Fix voice chat expanded avatar position

This commit is contained in:
Ilya Laktyushin
2021-03-24 23:01:47 +05:00
parent c863952605
commit 5f3bab6261
3 changed files with 42 additions and 27 deletions

View File

@@ -1271,33 +1271,29 @@ private final class ContextControllerNode: ViewControllerTracingNode, UIScrollVi
var overflowOffset: CGFloat
var contentContainerFrame: CGRect
// if keepInPlace {
overflowOffset = min(0.0, originalActionsFrame.minY - contentTopInset)
overflowOffset = min(0.0, originalActionsFrame.minY - contentTopInset)
let contentParentNode = referenceNode
contentContainerFrame = originalContentFrame
if !overflowOffset.isZero {
let offsetDelta = contentParentNode.frame.height + 4.0
overflowOffset += offsetDelta
overflowOffset = min(0.0, overflowOffset)
originalActionsFrame.origin.x -= contentParentNode.frame.width + 14.0
originalActionsFrame.origin.x = max(actionsSideInset, originalActionsFrame.origin.x)
//originalActionsFrame.origin.y += contentParentNode.contentRect.height
if originalActionsFrame.minX < contentContainerFrame.minX {
contentContainerFrame.origin.x = min(originalActionsFrame.maxX + 14.0, layout.size.width - actionsSideInset)
}
originalActionsFrame.origin.y += offsetDelta
if originalActionsFrame.maxY < originalContentFrame.maxY {
originalActionsFrame.origin.y += contentParentNode.frame.height
originalActionsFrame.origin.y = min(originalActionsFrame.origin.y, layout.size.height - originalActionsFrame.height - actionsBottomInset)
}
contentHeight -= offsetDelta
contentContainerFrame = originalContentFrame
if !overflowOffset.isZero {
let offsetDelta = contentParentNode.frame.height + 4.0
overflowOffset += offsetDelta
overflowOffset = min(0.0, overflowOffset)
originalActionsFrame.origin.x -= contentParentNode.frame.width + 14.0
originalActionsFrame.origin.x = max(actionsSideInset, originalActionsFrame.origin.x)
if originalActionsFrame.minX < contentContainerFrame.minX {
contentContainerFrame.origin.x = min(originalActionsFrame.maxX + 14.0, layout.size.width - actionsSideInset)
}
// } else {
// overflowOffset = min(0.0, originalContentFrame.minY - contentTopInset)
// contentContainerFrame = originalContentFrame.offsetBy(dx: -contentParentNode.contentRect.minX, dy: -overflowOffset - contentParentNode.contentRect.minY)
// }
originalActionsFrame.origin.y += offsetDelta
if originalActionsFrame.maxY < originalContentFrame.maxY {
originalActionsFrame.origin.y += contentParentNode.frame.height
originalActionsFrame.origin.y = min(originalActionsFrame.origin.y, layout.size.height - originalActionsFrame.height - actionsBottomInset)
}
contentHeight -= offsetDelta
}
let scrollContentSize = CGSize(width: layout.size.width, height: contentHeight)
if self.scrollNode.view.contentSize != scrollContentSize {
self.scrollNode.view.contentSize = scrollContentSize
@@ -1388,6 +1384,14 @@ private final class ContextControllerNode: ViewControllerTracingNode, UIScrollVi
contentContainerFrame = originalContentFrame.offsetBy(dx: -contentParentNode.contentRect.minX, dy: -overflowOffset - contentParentNode.contentRect.minY)
}
if case let .extracted(source) = self.source, source.centerVertically {
let totalHeight = contentContainerFrame.height + originalActionsFrame.height
let updatedOrigin = floor((layout.size.height - totalHeight) / 2.0)
let delta = updatedOrigin - contentContainerFrame.origin.y
contentContainerFrame.origin.y = updatedOrigin
originalActionsFrame.origin.y += delta
}
let scrollContentSize = CGSize(width: layout.size.width, height: contentHeight)
if self.scrollNode.view.contentSize != scrollContentSize {
self.scrollNode.view.contentSize = scrollContentSize
@@ -1697,6 +1701,7 @@ public final class ContextControllerPutBackViewInfo {
}
public protocol ContextExtractedContentSource: class {
var centerVertically: Bool { get }
var keepInPlace: Bool { get }
var ignoreContentTouches: Bool { get }
var blurBackground: Bool { get }
@@ -1707,6 +1712,10 @@ public protocol ContextExtractedContentSource: class {
}
public extension ContextExtractedContentSource {
var centerVertically: Bool {
return false
}
var shouldBeDismissed: Signal<Bool, NoError> {
return .single(false)
}