Stories audio

This commit is contained in:
Ilya Laktyushin
2023-08-21 16:30:53 +04:00
parent 492abd5a15
commit 70c1786128
20 changed files with 2154 additions and 382 deletions

View File

@@ -21,6 +21,8 @@ import StickerPackPreviewUI
import EntityKeyboardGifContent
import GalleryUI
import UndoUI
import CameraButtonComponent
import BundleIconComponent
public struct StickerPickerInputData: Equatable {
var emoji: EmojiPagerContentComponent
@@ -527,6 +529,9 @@ public class StickerPickerScreen: ViewController {
self.storyStickersContentView?.locationAction = { [weak self] in
self?.controller?.presentLocationPicker()
}
self.storyStickersContentView?.audioAction = { [weak self] in
self?.controller?.presentAudioPicker()
}
let gifItems: Signal<EntityKeyboardGifContent?, NoError>
if controller.hasGifs {
@@ -1946,6 +1951,7 @@ public class StickerPickerScreen: ViewController {
public var presentGallery: () -> Void = { }
public var presentLocationPicker: () -> Void = { }
public var presentAudioPicker: () -> Void = { }
public init(context: AccountContext, inputData: Signal<StickerPickerInputData, NoError>, defaultToEmoji: Bool = false, hasGifs: Bool = false) {
self.context = context
@@ -2005,92 +2011,315 @@ public class StickerPickerScreen: ViewController {
}
}
final class StoryStickersContentView: UIView, EmojiCustomContentView {
override public static var layerClass: AnyClass {
return PassthroughLayer.self
private final class CustomContentButton: Component {
let theme: PresentationTheme
let title: String
let iconName: String
let useOpaqueTheme: Bool
weak var tintContainerView: UIView?
public init(
theme: PresentationTheme,
title: String,
iconName: String,
useOpaqueTheme: Bool,
tintContainerView: UIView
) {
self.theme = theme
self.title = title
self.iconName = iconName
self.useOpaqueTheme = useOpaqueTheme
self.tintContainerView = tintContainerView
}
let tintContainerView = UIView()
private let backgroundLayer = SimpleLayer()
private let tintBackgroundLayer = SimpleLayer()
private let iconView: UIImageView
private let title: ComponentView<Empty>
private let button: HighlightTrackingButton
var locationAction: () -> Void = {}
override init(frame: CGRect) {
self.iconView = UIImageView(image: UIImage(bundleImageName: "Chat/Attach Menu/Location"))
self.iconView.tintColor = .white
self.title = ComponentView<Empty>()
self.button = HighlightTrackingButton()
super.init(frame: frame)
self.layer.addSublayer(self.backgroundLayer)
self.tintContainerView.layer.addSublayer(self.tintBackgroundLayer)
self.addSubview(self.iconView)
self.addSubview(self.button)
self.button.addTarget(self, action: #selector(self.locationPressed), for: .touchUpInside)
(self.layer as? PassthroughLayer)?.mirrorLayer = self.tintContainerView.layer
public static func ==(lhs: CustomContentButton, rhs: CustomContentButton) -> Bool {
if lhs.theme !== rhs.theme {
return false
}
if lhs.title != rhs.title {
return false
}
if lhs.iconName != rhs.iconName {
return false
}
if lhs.useOpaqueTheme != rhs.useOpaqueTheme {
return false
}
return true
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
final class View: UIView {
override public static var layerClass: AnyClass {
return PassthroughLayer.self
}
private let backgroundLayer = SimpleLayer()
let tintBackgroundLayer = SimpleLayer()
private var icon: ComponentView<Empty>
private var title: ComponentView<Empty>
private var component: CustomContentButton?
@objc private func locationPressed() {
self.locationAction()
}
func update(theme: PresentationTheme, strings: PresentationStrings, useOpaqueTheme: Bool, availableSize: CGSize, transition: Transition) -> CGSize {
if useOpaqueTheme {
self.backgroundLayer.backgroundColor = theme.chat.inputMediaPanel.panelContentControlOpaqueSelectionColor.cgColor
self.tintBackgroundLayer.backgroundColor = UIColor.white.cgColor
} else {
self.backgroundLayer.backgroundColor = theme.chat.inputMediaPanel.panelContentControlVibrantSelectionColor.cgColor
self.tintBackgroundLayer.backgroundColor = UIColor(white: 1.0, alpha: 0.2).cgColor
override init(frame: CGRect) {
self.icon = ComponentView<Empty>()
self.title = ComponentView<Empty>()
super.init(frame: frame)
self.isExclusiveTouch = true
self.layer.addSublayer(self.backgroundLayer)
}
self.backgroundLayer.cornerRadius = 6.0
self.tintBackgroundLayer.cornerRadius = 6.0
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
let size = CGSize(width: availableSize.width, height: 76.0)
let titleSize = self.title.update(
transition: .immediate,
component: AnyComponent(Text(
text: strings.MediaEditor_AddLocation.uppercased(),
font: Font.with(size: 23.0, design: .camera),
color: .white
)),
func update(component: CustomContentButton, availableSize: CGSize, state: EmptyComponentState, environment: Environment<Empty>, transition: Transition) -> CGSize {
// if component.useOpaqueTheme {
// self.backgroundLayer.backgroundColor = component.theme.chat.inputMediaPanel.panelContentControlOpaqueSelectionColor.cgColor
// self.tintBackgroundLayer.backgroundColor = UIColor.white.cgColor
// } else {
// self.backgroundLayer.backgroundColor = component.theme.chat.inputMediaPanel.panelContentControlVibrantSelectionColor.cgColor
// self.tintBackgroundLayer.backgroundColor = UIColor(white: 1.0, alpha: 0.2).cgColor
// }
self.backgroundLayer.backgroundColor = UIColor(rgb: 0xffffff, alpha: 0.11).cgColor
let iconSize = self.icon.update(
transition: .immediate,
component: AnyComponent(BundleIconComponent(
name: component.iconName,
tintColor: .white,
maxSize: CGSize(width: 20.0, height: 20.0)
)),
environment: {},
containerSize: availableSize
)
let titleSize = self.title.update(
transition: .immediate,
component: AnyComponent(Text(
text: component.title.uppercased(),
font: Font.with(size: 23.0, design: .camera),
color: .white
)),
environment: {},
containerSize: availableSize
)
let padding: CGFloat = 30.0
let spacing: CGFloat = 3.0
let buttonSize = CGSize(width: padding + iconSize.width + spacing + titleSize.width + padding, height: 34.0)
if let view = self.icon.view {
if view.superview == nil {
self.addSubview(view)
}
transition.setFrame(view: view, frame: CGRect(origin: CGPoint(x: padding, y: floorToScreenPixels((buttonSize.height - iconSize.height) / 2.0)), size: iconSize))
}
if let view = self.title.view {
if view.superview == nil {
self.addSubview(view)
}
transition.setFrame(view: view, frame: CGRect(origin: CGPoint(x: padding + iconSize.width + spacing, y: floorToScreenPixels((buttonSize.height - titleSize.height) / 2.0)), size: titleSize))
}
self.backgroundLayer.cornerRadius = 6.0
self.tintBackgroundLayer.cornerRadius = 6.0
self.backgroundLayer.frame = CGRect(origin: .zero, size: buttonSize)
if self.tintBackgroundLayer.superlayer == nil, let tintContainerView = component.tintContainerView {
Queue.mainQueue().justDispatch {
let mappedFrame = self.convert(self.bounds, to: tintContainerView)
self.tintBackgroundLayer.frame = mappedFrame
}
}
return buttonSize
}
}
public func makeView() -> View {
return View(frame: CGRect())
}
public func update(view: View, availableSize: CGSize, state: EmptyComponentState, environment: Environment<Empty>, transition: Transition) -> CGSize {
view.update(component: self, availableSize: availableSize, state: state, environment: environment, transition: transition)
}
}
final class ItemStack<ChildEnvironment: Equatable>: CombinedComponent {
typealias EnvironmentType = ChildEnvironment
private let items: [AnyComponentWithIdentity<ChildEnvironment>]
private let padding: CGFloat
private let minSpacing: CGFloat
init(_ items: [AnyComponentWithIdentity<ChildEnvironment>], padding: CGFloat, minSpacing: CGFloat) {
self.items = items
self.padding = padding
self.minSpacing = minSpacing
}
static func ==(lhs: ItemStack<ChildEnvironment>, rhs: ItemStack<ChildEnvironment>) -> Bool {
if lhs.items != rhs.items {
return false
}
if lhs.padding != rhs.padding {
return false
}
if lhs.minSpacing != rhs.minSpacing {
return false
}
return true
}
static var body: Body {
let children = ChildMap(environment: ChildEnvironment.self, keyedBy: AnyHashable.self)
return { context in
let updatedChildren = context.component.items.map { item in
return children[item.id].update(
component: item.component, environment: {
context.environment[ChildEnvironment.self]
},
availableSize: context.availableSize,
transition: context.transition
)
}
var groups: [[Int]] = []
var currentGroup: [Int] = []
for i in 0 ..< updatedChildren.count {
var itemsWidth: CGFloat = 0.0
for j in currentGroup {
itemsWidth += updatedChildren[j].size.width
}
itemsWidth += updatedChildren[i].size.width
let rowItemsCount = currentGroup.count + 1
let remainingWidth = context.availableSize.width - itemsWidth - context.component.padding * 2.0
let spacing = remainingWidth / CGFloat(rowItemsCount - 1)
if spacing < context.component.minSpacing {
groups.append(currentGroup)
} else {
currentGroup.append(i)
}
}
if !currentGroup.isEmpty {
groups.append(currentGroup)
}
var size = CGSize(width: context.availableSize.width, height: 0.0)
for group in groups {
var groupHeight: CGFloat = 0.0
var spacing = context.component.minSpacing
var itemsWidth = 0.0
for i in group {
let childSize = updatedChildren[i].size
groupHeight = max(groupHeight, childSize.height)
itemsWidth += childSize.width
}
let remainingWidth = context.availableSize.width - itemsWidth - context.component.padding * 2.0
spacing = remainingWidth / CGFloat(group.count - 1)
var nextX: CGFloat = context.component.padding
for i in group {
let child = updatedChildren[i]
let frame = CGRect(origin: CGPoint(x: nextX, y: size.height + floorToScreenPixels((groupHeight - child.size.height) / 2.0)), size: child.size)
context.add(child
.position(child.size.centered(in: frame).center)
)
nextX += child.size.width + spacing
}
size.height += groupHeight
}
return size
}
}
}
final class StoryStickersContentView: UIView, EmojiCustomContentView {
let tintContainerView = UIView()
private let container = ComponentView<Empty>()
var locationAction: () -> Void = {}
var audioAction: () -> Void = {}
func update(theme: PresentationTheme, strings: PresentationStrings, useOpaqueTheme: Bool, availableSize: CGSize, transition: Transition) -> CGSize {
let padding: CGFloat = 22.0
let size = self.container.update(
transition: transition,
component: AnyComponent(
ItemStack(
[
AnyComponentWithIdentity(
id: "location",
component: AnyComponent(
CameraButton(
content: AnyComponentWithIdentity(
id: "content",
component: AnyComponent(
CustomContentButton(
theme: theme,
title: "LOCATION",
iconName: "Chat/Attach Menu/Location",
useOpaqueTheme: useOpaqueTheme,
tintContainerView: self.tintContainerView
)
)
),
action: { [weak self] in
if let self {
self.locationAction()
}
})
)
),
AnyComponentWithIdentity(
id: "audio",
component: AnyComponent(
CameraButton(
content: AnyComponentWithIdentity(
id: "audio",
component: AnyComponent(
CustomContentButton(
theme: theme,
title: "AUDIO",
iconName: "Media Editor/Audio",
useOpaqueTheme: useOpaqueTheme,
tintContainerView: self.tintContainerView
)
)
),
action: { [weak self] in
if let self {
self.audioAction()
}
})
)
)
],
padding: 18.0,
minSpacing: 8.0
)
),
environment: {},
containerSize: availableSize
)
let iconSize = CGSize(width: 20.0, height: 20.0)
let padding: CGFloat = 6.0
let spacing: CGFloat = 3.0
let buttonSize = CGSize(width: padding + iconSize.width + spacing + titleSize.width + padding, height: 34.0)
let buttonFrame = CGRect(origin: CGPoint(x: floorToScreenPixels((size.width - buttonSize.width) / 2.0), y: floorToScreenPixels((size.height - buttonSize.height) / 2.0)), size: buttonSize)
transition.setFrame(layer: self.backgroundLayer, frame: buttonFrame)
transition.setFrame(layer: self.tintBackgroundLayer, frame: buttonFrame)
transition.setFrame(view: self.button, frame: buttonFrame)
transition.setFrame(view: self.iconView, frame: CGRect(origin: CGPoint(x: padding, y: floorToScreenPixels((buttonSize.height - iconSize.height) / 2.0)).offsetBy(buttonFrame.origin), size: iconSize))
if let titleView = self.title.view {
if titleView.superview == nil {
self.insertSubview(titleView, aboveSubview: self.iconView)
if let view = self.container.view {
if view.superview == nil {
self.addSubview(view)
}
transition.setFrame(view: titleView, frame: CGRect(origin: CGPoint(x: padding + iconSize.width + spacing, y: floorToScreenPixels((buttonSize.height - titleSize.height) / 2.0)).offsetBy(buttonFrame.origin), size: titleSize))
view.frame = CGRect(origin: CGPoint(x: 0.0, y: padding), size: size)
}
return size
return CGSize(width: size.width, height: size.height + padding * 2.0)
}
}