Various fixes

This commit is contained in:
Ilya Laktyushin
2024-01-22 17:10:05 +04:00
parent 2bbb9fd1f3
commit 7b8e64ca8a
6 changed files with 75 additions and 19 deletions

View File

@@ -26,6 +26,7 @@ import MediaResources
import LocalMediaResources
import ImageCompression
import LegacyMediaPickerUI
import TelegramAudio
struct CameraState: Equatable {
enum Recording: Equatable {
@@ -694,7 +695,7 @@ public class VideoMessageCameraScreen: ViewController {
func withReadyCamera(isFirstTime: Bool = false, _ f: @escaping () -> Void) {
let previewReady: Signal<Bool, NoError>
if #available(iOS 13.0, *) {
previewReady = self.cameraState.isDualCameraEnabled ? self.additionalPreviewView.isPreviewing : self.mainPreviewView.isPreviewing
previewReady = self.cameraState.isDualCameraEnabled ? self.additionalPreviewView.isPreviewing : self.mainPreviewView.isPreviewing |> delay(0.2, queue: Queue.mainQueue())
} else {
previewReady = .single(true) |> delay(0.35, queue: Queue.mainQueue())
}
@@ -1116,9 +1117,22 @@ public class VideoMessageCameraScreen: ViewController {
let previewSide = min(369.0, layout.size.width - 24.0)
let previewFrame: CGRect
if layout.metrics.isTablet {
previewFrame = CGRect(origin: CGPoint(x: floorToScreenPixels((layout.size.width - previewSide) / 2.0), y: max(layout.statusBarHeight ?? 0.0 + 24.0, availableHeight * 0.2 - previewSide / 2.0)), size: CGSize(width: previewSide, height: previewSide))
let statusBarOrientation: UIInterfaceOrientation
if #available(iOS 13.0, *) {
statusBarOrientation = UIApplication.shared.windows.first?.windowScene?.interfaceOrientation ?? .portrait
} else {
statusBarOrientation = UIApplication.shared.statusBarOrientation
}
if statusBarOrientation == .landscapeLeft {
previewFrame = CGRect(origin: CGPoint(x: layout.size.width - 44.0 - previewSide, y: floorToScreenPixels((layout.size.height - previewSide) / 2.0)), size: CGSize(width: previewSide, height: previewSide))
} else if statusBarOrientation == .landscapeRight {
previewFrame = CGRect(origin: CGPoint(x: 44.0, y: floorToScreenPixels((layout.size.height - previewSide) / 2.0)), size: CGSize(width: previewSide, height: previewSide))
} else {
previewFrame = CGRect(origin: CGPoint(x: floorToScreenPixels((layout.size.width - previewSide) / 2.0), y: max(layout.statusBarHeight ?? 0.0 + 24.0, availableHeight * 0.2 - previewSide / 2.0)), size: CGSize(width: previewSide, height: previewSide))
}
} else {
previewFrame = CGRect(origin: CGPoint(x: floorToScreenPixels((layout.size.width - previewSide) / 2.0), y: max(layout.statusBarHeight ?? 0.0 + 16.0, availableHeight * 0.4 - previewSide / 2.0)), size: CGSize(width: previewSide, height: previewSide))
previewFrame = CGRect(origin: CGPoint(x: floorToScreenPixels((layout.size.width - previewSide) / 2.0), y: max(layout.statusBarHeight ?? 0.0 + 24.0, availableHeight * 0.4 - previewSide / 2.0)), size: CGSize(width: previewSide, height: previewSide))
}
if !self.animatingIn {
transition.setFrame(view: self.previewContainerView, frame: previewFrame)
@@ -1321,7 +1335,7 @@ public class VideoMessageCameraScreen: ViewController {
public func takenRecordedData() -> Signal<RecordedVideoData?, NoError> {
let previewState = self.node.previewStatePromise.get()
let count = 12
let count = 13
let initialPlaceholder: Signal<UIImage?, NoError>
if let firstResult = self.node.results.first {
@@ -1657,7 +1671,14 @@ public class VideoMessageCameraScreen: ViewController {
}
private func requestAudioSession() {
self.audioSessionDisposable = self.context.sharedContext.mediaManager.audioSession.push(audioSessionType: .recordWithOthers, activate: { [weak self] _ in
let audioSessionType: ManagedAudioSessionType
if self.context.sharedContext.currentMediaInputSettings.with({ $0 }).pauseMusicOnRecording {
audioSessionType = .record(speaker: false, withOthers: false)
} else {
audioSessionType = .recordWithOthers
}
self.audioSessionDisposable = self.context.sharedContext.mediaManager.audioSession.push(audioSessionType: audioSessionType, activate: { [weak self] _ in
if #available(iOS 13.0, *) {
try? AVAudioSession.sharedInstance().setAllowHapticsAndSystemSoundsDuringRecording(true)
}