchyState:ASHierarchyStateRasterized];
[node __unloadNode];
if (node.isNodeLoaded) {
[node __unloadNode];
}
} else {
[node exitHierarchyState:ASHierarchyStateRasterized];
[node __loadNode];
// We can avoid eagerly loading this node. We will load it on-demand as usual.
}
});
if (!shouldRasterize) {
// At this point all of our subnodes have their layers or views recreated, but we haven't added
// them to ours yet. This is because our node is already loaded, and the above recursion
// is only performed on our subnodes -- not self.
if (!rasterizedFromSelfOrAncestor) {
// If we are not going to rasterize at all, go ahead and set up our view hierarchy.
[self _addSubnodeViewsAndLayers];
}
@ -1460,7 +1462,7 @@ static ASDisplayNodeMethodOverrides GetASDisplayNodeMethodOverrides(Class c)
}
} else {
ASDisplayNodePerformBlockOnEverySubnode(self, NO, ^(ASDisplayNode *node) {
if (shouldRasterize) {
if (rasterizedFromSelfOrAncestor) {
[node enterHierarchyState:ASHierarchyStateRasterized];
} else {
[node exitHierarchyState:ASHierarchyStateRasterized];
@ -1887,6 +1889,7 @@ ASDISPLAYNODE_INLINE BOOL nodeIsInRasterizedTree(ASDisplayNode *node) {
/*
* Central private helper method that should eventually be called if submethods add, insert or replace subnodes
* You must hold __instanceLock__ to call this.
* This method is called with thread affinity.
*
* @param subnode The subnode to insert
* @param subnodeIndex The index in _subnodes to insert it
@ -1931,14 +1934,21 @@ ASDISPLAYNODE_INLINE BOOL nodeIsInRasterizedTree(ASDisplayNode *node) {
// If we are a managed hierarchy, as in ASCellNode trees, it will also apply our .interfaceState.
[subnode __setSupernode:self];
// Don't bother inserting the view/layer if in a rasterized subtree, because there are no layers in the hierarchy and
// none of this could possibly work.
if (nodeIsInRasterizedTree(self) == NO && self.nodeLoaded) {
// If node is loaded insert the subnode otherwise wait until the node get's loaded
ASPerformBlockOnMainThread(^{
[self _insertSubnodeSubviewOrSublayer:subnode atIndex:sublayerIndex];
// If this subnode will be rasterized, update its hierarchy state & enter hierarchy if needed
if (nodeIsInRasterizedTree(self)) {
ASDisplayNodePerformBlockOnEveryNodeBFS(subnode, ^(ASDisplayNode * _Nonnull node) {
[node enterHierarchyState:ASHierarchyStateRasterized];
if (node.isNodeLoaded) {
[node __unloadNode];
}
});
}
if (_flags.isInHierarchy) {
[subnode __enterHierarchy];
}
} else if (self.nodeLoaded) {
// If not rasterizing, and node is loaded insert the subview/sublayer now.
[self _insertSubnodeSubviewOrSublayer:subnode atIndex:sublayerIndex];
} // Otherwise we will insert subview/sublayer when we get loaded
ASDisplayNodeAssert(disableNotifications == shouldDisableNotificationsForMovingBetweenParents(oldParent, self), @"Invariant violated");
if (disableNotifications) {
@ -1968,10 +1978,7 @@ ASDISPLAYNODE_INLINE BOOL nodeIsInRasterizedTree(ASDisplayNode *node) {
if (canUseViewAPI(self, subnode)) {
[_view insertSubview:subnode.view atIndex:idx];
} else {
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wconversion"
[_layer insertSublayer:subnode.layer atIndex:idx];
#pragma clang diagnostic pop
[_layer insertSublayer:subnode.layer atIndex:(unsigned int)idx];
}
}
@ -2032,7 +2039,7 @@ ASDISPLAYNODE_INLINE BOOL nodeIsInRasterizedTree(ASDisplayNode *node) {
return;
}
if ([oldSubnode _deallocSafeSupernode] != self) {
if (oldSubnode.supernode != self) {
ASDisplayNodeFailAssert(@"Old Subnode to replace must be a subnode");
return;
}
@ -2076,7 +2083,7 @@ ASDISPLAYNODE_INLINE BOOL nodeIsInRasterizedTree(ASDisplayNode *node) {
return;
}
if ([below _deallocSafeSupernode] != self) {
if (below.supernode != self) {
ASDisplayNodeFailAssert(@"Node to insert below must be a subnode");
return;
}
@ -2101,7 +2108,7 @@ ASDISPLAYNODE_INLINE BOOL nodeIsInRasterizedTree(ASDisplayNode *node) {
// If the subnode is already in the subnodes array / sublayers and it's before the below node, removing it to
// insert it will mess up our calculation
if ([subnode _deallocSafeSupernode] == self) {
if (subnode.supernode == self) {
NSInteger currentIndexInSubnodes = [_subnodes indexOfObjectIdenticalTo:subnode];
if (currentIndexInSubnodes < belowSubnodeIndex) {
belowSubnodeIndex--;
@ -2138,7 +2145,7 @@ ASDISPLAYNODE_INLINE BOOL nodeIsInRasterizedTree(ASDisplayNode *node) {
return;
}
if ([above _deallocSafeSupernode] != self) {
if (above.supernode != self) {
ASDisplayNodeFailAssert(@"Node to insert above must be a subnode");
return;
}
@ -2162,7 +2169,7 @@ ASDISPLAYNODE_INLINE BOOL nodeIsInRasterizedTree(ASDisplayNode *node) {
// If the subnode is already in the subnodes array / sublayers and it's before the below node, removing it to
// insert it will mess up our calculation
if ([subnode _deallocSafeSupernode] == self) {
if (subnode.supernode == self) {
NSInteger currentIndexInSubnodes = [_subnodes indexOfObjectIdenticalTo:subnode];
if (currentIndexInSubnodes <= aboveSubnodeIndex) {
aboveSubnodeIndex--;
@ -2228,7 +2235,7 @@ ASDISPLAYNODE_INLINE BOOL nodeIsInRasterizedTree(ASDisplayNode *node) {
// Don't call self.supernode here because that will retain/autorelease the supernode. This method -_removeSupernode: is often called while tearing down a node hierarchy, and the supernode in question might be in the middle of its -dealloc. The supernode is never messaged, only compared by value, so this is safe.
// The particular issue that triggers this edge case is when a node calls -removeFromSupernode on a subnode from within its own -dealloc method.
if (!subnode || [subnode _deallocSafeSupernode] != self) {
if (!subnode || subnode.supernode != self) {
return;
}
@ -2253,8 +2260,6 @@ ASDISPLAYNODE_INLINE BOOL nodeIsInRasterizedTree(ASDisplayNode *node) {
__weak ASDisplayNode *supernode = _supernode;
__weak UIView *view = _view;
__weak CALayer *layer = _layer;
BOOL layerBacked = _flags.layerBacked;
BOOL isNodeLoaded = (layer != nil || view != nil);
__instanceLock__.unlock();
// Clear supernode's reference to us before removing the view from the hierarchy, as _ASDisplayView
@ -2262,14 +2267,10 @@ ASDISPLAYNODE_INLINE BOOL nodeIsInRasterizedTree(ASDisplayNode *node) {
// This may result in removing the last strong reference, triggering deallocation after this method.
[supernode _removeSubnode:self];
if (isNodeLoaded && (supernode == nil || supernode.isNodeLoaded)) {
ASPerformBlockOnMainThread(^{
if (layerBacked || supernode.layerBacked) {
[layer removeFromSuperlayer];
} else {
[view removeFromSuperview];
}
});
if (view != nil) {
[view removeFromSuperview];
} else if (layer != nil) {
[layer removeFromSuperlayer];
}
}
@ -2329,11 +2330,9 @@ ASDISPLAYNODE_INLINE BOOL nodeIsInRasterizedTree(ASDisplayNode *node) {
_flags.isEnteringHierarchy = YES;
_flags.isInHierarchy = YES;
if (_flags.shouldRasterizeDescendants) {
// Nodes that are descendants of a rasterized container do not have views or layers, and so cannot receive visibility notifications directly via orderIn/orderOut CALayer actions. Manually send visibility notifications to rasterized descendants.
[self _recursiveWillEnterHierarchy];
} else {
[self willEnterHierarchy];
[self willEnterHierarchy];
for (ASDisplayNode *subnode in self.subnodes) {
[subnode __enterHierarchy];
}
_flags.isEnteringHierarchy = NO;
@ -2369,13 +2368,10 @@ ASDISPLAYNODE_INLINE BOOL nodeIsInRasterizedTree(ASDisplayNode *node) {
[self.asyncLayer cancelAsyncDisplay];
if (_flags.shouldRasterizeDescendants) {
// Nodes that are descendants of a rasterized container do not have views or layers, and so cannot receive visibility notifications directly via orderIn/orderOut CALayer actions. Manually send visibility notifications to rasterized descendants.
[self _recursiveDidExitHierarchy];
} else {
[self didExitHierarchy];
[self didExitHierarchy];
for (ASDisplayNode *subnode in self.subnodes) {
[subnode __exitHierarchy];
}
_flags.isExitingHierarchy = NO;
}
}
@ -2416,19 +2412,13 @@ ASDISPLAYNODE_INLINE BOOL nodeIsInRasterizedTree(ASDisplayNode *node) {
return ([_subnodes copy] ?: @[]);
}
// NOTE: This method must be dealloc-safe (should not retain self).
- (ASDisplayNode *)supernode
{
ASDN::MutexLocker l(__instanceLock__);
return _supernode;
}
// This is a thread-method to return the supernode without causing it to be retained autoreleased. See -_removeSubnode: for details.
- (ASDisplayNode *)_deallocSafeSupernode
{
ASDN::MutexLocker l(__instanceLock__);
return _supernode;
}
- (void)__setSupernode:(ASDisplayNode *)newSupernode
{
BOOL supernodeDidChange = NO;
@ -2471,7 +2461,7 @@ ASDISPLAYNODE_INLINE BOOL nodeIsInRasterizedTree(ASDisplayNode *node) {
// Propagate down the new pending transition id
ASDisplayNodePerformBlockOnEverySubnode(self, NO, ^(ASDisplayNode * _Nonnull node) {
node.pendingTransitionID = _pendingTransitionID;
node.pendingTransitionID = pendingTransitionId;
});
}
}
@ -2485,6 +2475,14 @@ ASDISPLAYNODE_INLINE BOOL nodeIsInRasterizedTree(ASDisplayNode *node) {
stateToEnterOrExit |= ASHierarchyStateLayoutPending;
[self exitHierarchyState:stateToEnterOrExit];
// We only need to explicitly exit hierarchy here if we were rasterized.
// Otherwise we will exit the hierarchy when our view/layer does so
// which has some nice carry-over machinery to handle cases where we are removed from a hierarchy
// and then added into it again shortly after.
if (parentWasOrIsRasterized && _flags.isInHierarchy) {
[self __exitHierarchy];
}
}
}
}
@ -3559,12 +3557,6 @@ static const char *ASDisplayNodeDrawingPriorityKey = "ASDrawingPriority";
return _flags.isInHierarchy;
}
- (void)setInHierarchy:(BOOL)inHierarchy
{
ASDN::MutexLocker l(__instanceLock__);
_flags.isInHierarchy = inHierarchy;
}
- (id<ASLayoutElement>)finalLayoutElement
{
return self;
@ -3610,7 +3602,7 @@ static const char *ASDisplayNodeDrawingPriorityKey = "ASDrawingPriority";
}
// Check supernode so that if we are cell node we don't find self.
ASCellNode *cellNode = ASDisplayNodeFindFirstSupernodeOfClass([self _deallocSafeSupernode], [ASCellNode class]);
ASCellNode *cellNode = ASDisplayNodeFindFirstSupernodeOfClass(self.supernode, [ASCellNode class]);
if (cellNode != nil) {
[result addObject:@{ @"cellNode" : ASObjectDescriptionMakeTiny(cellNode) }];
}

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@ -14,6 +14,17 @@
#import <AsyncDisplayKit/ASBaseDefines.h>
#import <AsyncDisplayKit/ASDisplayNode.h>
/**
* Sets the debugName field for these nodes to the given symbol names, within the domain of "self.class"
* For instance, in `MYButtonNode` if you call `ASSetDebugNames(self.titleNode, _countNode)` the debug names
* for the nodes will be set to `MYButtonNode.titleNode` and `MYButtonNode.countNode`.
*/
#if DEBUG
#define ASSetDebugNames(...) _ASSetDebugNames(self.class, @"" # __VA_ARGS__, __VA_ARGS__, nil)
#else
#define ASSetDebugNames(...)
#endif
/// For deallocation of objects on the main thread across multiple run loops.
extern void ASPerformMainThreadDeallocation(_Nullable id object);
@ -163,6 +174,9 @@ extern UIColor *ASDisplayNodeDefaultTintColor() AS_WARN_UNUSED_RESULT;
extern void ASDisplayNodeDisableHierarchyNotifications(ASDisplayNode *node);
extern void ASDisplayNodeEnableHierarchyNotifications(ASDisplayNode *node);
// Not to be called directly.
extern void _ASSetDebugNames(Class _Nonnull owningClass, NSString * _Nonnull names, ASDisplayNode * _Nullable object, ...);
ASDISPLAYNODE_EXTERN_C_END
NS_ASSUME_NONNULL_END

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@ -32,6 +32,24 @@ extern void ASPerformMainThreadDeallocation(_Nullable id object)
}
}
extern void _ASSetDebugNames(Class _Nonnull owningClass, NSString * _Nonnull names, ASDisplayNode * _Nullable object, ...)
{
NSString *owningClassName = NSStringFromClass(owningClass);
NSArray *nameArray = [names componentsSeparatedByString:@", "];
va_list args;
va_start(args, object);
NSInteger i = 0;
for (ASDisplayNode *node = object; node != nil; node = va_arg(args, id), i++) {
NSMutableString *symbolName = [nameArray[i] mutableCopy];
// Remove any `self.` or `_` prefix
[symbolName replaceOccurrencesOfString:@"self." withString:@"" options:NSAnchoredSearch range:NSMakeRange(0, symbolName.length)];
[symbolName replaceOccurrencesOfString:@"_" withString:@"" options:NSAnchoredSearch range:NSMakeRange(0, symbolName.length)];
node.debugName = [NSString stringWithFormat:@"%@.%@", owningClassName, symbolName];
}
ASDisplayNodeCAssert(nameArray.count == i, @"Malformed call to ASSetDebugNames: %@", names);
va_end(args);
}
extern ASInterfaceState ASInterfaceStateForDisplayNode(ASDisplayNode *displayNode, UIWindow *window)
{
ASDisplayNodeCAssert(![displayNode isLayerBacked], @"displayNode must not be layer backed as it may have a nil window");

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@ -13,6 +13,7 @@
#import "_ASDisplayView.h"
#import "ASDisplayNodeExtras.h"
#import "ASDisplayNode+FrameworkPrivate.h"
#import "ASDisplayNode+Beta.h"
#pragma mark - UIAccessibilityElement

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@ -115,7 +115,7 @@ __unused static NSString * _Nonnull NSStringFromASHierarchyState(ASHierarchyStat
- (void)exitHierarchyState:(ASHierarchyState)hierarchyState;
// Changed before calling willEnterHierarchy / didExitHierarchy.
@property (nonatomic, readwrite, assign, getter = isInHierarchy) BOOL inHierarchy;
@property (readonly, assign, getter = isInHierarchy) BOOL inHierarchy;
// Call willEnterHierarchy if necessary and set inHierarchy = YES if visibility notifications are enabled on all of its parents
- (void)__enterHierarchy;
// Call didExitHierarchy if necessary and set inHierarchy = NO if visibility notifications are enabled on all of its parents

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@ -27,6 +27,8 @@
#import "ASCenterLayoutSpec.h"
#import "ASBackgroundLayoutSpec.h"
#import "ASInternalHelpers.h"
#import "ASDisplayNodeExtras.h"
#import "ASDisplayNode+Beta.h"
// Conveniences for making nodes named a certain way
#define DeclareNodeNamed(n) ASDisplayNode *n = [[ASDisplayNode alloc] init]; n.debugName = @#n
@ -1971,33 +1973,93 @@ static bool stringContainsPointer(NSString *description, id p) {
}
// Underlying issue for: https://github.com/facebook/AsyncDisplayKit/issues/2205
- (void)DISABLED_testThatNodesAreMarkedInvisibleWhenRemovedFromAVisibleRasterizedHierarchy
- (void)testThatRasterizedNodesGetInterfaceStateUpdatesWhenContainerEntersHierarchy
{
ASCellNode *supernode = [[ASCellNode alloc] init];
ASDisplayNode *supernode = [[ASDisplayNode alloc] init];
supernode.shouldRasterizeDescendants = YES;
ASDisplayNode *node = [[ASDisplayNode alloc] init];
ASDisplayNode *subnode = [[ASDisplayNode alloc] init];
ASSetDebugNames(supernode, subnode);
UIWindow *window = [[UIWindow alloc] initWithFrame:[UIScreen mainScreen].bounds];
[supernode addSubnode:node];
[supernode addSubnode:subnode];
[window addSubnode:supernode];
[window makeKeyAndVisible];
XCTAssertTrue(node.isVisible);
[node removeFromSupernode];
XCTAssertFalse(node.isVisible);
XCTAssertTrue(ASHierarchyStateIncludesRasterized(subnode.hierarchyState));
XCTAssertTrue(subnode.isVisible);
[supernode.view removeFromSuperview];
XCTAssertTrue(ASHierarchyStateIncludesRasterized(subnode.hierarchyState));
XCTAssertFalse(subnode.isVisible);
}
// Underlying issue for: https://github.com/facebook/AsyncDisplayKit/issues/2205
- (void)DISABLED_testThatNodesAreMarkedVisibleWhenAddedToARasterizedHierarchyAlreadyOnscreen
- (void)testThatRasterizedNodesGetInterfaceStateUpdatesWhenAddedToContainerThatIsInHierarchy
{
ASCellNode *supernode = [[ASCellNode alloc] init];
ASDisplayNode *supernode = [[ASDisplayNode alloc] init];
supernode.shouldRasterizeDescendants = YES;
ASDisplayNode *node = [[ASDisplayNode alloc] init];
ASDisplayNode *subnode = [[ASDisplayNode alloc] init];
ASSetDebugNames(supernode, subnode);
UIWindow *window = [[UIWindow alloc] initWithFrame:[UIScreen mainScreen].bounds];
[window addSubnode:supernode];
[window makeKeyAndVisible];
[supernode addSubnode:node];
XCTAssertTrue(node.isVisible);
[node removeFromSupernode];
XCTAssertFalse(node.isVisible);
[supernode addSubnode:subnode];
XCTAssertTrue(ASHierarchyStateIncludesRasterized(subnode.hierarchyState));
XCTAssertTrue(subnode.isVisible);
[subnode removeFromSupernode];
XCTAssertFalse(ASHierarchyStateIncludesRasterized(subnode.hierarchyState));
XCTAssertFalse(subnode.isVisible);
}
- (void)testThatLoadedNodeGetsUnloadedIfSubtreeBecomesRasterized
{
ASDisplayNode *supernode = [[ASDisplayNode alloc] init];
[supernode view];
ASDisplayNode *subnode = [[ASDisplayNode alloc] init];
ASSetDebugNames(supernode, subnode);
[supernode addSubnode:subnode];
XCTAssertTrue(subnode.nodeLoaded);
supernode.shouldRasterizeDescendants = YES;
XCTAssertFalse(subnode.nodeLoaded);
}
- (void)testThatLoadedNodeGetsUnloadedIfAddedToRasterizedSubtree
{
ASDisplayNode *supernode = [[ASDisplayNode alloc] init];
supernode.shouldRasterizeDescendants = YES;
ASDisplayNode *subnode = [[ASDisplayNode alloc] init];
ASSetDebugNames(supernode, subnode);
[subnode view];
XCTAssertTrue(subnode.nodeLoaded);
[supernode addSubnode:subnode];
XCTAssertFalse(subnode.nodeLoaded);
XCTAssertTrue(ASHierarchyStateIncludesRasterized(subnode.hierarchyState));
}
- (void)testThatClearingRasterizationBitMidwayDownTheTreeWorksRight
{
ASDisplayNode *topNode = [[ASDisplayNode alloc] init];
topNode.shouldRasterizeDescendants = YES;
ASDisplayNode *middleNode = [[ASDisplayNode alloc] init];
middleNode.shouldRasterizeDescendants = YES;
ASDisplayNode *bottomNode = [[ASDisplayNode alloc] init];
ASSetDebugNames(topNode, middleNode, bottomNode);
[middleNode addSubnode:bottomNode];
[topNode addSubnode:middleNode];
XCTAssertTrue(ASHierarchyStateIncludesRasterized(bottomNode.hierarchyState));
XCTAssertTrue(ASHierarchyStateIncludesRasterized(middleNode.hierarchyState));
middleNode.shouldRasterizeDescendants = NO;
XCTAssertTrue(ASHierarchyStateIncludesRasterized(bottomNode.hierarchyState));
XCTAssertTrue(ASHierarchyStateIncludesRasterized(middleNode.hierarchyState));
}
- (void)testThatRasterizingWrapperNodesIsNotAllowed
{
ASDisplayNode *rasterizedSupernode = [[ASDisplayNode alloc] init];
rasterizedSupernode.shouldRasterizeDescendants = YES;
ASDisplayNode *subnode = [[ASDisplayNode alloc] initWithViewBlock:^UIView * _Nonnull{
return [[UIView alloc] init];
}];
ASSetDebugNames(rasterizedSupernode, subnode);
XCTAssertThrows([rasterizedSupernode addSubnode:subnode]);
}
// Underlying issue for: https://github.com/facebook/AsyncDisplayKit/issues/2011

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@ -13,6 +13,7 @@
#import "ASDisplayNode.h"
#import "ASLayoutSpec.h"
#import "ASLayout.h"
#import "ASDisplayNode+Beta.h"
@interface ASTestNode : ASDisplayNode
@property (strong, nonatomic, nullable) ASLayoutSpec *layoutSpecUnderTest;

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@ -91,8 +91,8 @@
_photoDescriptionLabel.maximumNumberOfLines = 3;
_photoCommentsView = [[CommentsNode alloc] init];
// For now disable shouldRasterizeDescendants as it will throw an assertion: 'Node should always be marked invisible before deallocating. ...'
//_photoCommentsView.shouldRasterizeDescendants = YES;
_photoCommentsView.shouldRasterizeDescendants = YES;
// instead of adding everything addSubnode:
self.automaticallyManagesSubnodes = YES;