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68
Telegram-iOS/LegacyDataImportSplash.swift
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68
Telegram-iOS/LegacyDataImportSplash.swift
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import Foundation
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import Display
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import AsyncDisplayKit
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import TelegramUI
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final class LegacyDataImportSplash: WindowCoveringView {
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var progress: (AccountImportProgressType, Float) = (.generic, 0.0) {
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didSet {
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if self.progress.0 != oldValue.0 {
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if let size = self.validSize {
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switch self.progress.0 {
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case .generic:
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self.textNode.attributedText = NSAttributedString(string: "Optimizing", font: Font.regular(17.0), textColor: .black)
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case .media:
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self.textNode.attributedText = NSAttributedString(string: "Optimizing cache", font: Font.regular(17.0), textColor: .black)
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case .messages:
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self.textNode.attributedText = NSAttributedString(string: "Optimizing database", font: Font.regular(17.0), textColor: .black)
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}
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self.updateLayout(size)
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}
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}
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self.progressNode.transitionToState(.progress(color: UIColor(rgb: 0x007ee5), lineWidth: 2.0, value: CGFloat(max(0.025, self.progress.1)), cancelEnabled: false), animated: false, completion: {})
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}
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}
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var serviceAction: (() -> Void)?
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private let progressNode: RadialStatusNode
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private let textNode: ImmediateTextNode
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private var validSize: CGSize?
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override init(frame: CGRect) {
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self.progressNode = RadialStatusNode(backgroundNodeColor: UIColor.white)
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self.textNode = ImmediateTextNode()
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self.textNode.attributedText = NSAttributedString(string: "Optimizing", font: Font.regular(17.0), textColor: .black)
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super.init(frame: frame)
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self.addSubnode(self.progressNode)
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self.progressNode.isUserInteractionEnabled = false
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self.addSubnode(self.textNode)
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self.textNode.isUserInteractionEnabled = false
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self.addGestureRecognizer(UILongPressGestureRecognizer(target: self, action: #selector(self.longPressGesture(_:))))
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}
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required init?(coder aDecoder: NSCoder) {
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fatalError("init(coder:) has not been implemented")
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}
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override func updateLayout(_ size: CGSize) {
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self.validSize = size
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let progressSize = CGSize(width: 60.0, height: 60.0)
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let progressFrame = CGRect(origin: CGPoint(x: floor((size.width - progressSize.width) / 2.0), y: floor((size.height - progressSize.height) / 2.0) - 8.0), size: progressSize)
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self.progressNode.frame = progressFrame
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let textSize = self.textNode.updateLayout(size)
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self.textNode.frame = CGRect(origin: CGPoint(x: floor((size.width - textSize.width) / 2.0), y: progressFrame.maxY + 15.0), size: textSize)
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}
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@objc private func longPressGesture(_ recognizer: UILongPressGestureRecognizer) {
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if case .began = recognizer.state {
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self.serviceAction?()
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}
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}
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}
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