Add QR scanner opening animation

This commit is contained in:
Ilya Laktyushin 2023-01-02 23:19:51 +04:00
parent 2c7f754b2f
commit 775e93196a
9 changed files with 155 additions and 945 deletions

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@ -1,37 +0,0 @@
load("@build_bazel_rules_swift//swift:swift.bzl", "swift_library")
swift_library(
name = "AuthTransferUI",
module_name = "AuthTransferUI",
srcs = glob([
"Sources/**/*.swift",
]),
copts = [
"-warnings-as-errors",
],
deps = [
"//submodules/TelegramCore:TelegramCore",
"//submodules/SSignalKit/SwiftSignalKit:SwiftSignalKit",
"//submodules/AsyncDisplayKit:AsyncDisplayKit",
"//submodules/Display:Display",
"//submodules/TelegramPresentationData:TelegramPresentationData",
"//submodules/AccountContext:AccountContext",
"//submodules/QrCode:QrCode",
"//submodules/Camera:Camera",
"//submodules/GlassButtonNode:GlassButtonNode",
"//submodules/AlertUI:AlertUI",
"//submodules/AppBundle:AppBundle",
"//submodules/SolidRoundedButtonNode:SolidRoundedButtonNode",
"//submodules/AnimatedStickerNode:AnimatedStickerNode",
"//submodules/AnimationUI:AnimationUI",
"//submodules/PresentationDataUtils:PresentationDataUtils",
"//submodules/DeviceAccess:DeviceAccess",
"//submodules/UndoUI:UndoUI",
"//submodules/TextFormat:TextFormat",
"//submodules/Markdown:Markdown",
"//submodules/QrCodeUI:QrCodeUI",
],
visibility = [
"//visibility:public",
],
)

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@ -1,343 +0,0 @@
import Foundation
import UIKit
import AppBundle
import AsyncDisplayKit
import Display
import SolidRoundedButtonNode
import SwiftSignalKit
import AnimationUI
import AccountContext
import TelegramPresentationData
import PresentationDataUtils
import TelegramCore
import Markdown
import DeviceAccess
import QrCodeUI
private func transformedWithTheme(data: Data, theme: PresentationTheme) -> Data {
return transformedWithColors(data: data, colors: [(UIColor(rgb: 0x333333), theme.list.itemPrimaryTextColor.mixedWith(.white, alpha: 0.2)), (UIColor(rgb: 0xFFFFFF), theme.list.plainBackgroundColor), (UIColor(rgb: 0x50A7EA), theme.list.itemAccentColor), (UIColor(rgb: 0x212121), theme.list.plainBackgroundColor)])
}
public final class AuthDataTransferSplashScreen: ViewController {
private let context: AccountContext
private let activeSessionsContext: ActiveSessionsContext
private var presentationData: PresentationData
public init(context: AccountContext, activeSessionsContext: ActiveSessionsContext) {
self.context = context
self.activeSessionsContext = activeSessionsContext
self.presentationData = context.sharedContext.currentPresentationData.with { $0 }
let defaultTheme = NavigationBarTheme(rootControllerTheme: self.presentationData.theme)
let navigationBarTheme = NavigationBarTheme(buttonColor: defaultTheme.buttonColor, disabledButtonColor: defaultTheme.disabledButtonColor, primaryTextColor: defaultTheme.primaryTextColor, backgroundColor: .clear, enableBackgroundBlur: false, separatorColor: .clear, badgeBackgroundColor: defaultTheme.badgeBackgroundColor, badgeStrokeColor: defaultTheme.badgeStrokeColor, badgeTextColor: defaultTheme.badgeTextColor)
super.init(navigationBarPresentationData: NavigationBarPresentationData(theme: navigationBarTheme, strings: NavigationBarStrings(back: self.presentationData.strings.Common_Back, close: self.presentationData.strings.Common_Close)))
self.statusBar.statusBarStyle = self.presentationData.theme.rootController.statusBarStyle.style
self.navigationPresentation = .modalInLargeLayout
self.supportedOrientations = ViewControllerSupportedOrientations(regularSize: .all, compactSize: .portrait)
self.navigationBar?.intrinsicCanTransitionInline = false
self.navigationItem.backBarButtonItem = UIBarButtonItem(title: self.presentationData.strings.Common_Back, style: .plain, target: nil, action: nil)
}
required init(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
deinit {
}
override public func loadDisplayNode() {
self.displayNode = AuthDataTransferSplashScreenNode(context: self.context, presentationData: self.presentationData, action: { [weak self] in
guard let strongSelf = self else {
return
}
DeviceAccess.authorizeAccess(to: .camera(.qrCode), presentationData: strongSelf.presentationData, present: { c, a in
guard let strongSelf = self else {
return
}
c.presentationArguments = a
strongSelf.context.sharedContext.mainWindow?.present(c, on: .root)
}, openSettings: {
self?.context.sharedContext.applicationBindings.openSettings()
}, { granted in
guard let strongSelf = self else {
return
}
guard granted else {
return
}
(strongSelf.navigationController as? NavigationController)?.replaceController(strongSelf, with: QrCodeScanScreen(context: strongSelf.context, subject: .authTransfer(activeSessionsContext: strongSelf.activeSessionsContext)), animated: true)
})
})
self.displayNodeDidLoad()
}
override public func containerLayoutUpdated(_ layout: ContainerViewLayout, transition: ContainedViewLayoutTransition) {
super.containerLayoutUpdated(layout, transition: transition)
(self.displayNode as! AuthDataTransferSplashScreenNode).containerLayoutUpdated(layout: layout, navigationHeight: self.navigationLayout(layout: layout).navigationFrame.maxY, transition: transition)
}
}
private final class AuthDataTransferSplashScreenNode: ViewControllerTracingNode {
private var presentationData: PresentationData
private var animationSize: CGSize = CGSize()
private var animationOffset: CGPoint = CGPoint()
private let animationNode: AnimationNode?
private let titleNode: ImmediateTextNode
private let badgeBackgroundNodes: [ASImageNode]
private let badgeTextNodes: [ImmediateTextNode]
private let textNodes: [ImmediateTextNode]
let buttonNode: SolidRoundedButtonNode
private let hierarchyTrackingNode: HierarchyTrackingNode
var inProgress: Bool = false {
didSet {
self.buttonNode.isUserInteractionEnabled = !self.inProgress
self.buttonNode.alpha = self.inProgress ? 0.6 : 1.0
}
}
private var validLayout: ContainerViewLayout?
init(context: AccountContext, presentationData: PresentationData, action: @escaping () -> Void) {
self.presentationData = presentationData
if let url = getAppBundle().url(forResource: "anim_qr", withExtension: "json"), let data = try? Data(contentsOf: url) {
self.animationNode = AnimationNode(animationData: transformedWithTheme(data: data, theme: presentationData.theme))
} else {
self.animationNode = nil
}
let buttonText: String
let badgeFont = Font.with(size: 13.0, design: .round, weight: .bold)
let textFont = Font.regular(16.0)
let textColor = self.presentationData.theme.list.itemPrimaryTextColor
var badgeBackgroundNodes: [ASImageNode] = []
var badgeTextNodes: [ImmediateTextNode] = []
var textNodes: [ImmediateTextNode] = []
let badgeBackground = generateFilledCircleImage(diameter: 20.0, color: self.presentationData.theme.list.itemCheckColors.fillColor)
for i in 0 ..< 3 {
let badgeBackgroundNode = ASImageNode()
badgeBackgroundNode.displaysAsynchronously = false
badgeBackgroundNode.displayWithoutProcessing = true
badgeBackgroundNode.image = badgeBackground
badgeBackgroundNodes.append(badgeBackgroundNode)
let badgeTextNode = ImmediateTextNode()
badgeTextNode.displaysAsynchronously = false
badgeTextNode.attributedText = NSAttributedString(string: "\(i + 1)", font: badgeFont, textColor: self.presentationData.theme.list.itemCheckColors.foregroundColor, paragraphAlignment: .natural)
badgeTextNode.maximumNumberOfLines = 0
badgeTextNode.lineSpacing = 0.1
badgeTextNodes.append(badgeTextNode)
let string: String
switch i {
case 0:
string = self.presentationData.strings.AuthSessions_AddDeviceIntro_Text1
case 1:
string = self.presentationData.strings.AuthSessions_AddDeviceIntro_Text2
default:
string = self.presentationData.strings.AuthSessions_AddDeviceIntro_Text3
}
let body = MarkdownAttributeSet(font: textFont, textColor: textColor)
let link = MarkdownAttributeSet(font: textFont, textColor: self.presentationData.theme.list.itemAccentColor, additionalAttributes: ["URL": true as NSNumber])
let text = parseMarkdownIntoAttributedString(string, attributes: MarkdownAttributes(body: body, bold: body, link: link, linkAttribute: { _ in
return nil
}))
let textNode = ImmediateTextNode()
textNode.displaysAsynchronously = false
textNode.attributedText = text
textNode.maximumNumberOfLines = 0
textNode.lineSpacing = 0.1
textNodes.append(textNode)
}
self.badgeBackgroundNodes = badgeBackgroundNodes
self.badgeTextNodes = badgeTextNodes
self.textNodes = textNodes
buttonText = self.presentationData.strings.AuthSessions_AddDeviceIntro_Action
self.titleNode = ImmediateTextNode()
self.titleNode.displaysAsynchronously = false
self.titleNode.attributedText = NSAttributedString(string: self.presentationData.strings.AuthSessions_AddDeviceIntro_Title, font: Font.bold(24.0), textColor: self.presentationData.theme.list.itemPrimaryTextColor)
self.titleNode.maximumNumberOfLines = 0
self.titleNode.textAlignment = .center
self.buttonNode = SolidRoundedButtonNode(title: buttonText, theme: SolidRoundedButtonTheme(backgroundColor: self.presentationData.theme.list.itemCheckColors.fillColor, foregroundColor: self.presentationData.theme.list.itemCheckColors.foregroundColor), height: 50.0, cornerRadius: 10.0, gloss: false)
self.buttonNode.isHidden = buttonText.isEmpty
var updateInHierarchy: ((Bool) -> Void)?
self.hierarchyTrackingNode = HierarchyTrackingNode({ value in
updateInHierarchy?(value)
})
super.init()
self.backgroundColor = self.presentationData.theme.list.plainBackgroundColor
self.addSubnode(self.hierarchyTrackingNode)
if let animationNode = self.animationNode {
self.addSubnode(animationNode)
}
self.addSubnode(self.titleNode)
self.badgeBackgroundNodes.forEach(self.addSubnode)
self.badgeTextNodes.forEach(self.addSubnode)
self.textNodes.forEach(self.addSubnode)
self.addSubnode(self.buttonNode)
self.buttonNode.pressed = {
action()
}
for textNode in self.textNodes {
textNode.linkHighlightColor = self.presentationData.theme.list.itemAccentColor.withAlphaComponent(0.5)
textNode.highlightAttributeAction = { attributes in
if let _ = attributes[NSAttributedString.Key(rawValue: "URL")] {
return NSAttributedString.Key(rawValue: "URL")
} else {
return nil
}
}
textNode.tapAttributeAction = { attributes, _ in
if let _ = attributes[NSAttributedString.Key(rawValue: "URL")] {
context.sharedContext.openExternalUrl(context: context, urlContext: .generic, url: "https://desktop.telegram.org", forceExternal: true, presentationData: context.sharedContext.currentPresentationData.with { $0 }, navigationController: nil, dismissInput: {})
}
}
}
updateInHierarchy = { [weak self] value in
if value {
self?.animationNode?.play()
} else {
self?.animationNode?.reset()
}
}
}
override func didLoad() {
super.didLoad()
}
func containerLayoutUpdated(layout: ContainerViewLayout, navigationHeight: CGFloat, transition: ContainedViewLayoutTransition) {
let firstTime = self.validLayout == nil
self.validLayout = layout
let sideInset: CGFloat = 22.0
let textSideInset: CGFloat = 54.0
let buttonSideInset: CGFloat = 16.0
let titleSpacing: CGFloat = 25.0
let buttonHeight: CGFloat = 50.0
let buttonSpacing: CGFloat = 16.0
let textSpacing: CGFloat = 25.0
let badgeSize: CGFloat = 20.0
let animationFitSize = CGSize(width: min(500.0, layout.size.width - sideInset + 20.0), height: 500.0)
let animationSize = self.animationNode?.preferredSize()?.fitted(animationFitSize) ?? animationFitSize
let iconSize: CGSize = animationSize
let iconOffset = CGPoint()
let titleSize = self.titleNode.updateLayout(CGSize(width: layout.size.width - sideInset * 2.0, height: layout.size.height))
var badgeTextSizes: [CGSize] = []
var textSizes: [CGSize] = []
var textContentHeight: CGFloat = 0.0
for i in 0 ..< self.badgeTextNodes.count {
let badgeTextSize = self.badgeTextNodes[i].updateLayout(CGSize(width: 100.0, height: .greatestFiniteMagnitude))
badgeTextSizes.append(badgeTextSize)
let textSize = self.textNodes[i].updateLayout(CGSize(width: layout.size.width - sideInset * 2.0 - 40.0, height: .greatestFiniteMagnitude))
textSizes.append(textSize)
if i != 0 {
textContentHeight += textSpacing
}
textContentHeight += textSize.height
}
var contentHeight = iconSize.height + titleSize.height + titleSpacing + textContentHeight
let bottomInset = layout.intrinsicInsets.bottom + 20.0
let contentTopInset = navigationHeight
let contentBottomInset = bottomInset + buttonHeight + buttonSpacing
let iconSpacing: CGFloat = max(20.0, min(61.0, layout.size.height - contentTopInset - contentBottomInset - contentHeight - 40.0))
contentHeight += iconSpacing
var contentVerticalOrigin = contentTopInset + floor((layout.size.height - contentTopInset - contentBottomInset - contentHeight) / 2.0)
let buttonWidth = layout.size.width - buttonSideInset * 2.0
let buttonFrame = CGRect(origin: CGPoint(x: floor((layout.size.width - buttonWidth) / 2.0), y: layout.size.height - bottomInset - buttonHeight), size: CGSize(width: buttonWidth, height: buttonHeight))
transition.updateFrame(node: self.buttonNode, frame: buttonFrame)
let _ = self.buttonNode.updateLayout(width: buttonFrame.width, transition: transition)
let maxContentVerticalOrigin = buttonFrame.minY - 12.0 - contentHeight
contentVerticalOrigin = min(contentVerticalOrigin, maxContentVerticalOrigin)
var contentY = contentVerticalOrigin
let iconFrame = CGRect(origin: CGPoint(x: floor((layout.size.width - iconSize.width) / 2.0) + self.animationOffset.x, y: contentY), size: iconSize).offsetBy(dx: iconOffset.x, dy: iconOffset.y)
contentY += iconSize.height + iconSpacing
if let animationNode = self.animationNode {
transition.updateFrameAdditive(node: animationNode, frame: iconFrame)
if iconFrame.minY < 0.0 {
transition.updateAlpha(node: animationNode, alpha: 0.0)
} else {
transition.updateAlpha(node: animationNode, alpha: 1.0)
}
}
let titleFrame = CGRect(origin: CGPoint(x: floor((layout.size.width - titleSize.width) / 2.0), y: contentY), size: titleSize)
transition.updateFrameAdditive(node: self.titleNode, frame: titleFrame)
contentY += titleSize.height + titleSpacing
for i in 0 ..< self.badgeTextNodes.count {
if i != 0 {
contentY += textSpacing
}
let badgeTextSize = badgeTextSizes[i]
let textSize = textSizes[i]
let textFrame = CGRect(origin: CGPoint(x: textSideInset, y: contentY), size: textSize)
transition.updateFrameAdditive(node: self.textNodes[i], frame: textFrame)
let badgeFrame = CGRect(origin: CGPoint(x: sideInset, y: textFrame.minY), size: CGSize(width: badgeSize, height: badgeSize))
transition.updateFrameAdditive(node: self.badgeBackgroundNodes[i], frame: badgeFrame)
let badgeTextOffsetX: CGFloat
if i == 0 {
badgeTextOffsetX = 0.5
} else {
badgeTextOffsetX = 1.0
}
transition.updateFrameAdditive(node: self.badgeTextNodes[i], frame: CGRect(origin: CGPoint(x: badgeFrame.minX + floor((badgeFrame.width - badgeTextSize.width) / 2.0) + badgeTextOffsetX, y: badgeFrame.minY + floor((badgeFrame.height - badgeTextSize.height) / 2.0) + 0.5), size: badgeTextSize))
contentY += textSize.height
}
if firstTime {
self.animationNode?.play()
}
}
}

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import Foundation
import UIKit
import AccountContext
import AsyncDisplayKit
import Display
import SwiftSignalKit
import Camera
import GlassButtonNode
import CoreImage
import AlertUI
import TelegramPresentationData
import TelegramCore
import UndoUI
import Markdown
import TextFormat
private func parseAuthTransferUrl(_ url: URL) -> Data? {
var tokenString: String?
if let query = url.query, let components = URLComponents(string: "/?" + query), let queryItems = components.queryItems {
for queryItem in queryItems {
if let value = queryItem.value {
if queryItem.name == "token", !value.isEmpty {
tokenString = value
}
}
}
}
if var tokenString = tokenString {
tokenString = tokenString.replacingOccurrences(of: "-", with: "+")
tokenString = tokenString.replacingOccurrences(of: "_", with: "/")
while tokenString.count % 4 != 0 {
tokenString.append("=")
}
if let data = Data(base64Encoded: tokenString) {
return data
}
}
return nil
}
private func generateFrameImage() -> UIImage? {
return generateImage(CGSize(width: 64.0, height: 64.0), contextGenerator: { size, context in
let bounds = CGRect(origin: CGPoint(), size: size)
context.clear(bounds)
context.setStrokeColor(UIColor.white.cgColor)
context.setLineWidth(4.0)
context.setLineCap(.round)
let path = CGMutablePath()
path.move(to: CGPoint(x: 2.0, y: 2.0 + 26.0))
path.addArc(tangent1End: CGPoint(x: 2.0, y: 2.0), tangent2End: CGPoint(x: 2.0 + 26.0, y: 2.0), radius: 6.0)
path.addLine(to: CGPoint(x: 2.0 + 26.0, y: 2.0))
context.addPath(path)
context.strokePath()
path.move(to: CGPoint(x: size.width - 2.0, y: 2.0 + 26.0))
path.addArc(tangent1End: CGPoint(x: size.width - 2.0, y: 2.0), tangent2End: CGPoint(x: 2.0 + 26.0, y: 2.0), radius: 6.0)
path.addLine(to: CGPoint(x: size.width - 2.0 - 26.0, y: 2.0))
context.addPath(path)
context.strokePath()
path.move(to: CGPoint(x: 2.0, y: size.height - 2.0 - 26.0))
path.addArc(tangent1End: CGPoint(x: 2.0, y: size.height - 2.0), tangent2End: CGPoint(x: 2.0 + 26.0, y: size.height - 2.0), radius: 6.0)
path.addLine(to: CGPoint(x: 2.0 + 26.0, y: size.height - 2.0))
context.addPath(path)
context.strokePath()
path.move(to: CGPoint(x: size.width - 2.0, y: size.height - 2.0 - 26.0))
path.addArc(tangent1End: CGPoint(x: size.width - 2.0, y: size.height - 2.0), tangent2End: CGPoint(x: 2.0 + 26.0, y: size.height - 2.0), radius: 6.0)
path.addLine(to: CGPoint(x: size.width - 2.0 - 26.0, y: size.height - 2.0))
context.addPath(path)
context.strokePath()
})?.stretchableImage(withLeftCapWidth: 32, topCapHeight: 32)
}
public final class AuthTransferScanScreen: ViewController {
private let context: AccountContext
private let activeSessionsContext: ActiveSessionsContext
private var presentationData: PresentationData
private var codeDisposable: Disposable?
private var inForegroundDisposable: Disposable?
private let approveDisposable = MetaDisposable()
private var controllerNode: AuthTransferScanScreenNode {
return self.displayNode as! AuthTransferScanScreenNode
}
public init(context: AccountContext, activeSessionsContext: ActiveSessionsContext) {
self.context = context
self.activeSessionsContext = activeSessionsContext
self.presentationData = context.sharedContext.currentPresentationData.with { $0 }
let navigationBarTheme = NavigationBarTheme(buttonColor: .white, disabledButtonColor: .white, primaryTextColor: .white, backgroundColor: .clear, enableBackgroundBlur: false, separatorColor: .clear, badgeBackgroundColor: .clear, badgeStrokeColor: .clear, badgeTextColor: .clear)
super.init(navigationBarPresentationData: NavigationBarPresentationData(theme: navigationBarTheme, strings: NavigationBarStrings(back: self.presentationData.strings.Common_Back, close: self.presentationData.strings.Common_Close)))
self.statusBar.statusBarStyle = .White
self.navigationPresentation = .modalInLargeLayout
self.supportedOrientations = ViewControllerSupportedOrientations(regularSize: .all, compactSize: .portrait)
self.navigationBar?.intrinsicCanTransitionInline = false
self.navigationItem.backBarButtonItem = UIBarButtonItem(title: self.presentationData.strings.Common_Back, style: .plain, target: nil, action: nil)
self.inForegroundDisposable = (context.sharedContext.applicationBindings.applicationInForeground
|> deliverOnMainQueue).start(next: { [weak self] inForeground in
guard let strongSelf = self else {
return
}
(strongSelf.displayNode as! AuthTransferScanScreenNode).updateInForeground(inForeground)
})
#if DEBUG
self.navigationItem.rightBarButtonItem = UIBarButtonItem(title: "Test", style: .plain, target: self, action: #selector(self.testPressed))
#endif
}
required init(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
deinit {
self.codeDisposable?.dispose()
self.inForegroundDisposable?.dispose()
self.approveDisposable.dispose()
}
@objc private func testPressed() {
self.dismissWithSuccess(session: nil)
}
private func dismissWithSuccess(session: RecentAccountSession?) {
if let navigationController = navigationController as? NavigationController {
let activeSessionsContext = self.activeSessionsContext
self.present(UndoOverlayController(presentationData: self.presentationData, content: .actionSucceeded(title: self.presentationData.strings.AuthSessions_AddedDeviceTitle, text: session?.appName ?? "Telegram for macOS", cancel: self.presentationData.strings.AuthSessions_AddedDeviceTerminate), elevatedLayout: false, animateInAsReplacement: false, action: { value in
if value == .undo, let session = session {
let _ = activeSessionsContext.remove(hash: session.hash).start()
return true
} else {
return false
}
}), in: .window(.root))
var viewControllers = navigationController.viewControllers
viewControllers = viewControllers.filter { controller in
if controller is RecentSessionsController {
return false
}
if controller === self {
return false
}
return true
}
viewControllers.append(self.context.sharedContext.makeRecentSessionsController(context: self.context, activeSessionsContext: activeSessionsContext))
navigationController.setViewControllers(viewControllers, animated: true)
} else {
self.dismiss()
}
}
override public func loadDisplayNode() {
self.displayNode = AuthTransferScanScreenNode(context: self.context, presentationData: self.presentationData)
self.displayNodeDidLoad()
self.codeDisposable = ((self.displayNode as! AuthTransferScanScreenNode).focusedCode.get()
|> map { code -> String? in
return code?.message
}
|> distinctUntilChanged
|> mapToSignal { code -> Signal<String?, NoError> in
return .single(code)
|> delay(0.5, queue: Queue.mainQueue())
}).start(next: { [weak self] code in
guard let strongSelf = self else {
return
}
guard let code = code else {
return
}
if let url = URL(string: code), let parsedToken = parseAuthTransferUrl(url) {
strongSelf.approveDisposable.set((approveAuthTransferToken(account: strongSelf.context.account, token: parsedToken, activeSessionsContext: strongSelf.activeSessionsContext)
|> deliverOnMainQueue).start(next: { session in
guard let strongSelf = self else {
return
}
strongSelf.controllerNode.codeWithError = nil
let activeSessionsContext = strongSelf.activeSessionsContext
Queue.mainQueue().after(1.5, {
activeSessionsContext.loadMore()
})
strongSelf.dismissWithSuccess(session: session)
}, error: { _ in
guard let strongSelf = self else {
return
}
strongSelf.controllerNode.codeWithError = code
strongSelf.controllerNode.updateFocusedRect(nil)
}))
}
})
}
override public func containerLayoutUpdated(_ layout: ContainerViewLayout, transition: ContainedViewLayoutTransition) {
super.containerLayoutUpdated(layout, transition: transition)
(self.displayNode as! AuthTransferScanScreenNode).containerLayoutUpdated(layout: layout, navigationHeight: self.navigationLayout(layout: layout).navigationFrame.maxY, transition: transition)
}
}
private final class AuthTransferScanScreenNode: ViewControllerTracingNode, UIScrollViewDelegate {
private let context: AccountContext
private var presentationData: PresentationData
private let previewNode: CameraPreviewNode
private let fadeNode: ASDisplayNode
private let topDimNode: ASDisplayNode
private let bottomDimNode: ASDisplayNode
private let leftDimNode: ASDisplayNode
private let rightDimNode: ASDisplayNode
private let centerDimNode: ASDisplayNode
private let frameNode: ASImageNode
private let torchButtonNode: GlassButtonNode
private let titleNode: ImmediateTextNode
private let textNode: ImmediateTextNode
private let errorTextNode: ImmediateTextNode
private let camera: Camera
private let codeDisposable = MetaDisposable()
private var torchDisposable: Disposable?
fileprivate let focusedCode = ValuePromise<CameraCode?>(ignoreRepeated: true)
private var focusedRect: CGRect?
private var validLayout: (ContainerViewLayout, CGFloat)?
var codeWithError: String? {
didSet {
if self.codeWithError != oldValue {
if self.codeWithError != nil {
self.errorTextNode.isHidden = false
} else {
self.errorTextNode.isHidden = true
}
}
}
}
private var highlightViews: [UIVisualEffectView] = []
init(context: AccountContext, presentationData: PresentationData) {
self.context = context
self.presentationData = presentationData
self.previewNode = CameraPreviewNode()
self.previewNode.backgroundColor = .black
self.fadeNode = ASDisplayNode()
self.fadeNode.alpha = 0.0
self.fadeNode.backgroundColor = .black
self.topDimNode = ASDisplayNode()
self.topDimNode.alpha = 0.625
self.topDimNode.backgroundColor = UIColor(rgb: 0x000000, alpha: 0.8)
self.bottomDimNode = ASDisplayNode()
self.bottomDimNode.alpha = 0.625
self.bottomDimNode.backgroundColor = UIColor(rgb: 0x000000, alpha: 0.8)
self.leftDimNode = ASDisplayNode()
self.leftDimNode.alpha = 0.625
self.leftDimNode.backgroundColor = UIColor(rgb: 0x000000, alpha: 0.8)
self.rightDimNode = ASDisplayNode()
self.rightDimNode.alpha = 0.625
self.rightDimNode.backgroundColor = UIColor(rgb: 0x000000, alpha: 0.8)
self.centerDimNode = ASDisplayNode()
self.centerDimNode.alpha = 0.0
self.centerDimNode.backgroundColor = UIColor(rgb: 0x000000, alpha: 0.8)
self.frameNode = ASImageNode()
self.frameNode.image = generateFrameImage()
self.torchButtonNode = GlassButtonNode(icon: UIImage(bundleImageName: "Wallet/CameraFlashIcon")!, label: nil)
self.titleNode = ImmediateTextNode()
self.titleNode.displaysAsynchronously = false
self.titleNode.attributedText = NSAttributedString(string: presentationData.strings.AuthSessions_AddDevice_ScanTitle, font: Font.bold(32.0), textColor: .white)
self.titleNode.maximumNumberOfLines = 0
self.titleNode.textAlignment = .center
let textFont = Font.regular(17.0)
let boldFont = Font.bold(17.0)
var text = presentationData.strings.AuthSessions_AddDevice_ScanInstallInfo
text = text.replacingOccurrences(of: " [", with: " [").replacingOccurrences(of: ") ", with: ") ")
let attributedText = NSMutableAttributedString(attributedString: parseMarkdownIntoAttributedString(text, attributes: MarkdownAttributes(body: MarkdownAttributeSet(font: textFont, textColor: .white), bold: MarkdownAttributeSet(font: boldFont, textColor: .white), link: MarkdownAttributeSet(font: boldFont, textColor: .white), linkAttribute: { contents in
return (TelegramTextAttributes.URL, contents)
})))
self.textNode = ImmediateTextNode()
self.textNode.displaysAsynchronously = false
self.textNode.attributedText = attributedText
self.textNode.maximumNumberOfLines = 0
self.textNode.textAlignment = .center
self.textNode.lineSpacing = 0.5
self.errorTextNode = ImmediateTextNode()
self.errorTextNode.displaysAsynchronously = false
self.errorTextNode.attributedText = NSAttributedString(string: presentationData.strings.AuthSessions_AddDevice_InvalidQRCode, font: Font.medium(16.0), textColor: .white)
self.errorTextNode.maximumNumberOfLines = 0
self.errorTextNode.textAlignment = .center
self.errorTextNode.isHidden = true
self.camera = Camera(configuration: .init(preset: .hd1920x1080, position: .back, audio: false))
super.init()
self.backgroundColor = self.presentationData.theme.list.plainBackgroundColor
self.torchDisposable = (self.camera.hasTorch
|> deliverOnMainQueue).start(next: { [weak self] hasTorch in
if let strongSelf = self {
strongSelf.torchButtonNode.isHidden = !hasTorch
}
})
self.addSubnode(self.previewNode)
self.addSubnode(self.fadeNode)
self.addSubnode(self.topDimNode)
self.addSubnode(self.bottomDimNode)
self.addSubnode(self.leftDimNode)
self.addSubnode(self.rightDimNode)
self.addSubnode(self.centerDimNode)
self.addSubnode(self.frameNode)
self.addSubnode(self.torchButtonNode)
self.addSubnode(self.titleNode)
self.addSubnode(self.textNode)
self.addSubnode(self.errorTextNode)
self.torchButtonNode.addTarget(self, action: #selector(self.torchPressed), forControlEvents: .touchUpInside)
}
deinit {
self.codeDisposable.dispose()
self.torchDisposable?.dispose()
self.camera.stopCapture(invalidate: true)
}
fileprivate func updateInForeground(_ inForeground: Bool) {
if !inForeground {
self.camera.stopCapture(invalidate: false)
} else {
self.camera.startCapture()
}
}
override func didLoad() {
super.didLoad()
self.camera.attachPreviewNode(self.previewNode)
self.camera.startCapture()
let throttledSignal = self.camera.detectedCodes
|> mapToThrottled { next -> Signal<[CameraCode], NoError> in
return .single(next) |> then(.complete() |> delay(0.3, queue: Queue.concurrentDefaultQueue()))
}
self.codeDisposable.set((throttledSignal
|> deliverOnMainQueue).start(next: { [weak self] codes in
guard let strongSelf = self else {
return
}
let filteredCodes = codes.filter { $0.message.hasPrefix("tg://") }
if let code = filteredCodes.first, CGRect(x: 0.3, y: 0.3, width: 0.4, height: 0.4).contains(code.boundingBox.center) {
if strongSelf.codeWithError != code.message {
strongSelf.codeWithError = nil
}
if strongSelf.codeWithError == code.message {
strongSelf.focusedCode.set(nil)
strongSelf.updateFocusedRect(nil)
} else {
strongSelf.focusedCode.set(code)
strongSelf.updateFocusedRect(code.boundingBox)
}
} else {
strongSelf.codeWithError = nil
strongSelf.focusedCode.set(nil)
strongSelf.updateFocusedRect(nil)
}
}))
let recognizer = TapLongTapOrDoubleTapGestureRecognizer(target: self, action: #selector(self.tapLongTapOrDoubleTapGesture(_:)))
recognizer.tapActionAtPoint = { _ in
return .waitForSingleTap
}
self.textNode.view.addGestureRecognizer(recognizer)
}
@objc private func tapLongTapOrDoubleTapGesture(_ recognizer: TapLongTapOrDoubleTapGestureRecognizer) {
switch recognizer.state {
case .ended:
if let (gesture, location) = recognizer.lastRecognizedGestureAndLocation {
switch gesture {
case .tap:
if let (_, attributes) = self.textNode.attributesAtPoint(location) {
if let url = attributes[NSAttributedString.Key(rawValue: TelegramTextAttributes.URL)] as? String {
switch url {
case "desktop":
self.context.sharedContext.openExternalUrl(context: self.context, urlContext: .generic, url: "https://getdesktop.telegram.org", forceExternal: true, presentationData: self.context.sharedContext.currentPresentationData.with { $0 }, navigationController: nil, dismissInput: {})
case "web":
self.context.sharedContext.openExternalUrl(context: self.context, urlContext: .generic, url: "https://web.telegram.org", forceExternal: true, presentationData: self.context.sharedContext.currentPresentationData.with { $0 }, navigationController: nil, dismissInput: {})
default:
break
}
}
}
default:
break
}
}
default:
break
}
}
func updateFocusedRect(_ rect: CGRect?) {
self.focusedRect = rect
if let (layout, navigationHeight) = self.validLayout {
self.containerLayoutUpdated(layout: layout, navigationHeight: navigationHeight, transition: .animated(duration: 0.4, curve: .spring))
}
}
func containerLayoutUpdated(layout: ContainerViewLayout, navigationHeight: CGFloat, transition: ContainedViewLayoutTransition) {
self.validLayout = (layout, navigationHeight)
let sideInset: CGFloat = 66.0
let titleSpacing: CGFloat = 48.0
let bounds = CGRect(origin: CGPoint(), size: layout.size)
if case .tablet = layout.deviceMetrics.type {
if UIDevice.current.orientation == .landscapeLeft {
self.previewNode.transform = CATransform3DMakeRotation(-CGFloat.pi / 2.0, 0.0, 0.0, 1.0)
} else if UIDevice.current.orientation == .landscapeRight {
self.previewNode.transform = CATransform3DMakeRotation(CGFloat.pi / 2.0, 0.0, 0.0, 1.0)
} else {
self.previewNode.transform = CATransform3DIdentity
}
}
transition.updateFrame(node: self.previewNode, frame: bounds)
transition.updateFrame(node: self.fadeNode, frame: bounds)
let frameSide = max(240.0, layout.size.width - sideInset * 2.0)
let dimHeight = ceil((layout.size.height - frameSide) / 2.0)
let dimInset = (layout.size.width - frameSide) / 2.0
let dimAlpha: CGFloat
let dimRect: CGRect
let controlsAlpha: CGFloat
let centerDimAlpha: CGFloat = 0.0
let frameAlpha: CGFloat = 1.0
if let focusedRect = self.focusedRect {
controlsAlpha = 0.0
dimAlpha = 1.0
let side = max(bounds.width * focusedRect.width, bounds.height * focusedRect.height) * 0.6
let center = CGPoint(x: (1.0 - focusedRect.center.y) * bounds.width, y: focusedRect.center.x * bounds.height)
dimRect = CGRect(x: center.x - side / 2.0, y: center.y - side / 2.0, width: side, height: side)
} else {
controlsAlpha = 1.0
dimAlpha = 0.625
dimRect = CGRect(x: dimInset, y: dimHeight, width: layout.size.width - dimInset * 2.0, height: layout.size.height - dimHeight * 2.0)
}
transition.updateAlpha(node: self.topDimNode, alpha: dimAlpha)
transition.updateAlpha(node: self.bottomDimNode, alpha: dimAlpha)
transition.updateAlpha(node: self.leftDimNode, alpha: dimAlpha)
transition.updateAlpha(node: self.rightDimNode, alpha: dimAlpha)
transition.updateAlpha(node: self.centerDimNode, alpha: centerDimAlpha)
transition.updateAlpha(node: self.frameNode, alpha: frameAlpha)
transition.updateFrame(node: self.topDimNode, frame: CGRect(x: 0.0, y: 0.0, width: layout.size.width, height: dimRect.minY))
transition.updateFrame(node: self.bottomDimNode, frame: CGRect(x: 0.0, y: dimRect.maxY, width: layout.size.width, height: max(0.0, layout.size.height - dimRect.maxY)))
transition.updateFrame(node: self.leftDimNode, frame: CGRect(x: 0.0, y: dimRect.minY, width: max(0.0, dimRect.minX), height: dimRect.height))
transition.updateFrame(node: self.rightDimNode, frame: CGRect(x: dimRect.maxX, y: dimRect.minY, width: max(0.0, layout.size.width - dimRect.maxX), height: dimRect.height))
transition.updateFrame(node: self.frameNode, frame: dimRect.insetBy(dx: -2.0, dy: -2.0))
transition.updateFrame(node: self.centerDimNode, frame: dimRect)
let buttonSize = CGSize(width: 72.0, height: 72.0)
var torchFrame = CGRect(origin: CGPoint(x: floor((layout.size.width - buttonSize.width) / 2.0), y: dimHeight + frameSide + 98.0), size: buttonSize)
let updatedTorchY = min(torchFrame.minY, layout.size.height - torchFrame.height - 10.0)
let additionalTorchOffset: CGFloat = updatedTorchY - torchFrame.minY
torchFrame.origin.y = updatedTorchY
transition.updateFrame(node: self.torchButtonNode, frame: torchFrame)
transition.updateAlpha(node: self.textNode, alpha: controlsAlpha)
transition.updateAlpha(node: self.errorTextNode, alpha: controlsAlpha)
transition.updateAlpha(node: self.torchButtonNode, alpha: controlsAlpha)
for view in self.highlightViews {
transition.updateAlpha(layer: view.layer, alpha: controlsAlpha)
}
let titleSize = self.titleNode.updateLayout(CGSize(width: layout.size.width - 16.0, height: layout.size.height))
let textSize = self.textNode.updateLayout(CGSize(width: layout.size.width - 16.0, height: layout.size.height))
let errorTextSize = self.errorTextNode.updateLayout(CGSize(width: layout.size.width - 16.0, height: layout.size.height))
var textFrame = CGRect(origin: CGPoint(x: floor((layout.size.width - textSize.width) / 2.0), y: max(dimHeight - textSize.height - titleSpacing, navigationHeight + floorToScreenPixels((dimHeight - navigationHeight - textSize.height) / 2.0) + 5.0)), size: textSize)
let titleFrame = CGRect(origin: CGPoint(x: floor((layout.size.width - titleSize.width) / 2.0), y: textFrame.minY - 18.0 - titleSize.height), size: titleSize)
if titleFrame.minY < navigationHeight {
transition.updateAlpha(node: self.titleNode, alpha: 0.0)
textFrame = textFrame.offsetBy(dx: 0.0, dy: -5.0)
} else {
transition.updateAlpha(node: self.titleNode, alpha: controlsAlpha)
}
var errorTextFrame = CGRect(origin: CGPoint(x: floor((layout.size.width - errorTextSize.width) / 2.0), y: dimHeight + frameSide + 48.0), size: errorTextSize)
errorTextFrame.origin.y += floor(additionalTorchOffset / 2.0)
transition.updateFrameAdditive(node: self.titleNode, frame: titleFrame)
transition.updateFrameAdditive(node: self.textNode, frame: textFrame)
transition.updateFrameAdditive(node: self.errorTextNode, frame: errorTextFrame)
if self.highlightViews.isEmpty {
let urlAttributesAndRects = self.textNode.cachedLayout?.allAttributeRects(name: "UrlAttributeT") ?? []
for (_, rect) in urlAttributesAndRects {
let view = UIVisualEffectView(effect: UIBlurEffect(style: .light))
view.clipsToBounds = true
view.layer.cornerRadius = 5.0
view.frame = rect.offsetBy(dx: self.textNode.frame.minX, dy: self.textNode.frame.minY).insetBy(dx: -4.0, dy: -2.0)
self.view.insertSubview(view, belowSubview: self.textNode.view)
self.highlightViews.append(view)
}
}
}
@objc private func torchPressed() {
self.torchButtonNode.isSelected = !self.torchButtonNode.isSelected
self.camera.setTorchActive(self.torchButtonNode.isSelected)
}
}

View File

@ -291,6 +291,98 @@ public final class QrCodeScanScreen: ViewController {
}
}
private final class FrameNode: ASDisplayNode {
let topLeftLine: CAShapeLayer
let topRightLine: CAShapeLayer
let bottomLeftLine: CAShapeLayer
let bottomRightLine: CAShapeLayer
override init() {
self.topLeftLine = CAShapeLayer()
self.topRightLine = CAShapeLayer()
self.bottomLeftLine = CAShapeLayer()
self.bottomRightLine = CAShapeLayer()
super.init()
for line in self.lines {
line.strokeColor = UIColor.white.cgColor
line.lineWidth = 4.0
line.lineCap = .round
self.layer.addSublayer(line)
}
}
private var lines: [CAShapeLayer] {
return [
self.topLeftLine,
self.topRightLine,
self.bottomLeftLine,
self.bottomRightLine
]
}
func animateIn() {
let strokeStart = self.topLeftLine.strokeStart
let strokeEnd = self.topLeftLine.strokeEnd
let duration: Double = 0.85
let delay: Double = 0.15
for line in self.lines {
line.animateSpring(from: 0.0 as NSNumber, to: strokeStart as NSNumber, keyPath: "strokeStart", duration: duration, delay: delay)
line.animateSpring(from: 1.0 as NSNumber, to: strokeEnd as NSNumber, keyPath: "strokeEnd", duration: duration, delay: delay)
}
}
func updateLayout(size: CGSize) {
let cornerRadius: CGFloat = 6.0
let lineLength = size.width / 2.0 - cornerRadius
let targetLineLength = 24.0
let fraction = targetLineLength / lineLength
let strokeFraction = (1.0 - fraction) / 2.0
let strokeStart = strokeFraction
let strokeEnd = 1.0 - strokeFraction
let topLeftPath = CGMutablePath()
topLeftPath.move(to: CGPoint(x: 0.0, y: size.height / 2.0))
topLeftPath.addArc(center: CGPoint(x: cornerRadius, y: cornerRadius), radius: cornerRadius, startAngle: -.pi, endAngle: -.pi / 2.0, clockwise: false)
topLeftPath.addLine(to: CGPoint(x: size.width / 2.0, y: 0.0))
self.topLeftLine.path = topLeftPath
self.topLeftLine.strokeStart = strokeStart
self.topLeftLine.strokeEnd = strokeEnd
let topRightPath = CGMutablePath()
topRightPath.move(to: CGPoint(x: size.width / 2.0, y: 0.0))
topRightPath.addArc(center: CGPoint(x: size.width - cornerRadius, y: cornerRadius), radius: cornerRadius, startAngle: -.pi / 2.0, endAngle: 0.0, clockwise: false)
topRightPath.addLine(to: CGPoint(x: size.width, y: size.height / 2.0))
self.topRightLine.path = topRightPath
self.topRightLine.strokeStart = strokeStart
self.topRightLine.strokeEnd = strokeEnd
let bottomRightPath = CGMutablePath()
bottomRightPath.move(to: CGPoint(x: size.width, y: size.height / 2.0))
bottomRightPath.addArc(center: CGPoint(x: size.width - cornerRadius, y: size.height - cornerRadius), radius: cornerRadius, startAngle: 0.0, endAngle: .pi / 2.0, clockwise: false)
bottomRightPath.addLine(to: CGPoint(x: size.width / 2.0, y: size.height))
self.bottomRightLine.path = bottomRightPath
self.bottomRightLine.strokeStart = strokeStart
self.bottomRightLine.strokeEnd = strokeEnd
let bottomLeftPath = CGMutablePath()
bottomLeftPath.move(to: CGPoint(x: size.width / 2.0, y: size.height))
bottomLeftPath.addArc(center: CGPoint(x: cornerRadius, y: size.height - cornerRadius), radius: cornerRadius, startAngle: .pi / 2.0, endAngle: .pi, clockwise: false)
bottomLeftPath.addLine(to: CGPoint(x: 0.0, y: size.height / 2.0))
self.bottomLeftLine.path = bottomLeftPath
self.bottomLeftLine.strokeStart = strokeStart
self.bottomLeftLine.strokeEnd = strokeEnd
for line in self.lines {
line.frame = CGRect(origin: .zero, size: size)
}
}
}
private final class QrCodeScanScreenNode: ViewControllerTracingNode, UIScrollViewDelegate {
private let context: AccountContext
private var presentationData: PresentationData
@ -304,7 +396,7 @@ private final class QrCodeScanScreenNode: ViewControllerTracingNode, UIScrollVie
private let leftDimNode: ASDisplayNode
private let rightDimNode: ASDisplayNode
private let centerDimNode: ASDisplayNode
private let frameNode: ASImageNode
private let frameNode: FrameNode
private let galleryButtonNode: GlassButtonNode
private let torchButtonNode: GlassButtonNode
private let titleNode: ImmediateTextNode
@ -350,28 +442,29 @@ private final class QrCodeScanScreenNode: ViewControllerTracingNode, UIScrollVie
self.fadeNode.alpha = 0.0
self.fadeNode.backgroundColor = .black
let dimColor = UIColor(rgb: 0x000000, alpha: 0.8)
self.topDimNode = ASDisplayNode()
self.topDimNode.alpha = 0.625
self.topDimNode.backgroundColor = UIColor(rgb: 0x000000, alpha: 0.8)
self.topDimNode.backgroundColor = dimColor
self.bottomDimNode = ASDisplayNode()
self.bottomDimNode.alpha = 0.625
self.bottomDimNode.backgroundColor = UIColor(rgb: 0x000000, alpha: 0.8)
self.bottomDimNode.backgroundColor = dimColor
self.leftDimNode = ASDisplayNode()
self.leftDimNode.alpha = 0.625
self.leftDimNode.backgroundColor = UIColor(rgb: 0x000000, alpha: 0.8)
self.leftDimNode.backgroundColor = dimColor
self.rightDimNode = ASDisplayNode()
self.rightDimNode.alpha = 0.625
self.rightDimNode.backgroundColor = UIColor(rgb: 0x000000, alpha: 0.8)
self.rightDimNode.backgroundColor = dimColor
self.centerDimNode = ASDisplayNode()
self.centerDimNode.alpha = 0.0
self.centerDimNode.backgroundColor = UIColor(rgb: 0x000000, alpha: 0.8)
self.centerDimNode.backgroundColor = dimColor
self.frameNode = ASImageNode()
self.frameNode.image = generateFrameImage()
self.frameNode = FrameNode()
self.galleryButtonNode = GlassButtonNode(icon: UIImage(bundleImageName: "Wallet/CameraGalleryIcon")!, label: nil)
self.torchButtonNode = GlassButtonNode(icon: UIImage(bundleImageName: "Wallet/CameraFlashIcon")!, label: nil)
@ -517,6 +610,16 @@ private final class QrCodeScanScreenNode: ViewControllerTracingNode, UIScrollVie
self.textNode.view.addGestureRecognizer(recognizer)
}
private var animatedIn = false
func animateIn() {
guard !self.animatedIn else {
return
}
self.animatedIn = true
self.frameNode.animateIn()
}
@objc private func tapLongTapOrDoubleTapGesture(_ recognizer: TapLongTapOrDoubleTapGestureRecognizer) {
switch recognizer.state {
case .ended:
@ -551,9 +654,16 @@ private final class QrCodeScanScreenNode: ViewControllerTracingNode, UIScrollVie
}
}
func containerLayoutUpdated(layout: ContainerViewLayout, navigationHeight: CGFloat, transition: ContainedViewLayoutTransition) {
private var animatingIn = false
func containerLayoutUpdated(layout: ContainerViewLayout, navigationHeight: CGFloat, animateIn: Bool = false, transition: ContainedViewLayoutTransition) {
let hadLayout = self.validLayout != nil
self.validLayout = (layout, navigationHeight)
var prepareForAnimateIn = false
if !hadLayout {
prepareForAnimateIn = true
}
let sideInset: CGFloat = 66.0
let titleSpacing: CGFloat = 48.0
let bounds = CGRect(origin: CGPoint(), size: layout.size)
@ -571,11 +681,20 @@ private final class QrCodeScanScreenNode: ViewControllerTracingNode, UIScrollVie
transition.updateFrame(node: self.fadeNode, frame: bounds)
let frameSide = max(240.0, layout.size.width - sideInset * 2.0)
let animateInScale: CGFloat = 0.4
var effectiveFrameSide = frameSide
if prepareForAnimateIn {
effectiveFrameSide = round(effectiveFrameSide * animateInScale)
}
let dimHeight = ceil((layout.size.height - frameSide) / 2.0)
let effectiveDimHeight = ceil((layout.size.height - effectiveFrameSide) / 2.0)
let dimInset = (layout.size.width - frameSide) / 2.0
let effectiveDimInset = (layout.size.width - effectiveFrameSide) / 2.0
let dimAlpha: CGFloat
let dimRect: CGRect
let frameRect: CGRect
let controlsAlpha: CGFloat
let centerDimAlpha: CGFloat = 0.0
let frameAlpha: CGFloat = 1.0
@ -585,10 +704,12 @@ private final class QrCodeScanScreenNode: ViewControllerTracingNode, UIScrollVie
let side = max(bounds.width * focusedRect.width, bounds.height * focusedRect.height) * 0.6
let center = CGPoint(x: (1.0 - focusedRect.center.y) * bounds.width, y: focusedRect.center.x * bounds.height)
dimRect = CGRect(x: center.x - side / 2.0, y: center.y - side / 2.0, width: side, height: side)
frameRect = dimRect
} else {
controlsAlpha = 1.0
dimAlpha = 0.625
dimRect = CGRect(x: dimInset, y: dimHeight, width: layout.size.width - dimInset * 2.0, height: layout.size.height - dimHeight * 2.0)
dimRect = CGRect(x: effectiveDimInset, y: effectiveDimHeight, width: layout.size.width - effectiveDimInset * 2.0, height: layout.size.height - effectiveDimHeight * 2.0)
frameRect = CGRect(x: dimInset, y: dimHeight, width: layout.size.width - dimInset * 2.0, height: layout.size.height - dimHeight * 2.0)
}
transition.updateAlpha(node: self.topDimNode, alpha: dimAlpha)
@ -598,12 +719,25 @@ private final class QrCodeScanScreenNode: ViewControllerTracingNode, UIScrollVie
transition.updateAlpha(node: self.centerDimNode, alpha: centerDimAlpha)
transition.updateAlpha(node: self.frameNode, alpha: frameAlpha)
transition.updateFrame(node: self.topDimNode, frame: CGRect(x: 0.0, y: 0.0, width: layout.size.width, height: dimRect.minY))
transition.updateFrame(node: self.bottomDimNode, frame: CGRect(x: 0.0, y: dimRect.maxY, width: layout.size.width, height: max(0.0, layout.size.height - dimRect.maxY)))
transition.updateFrame(node: self.leftDimNode, frame: CGRect(x: 0.0, y: dimRect.minY, width: max(0.0, dimRect.minX), height: dimRect.height))
transition.updateFrame(node: self.rightDimNode, frame: CGRect(x: dimRect.maxX, y: dimRect.minY, width: max(0.0, layout.size.width - dimRect.maxX), height: dimRect.height))
transition.updateFrame(node: self.frameNode, frame: dimRect.insetBy(dx: -2.0, dy: -2.0))
transition.updateFrame(node: self.centerDimNode, frame: dimRect)
if !self.animatingIn {
var delay: Double = 0.0
if animateIn {
self.animatingIn = true
delay = 0.1
}
transition.updateFrame(node: self.topDimNode, frame: CGRect(x: 0.0, y: 0.0, width: layout.size.width, height: dimRect.minY), delay: delay, completion: { _ in
self.animatingIn = false
})
transition.updateFrame(node: self.bottomDimNode, frame: CGRect(x: 0.0, y: dimRect.maxY, width: layout.size.width, height: max(0.0, layout.size.height - dimRect.maxY)), delay: delay)
transition.updateFrame(node: self.leftDimNode, frame: CGRect(x: 0.0, y: dimRect.minY, width: max(0.0, dimRect.minX), height: dimRect.height), delay: delay)
transition.updateFrame(node: self.rightDimNode, frame: CGRect(x: dimRect.maxX, y: dimRect.minY, width: max(0.0, layout.size.width - dimRect.maxX), height: dimRect.height), delay: delay)
transition.updateFrame(node: self.frameNode, frame: frameRect)
self.frameNode.updateLayout(size: frameRect.size)
transition.updateFrame(node: self.centerDimNode, frame: frameRect)
if animateIn {
transition.animateTransformScale(node: self.frameNode, from: CGPoint(x: animateInScale, y: animateInScale), delay: delay)
}
}
let buttonSize = CGSize(width: 72.0, height: 72.0)
var torchFrame = CGRect(origin: CGPoint(x: floor((layout.size.width - buttonSize.width) / 2.0), y: dimHeight + frameSide + 98.0), size: buttonSize)
@ -657,6 +791,11 @@ private final class QrCodeScanScreenNode: ViewControllerTracingNode, UIScrollVie
self.highlightViews.append(view)
}
}
if prepareForAnimateIn {
self.animateIn()
self.containerLayoutUpdated(layout: layout, navigationHeight: navigationHeight, animateIn: true, transition: .animated(duration: 0.8, curve: .customSpring(damping: 88.0, initialVelocity: 0.0)))
}
}
@objc private func galleryPressed() {

View File

@ -88,7 +88,6 @@ swift_library(
"//submodules/PhoneNumberFormat:PhoneNumberFormat",
"//submodules/OpenInExternalAppUI:OpenInExternalAppUI",
"//submodules/AccountUtils:AccountUtils",
"//submodules/AuthTransferUI:AuthTransferUI",
"//submodules/UIKitRuntimeUtils:UIKitRuntimeUtils",
"//submodules/DebugSettingsUI:DebugSettingsUI",
"//submodules/WallpaperBackgroundNode:WallpaperBackgroundNode",

View File

@ -9,7 +9,6 @@ import TelegramUIPreferences
import ItemListUI
import PresentationDataUtils
import AccountContext
import AuthTransferUI
import ItemListPeerActionItem
import DeviceAccess
import QrCodeUI

View File

@ -9,7 +9,6 @@ import TelegramUIPreferences
import ItemListUI
import PresentationDataUtils
import AccountContext
import AuthTransferUI
import ItemListPeerActionItem
import DeviceAccess
import QrCodeUI

View File

@ -268,7 +268,6 @@ swift_library(
"//submodules/Svg:Svg",
"//submodules/ManagedAnimationNode:ManagedAnimationNode",
"//submodules/TooltipUI:TooltipUI",
"//submodules/AuthTransferUI:AuthTransferUI",
"//submodules/ListMessageItem:ListMessageItem",
"//submodules/FileMediaResourceStatus:FileMediaResourceStatus",
"//submodules/ChatMessageInteractiveMediaBadge:ChatMessageInteractiveMediaBadge",

View File

@ -42,7 +42,6 @@ import ChatListUI
import CallListUI
import AccountUtils
import PassportUI
import AuthTransferUI
import DeviceAccess
import LegacyMediaPickerUI
import TelegramNotices