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Shuffle & Cleanup Stuff (#3080)
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86
Source/Private/ASDisplayNode+DebugTiming.mm
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86
Source/Private/ASDisplayNode+DebugTiming.mm
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//
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// ASDisplayNode+DebugTiming.mm
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// AsyncDisplayKit
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//
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// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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#import <AsyncDisplayKit/ASDisplayNode+DebugTiming.h>
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#import <AsyncDisplayKit/ASDisplayNodeInternal.h>
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@implementation ASDisplayNode (DebugTiming)
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#if TIME_DISPLAYNODE_OPS
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- (NSTimeInterval)debugTimeToCreateView
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{
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return _debugTimeToCreateView;
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}
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- (NSTimeInterval)debugTimeToApplyPendingState
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{
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return _debugTimeToApplyPendingState;
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}
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- (NSTimeInterval)debugTimeToAddSubnodeViews
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{
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return _debugTimeToAddSubnodeViews;
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}
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- (NSTimeInterval)debugTimeForDidLoad
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{
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return _debugTimeForDidLoad;
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}
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- (NSTimeInterval)debugAllCreationTime
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{
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return self.debugTimeToCreateView + self.debugTimeToApplyPendingState + self.debugTimeToAddSubnodeViews + self.debugTimeForDidLoad;
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}
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// This would over-count views that are created in the parent's didload or addsubnodesubviews, so we need to take a more basic approach
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//- (NSTimeInterval)debugRecursiveAllCreationTime
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//{
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// __block NSTimeInterval total = 0;
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// ASDisplayNodeFindAllSubnodes(self, ^(ASDisplayNode *n){
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// total += self.debugTimeToCreateView;
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// total += self.debugTimeToApplyPendingState;
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// total += self.debugTimeToAddSubnodeViews;
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// total += self.debugTimeForDidLoad;
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// return NO;
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// });
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// return total;
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//}
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#else
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// These ivars are compiled out so we don't have the info available
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- (NSTimeInterval)debugTimeToCreateView
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{
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return -1;
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}
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- (NSTimeInterval)debugTimeToApplyPendingState
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{
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return -1;
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}
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- (NSTimeInterval)debugTimeToAddSubnodeViews
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{
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return -1;
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}
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- (NSTimeInterval)debugTimeForDidLoad
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{
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return -1;
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}
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- (NSTimeInterval)debugAllCreationTime
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{
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return -1;
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}
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#endif
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@end
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