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https://github.com/Swiftgram/Telegram-iOS.git
synced 2025-12-22 22:25:57 +00:00
Refactored PasscodeInputFieldNode
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@@ -0,0 +1,382 @@
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import Foundation
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import UIKit
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import AsyncDisplayKit
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import Display
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import SwiftSignalKit
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private let dotDiameter: CGFloat = 13.0
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private let dotSpacing: CGFloat = 24.0
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private let fieldHeight: CGFloat = 38.0
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private func generateDotImage(color: UIColor, filled: Bool) -> UIImage? {
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return generateImage(CGSize(width: dotDiameter, height: dotDiameter), contextGenerator: { size, context in
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let bounds = CGRect(origin: CGPoint(), size: size)
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context.clear(bounds)
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if filled {
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context.setFillColor(color.cgColor)
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context.fillEllipse(in: bounds)
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} else {
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context.setStrokeColor(color.cgColor)
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context.setLineWidth(1.0)
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context.strokeEllipse(in: bounds.insetBy(dx: 0.5, dy: 0.5))
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}
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})
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}
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private func generateFieldBackgroundImage(backgroundImage: UIImage, backgroundSize: CGSize, frame: CGRect) -> UIImage? {
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return generateImage(frame.size, contextGenerator: { size, context in
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let bounds = CGRect(origin: CGPoint(), size: size)
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context.clear(bounds)
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let relativeFrame = CGRect(x: -frame.minX, y: frame.minY - backgroundSize.height + frame.size.height
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, width: backgroundSize.width, height: backgroundSize.height)
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let path = UIBezierPath(roundedRect: CGRect(x: 0.0, y: 0.0, width: size.width, height: size.height), cornerRadius: 6.0)
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context.addPath(path.cgPath)
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context.clip()
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context.draw(backgroundImage.cgImage!, in: relativeFrame)
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context.setBlendMode(.clear)
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context.setFillColor(UIColor.clear.cgColor)
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let innerPath = UIBezierPath(roundedRect: CGRect(x: 1.0, y: 1.0, width: size.width - 2.0, height: size.height - 2.0), cornerRadius: 6.0)
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context.addPath(innerPath.cgPath)
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context.fillPath()
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})
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}
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private let validDigitsSet: CharacterSet = {
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return CharacterSet(charactersIn: "0".unicodeScalars.first! ... "9".unicodeScalars.first!)
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}()
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public enum PasscodeEntryFieldType {
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case digits6
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case digits4
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case alphanumeric
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public var maxLength: Int? {
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switch self {
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case .digits6:
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return 6
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case .digits4:
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return 4
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case .alphanumeric:
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return nil
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}
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}
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public var allowedCharacters: CharacterSet? {
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switch self {
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case .digits6, .digits4:
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return validDigitsSet
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case .alphanumeric:
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return nil
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}
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}
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public var keyboardType: UIKeyboardType {
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switch self {
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case .digits6, .digits4:
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if #available(iOS 10.0, *) {
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return .asciiCapableNumberPad
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} else {
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return .numberPad
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}
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case .alphanumeric:
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return .default
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}
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}
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}
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private class PasscodeEntryInputView: UIView {
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}
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private class PasscodeEntryDotNode: ASImageNode {
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private let regularImage: UIImage
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private let filledImage: UIImage
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private var currentImage: UIImage
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init(color: UIColor) {
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self.regularImage = generateDotImage(color: color, filled: false)!
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self.filledImage = generateDotImage(color: color, filled: true)!
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self.currentImage = self.regularImage
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super.init()
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self.image = self.currentImage
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}
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func updateState(filled: Bool, animated: Bool = false, delay: Double = 0.0) {
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let image = filled ? self.filledImage : self.regularImage
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if self.currentImage !== image {
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let currentContents = self.layer.contents
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self.layer.removeAnimation(forKey: "contents")
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if let currentContents = currentContents, animated {
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self.layer.animate(from: currentContents as AnyObject, to: image.cgImage!, keyPath: "contents", timingFunction: CAMediaTimingFunctionName.easeOut.rawValue, duration: image === self.regularImage ? 0.25 : 0.05, delay: delay, removeOnCompletion: false, completion: { finished in
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if finished {
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self.image = image
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}
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})
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} else {
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self.image = image
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}
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self.currentImage = image
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}
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}
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}
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public final class PasscodeInputFieldNode: ASDisplayNode, UITextFieldDelegate {
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private var background: (UIImage, CGSize)?
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private var color: UIColor
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private var accentColor: UIColor
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private var fieldType: PasscodeEntryFieldType
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private let useCustomNumpad: Bool
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private let textFieldNode: TextFieldNode
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private let borderNode: ASImageNode
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private let dotNodes: [PasscodeEntryDotNode]
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private var validLayout: (ContainerViewLayout, CGFloat)?
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public var complete: ((String) -> Void)?
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public var text: String {
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return self.textFieldNode.textField.text ?? ""
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}
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public var keyboardAppearance: UIKeyboardAppearance {
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didSet {
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self.textFieldNode.textField.keyboardAppearance = self.keyboardAppearance
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}
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}
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public init(color: UIColor, accentColor: UIColor, fieldType: PasscodeEntryFieldType, keyboardAppearance: UIKeyboardAppearance, useCustomNumpad: Bool = false) {
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self.color = color
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self.accentColor = accentColor
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self.fieldType = fieldType
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self.keyboardAppearance = keyboardAppearance
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self.useCustomNumpad = useCustomNumpad
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self.textFieldNode = TextFieldNode()
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self.borderNode = ASImageNode()
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self.dotNodes = (0 ..< 6).map { _ in PasscodeEntryDotNode(color: color) }
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super.init()
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self.isUserInteractionEnabled = false
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for node in self.dotNodes {
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self.addSubnode(node)
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}
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self.addSubnode(self.textFieldNode)
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self.addSubnode(self.borderNode)
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}
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override public func didLoad() {
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super.didLoad()
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self.textFieldNode.textField.isSecureTextEntry = true
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self.textFieldNode.textField.textColor = self.color
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self.textFieldNode.textField.delegate = self
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self.textFieldNode.textField.returnKeyType = .done
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self.textFieldNode.textField.tintColor = self.accentColor
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self.textFieldNode.textField.keyboardAppearance = self.keyboardAppearance
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self.textFieldNode.textField.keyboardType = self.fieldType.keyboardType
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self.textFieldNode.textField.tintColor = self.accentColor
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if self.useCustomNumpad {
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switch self.fieldType {
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case .digits6, .digits4:
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self.textFieldNode.textField.inputView = PasscodeEntryInputView()
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case .alphanumeric:
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break
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}
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}
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}
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func updateFieldType(_ fieldType: PasscodeEntryFieldType, animated: Bool) {
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self.fieldType = fieldType
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self.textFieldNode.textField.keyboardType = self.fieldType.keyboardType
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if let (layout, topOffset) = self.validLayout {
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let _ = self.updateLayout(layout: layout, topOffset: topOffset, transition: animated ? .animated(duration: 0.25, curve: .easeInOut) : .immediate)
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}
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}
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func updateBackground(_ image: UIImage, size: CGSize) {
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self.background = (image, size)
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if let (layout, topOffset) = self.validLayout {
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let _ = self.updateLayout(layout: layout, topOffset: topOffset, transition: .immediate)
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}
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}
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public func activateInput() {
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self.textFieldNode.textField.becomeFirstResponder()
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}
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func animateIn() {
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switch self.fieldType {
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case .digits6, .digits4:
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for node in self.dotNodes {
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node.layer.animateScale(from: 0.0001, to: 1.0, duration: 0.25, timingFunction: CAMediaTimingFunctionName.easeOut.rawValue)
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}
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case .alphanumeric:
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self.textFieldNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.25, timingFunction: CAMediaTimingFunctionName.easeOut.rawValue)
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self.borderNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.25, timingFunction: CAMediaTimingFunctionName.easeOut.rawValue)
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}
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}
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func animateSuccess() {
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switch self.fieldType {
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case .digits6, .digits4:
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var delay: Double = 0.0
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for node in self.dotNodes {
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node.updateState(filled: true, animated: true, delay: delay)
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delay += 0.01
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}
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case .alphanumeric:
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if (self.textFieldNode.textField.text ?? "").isEmpty {
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self.textFieldNode.textField.text = "passwordpassword"
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}
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}
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}
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public func reset(animated: Bool = true) {
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var delay: Double = 0.0
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for node in self.dotNodes.reversed() {
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if node.alpha < 1.0 {
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continue
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}
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node.updateState(filled: false, animated: animated, delay: delay)
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delay += 0.05
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}
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self.textFieldNode.textField.text = ""
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}
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func append(_ string: String) {
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var text = (self.textFieldNode.textField.text ?? "") + string
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let maxLength = self.fieldType.maxLength
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if let maxLength = maxLength, text.count > maxLength {
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return
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}
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self.textFieldNode.textField.text = text
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text = self.textFieldNode.textField.text ?? "" + string
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self.updateDots(count: text.count, animated: false)
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if let maxLength = maxLength, text.count == maxLength {
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Queue.mainQueue().after(0.2) {
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self.complete?(text)
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}
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}
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}
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func delete() {
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var text = self.textFieldNode.textField.text ?? ""
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guard !text.isEmpty else {
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return
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}
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text = String(text[text.startIndex ..< text.index(text.endIndex, offsetBy: -1)])
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self.textFieldNode.textField.text = text
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self.updateDots(count: text.count, animated: true)
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}
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func updateDots(count: Int, animated: Bool) {
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var i = -1
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for node in self.dotNodes {
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if node.alpha < 1.0 {
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continue
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}
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i += 1
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node.updateState(filled: i < count, animated: animated)
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}
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}
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public func update(fieldType: PasscodeEntryFieldType) {
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if fieldType != self.fieldType {
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self.textFieldNode.textField.text = ""
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}
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self.fieldType = fieldType
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if let (layout, topOffset) = self.validLayout {
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let _ = self.updateLayout(layout: layout, topOffset: topOffset, transition: .immediate)
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}
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}
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public func updateLayout(layout: ContainerViewLayout, topOffset: CGFloat, transition: ContainedViewLayoutTransition) -> CGRect {
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self.validLayout = (layout, topOffset)
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let fieldAlpha: CGFloat
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switch self.fieldType {
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case .digits6, .digits4:
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fieldAlpha = 0.0
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case .alphanumeric:
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fieldAlpha = 1.0
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}
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transition.updateAlpha(node: self.textFieldNode, alpha: fieldAlpha)
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transition.updateAlpha(node: self.borderNode, alpha: fieldAlpha)
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let origin = CGPoint(x: floor((layout.size.width - dotDiameter * 6 - dotSpacing * 5) / 2.0), y: topOffset)
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for i in 0 ..< self.dotNodes.count {
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let node = self.dotNodes[i]
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let dotAlpha: CGFloat
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switch self.fieldType {
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case .digits6:
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dotAlpha = 1.0
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case .digits4:
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dotAlpha = (i > 0 && i < self.dotNodes.count - 1) ? 1.0 : 0.0
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case .alphanumeric:
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dotAlpha = 0.0
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}
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transition.updateAlpha(node: node, alpha: dotAlpha)
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let dotFrame = CGRect(x: origin.x + CGFloat(i) * (dotDiameter + dotSpacing), y: origin.y, width: dotDiameter, height: dotDiameter)
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transition.updateFrame(node: node, frame: dotFrame)
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}
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var inset: CGFloat = 50.0
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if !self.useCustomNumpad {
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inset = 16.0
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}
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let fieldFrame = CGRect(x: inset, y: origin.y, width: layout.size.width - inset * 2.0, height: fieldHeight)
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transition.updateFrame(node: self.borderNode, frame: fieldFrame)
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transition.updateFrame(node: self.textFieldNode, frame: fieldFrame.insetBy(dx: 13.0, dy: 0.0))
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if let (backgroundImage, backgroundSize) = self.background {
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self.borderNode.image = generateFieldBackgroundImage(backgroundImage: backgroundImage, backgroundSize: backgroundSize, frame: fieldFrame)
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}
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return fieldFrame
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}
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public func textField(_ textField: UITextField, shouldChangeCharactersIn range: NSRange, replacementString string: String) -> Bool {
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let currentText = textField.text ?? ""
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let text = (currentText as NSString).replacingCharacters(in: range, with: string)
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if let maxLength = self.fieldType.maxLength, text.count > maxLength {
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return false
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}
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if let allowedCharacters = self.fieldType.allowedCharacters, let _ = text.rangeOfCharacter(from: allowedCharacters.inverted) {
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return false
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}
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self.updateDots(count: text.count, animated: text.count < currentText.count)
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if string == "\n" {
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Queue.mainQueue().after(0.2) {
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self.complete?(currentText)
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}
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return false
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}
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if let maxLength = self.fieldType.maxLength, text.count == maxLength {
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Queue.mainQueue().after(0.2) {
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self.complete?(text)
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}
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}
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return true
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}
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}
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