Attach menu improvements

This commit is contained in:
Ilya Laktyushin
2022-02-27 00:06:59 +04:00
parent b8e0fe64f2
commit 82104445dd
5 changed files with 51 additions and 20 deletions

View File

@@ -58,14 +58,34 @@ private func generateShadowImage() -> UIImage? {
return generateImage(CGSize(width: 140.0, height: 140.0), rotatedContext: { size, context in
context.clear(CGRect(origin: CGPoint(), size: size))
context.saveGState()
context.setShadow(offset: CGSize(), blur: 60.0, color: UIColor(white: 0.0, alpha: 0.4).cgColor)
let path = UIBezierPath(roundedRect: CGRect(x: 60.0, y: 60.0, width: 20.0, height: 20.0), cornerRadius: 11.0 - UIScreenPixel).cgPath
let path = UIBezierPath(roundedRect: CGRect(x: 60.0, y: 60.0, width: 20.0, height: 20.0), cornerRadius: 10.0).cgPath
context.addPath(path)
context.fillPath()
context.restoreGState()
context.setBlendMode(.clear)
context.addPath(path)
context.fillPath()
})?.stretchableImage(withLeftCapWidth: 70, topCapHeight: 70)
}
private func generateMaskImage() -> UIImage? {
return generateImage(CGSize(width: 390.0, height: 620.0), rotatedContext: { size, context in
context.clear(CGRect(origin: CGPoint(), size: size))
context.setFillColor(UIColor.white.cgColor)
let path = UIBezierPath(roundedRect: CGRect(x: 0.0, y: 0.0, width: 390.0, height: 609.0), cornerRadius: 10.0).cgPath
context.addPath(path)
context.fillPath()
try? drawSvgPath(context, path: "M183.219,608.889 H206.781 C205.648,608.889 204.567,609.37 203.808,610.213 L197.23,617.522 C196.038,618.847 193.962,618.847 192.77,617.522 L186.192,610.213 C185.433,609.37 184.352,608.889 183.219,608.889 Z ")
})
}
public class AttachmentController: ViewController {
private let context: AccountContext
@@ -80,6 +100,11 @@ public class AttachmentController: ViewController {
self.node.mediaPickerContext = newValue
}
}
private let _ready = Promise<Bool>()
override public var ready: Promise<Bool> {
return self._ready
}
private final class Node: ASDisplayNode {
private weak var controller: AttachmentController?
@@ -266,6 +291,7 @@ public class AttachmentController: ViewController {
if let strongSelf = self {
strongSelf.mediaPickerContext = mediaPickerContext
if let controller = controller {
strongSelf.controller?._ready.set(controller.ready.get())
controller._presentedInModal = true
controller.navigation_setPresenting(strongSelf.controller)
controller.requestAttachmentMenuExpansion = { [weak self] in
@@ -333,6 +359,8 @@ public class AttachmentController: ViewController {
self.animating = true
if case .regular = layout.metrics.widthClass {
self.animating = false
ContainedViewLayoutTransition.animated(duration: 0.3, curve: .linear).updateAlpha(node: self.dim, alpha: 0.1)
} else {
ContainedViewLayoutTransition.animated(duration: 0.3, curve: .linear).updateAlpha(node: self.dim, alpha: 1.0)
@@ -408,20 +436,23 @@ public class AttachmentController: ViewController {
var containerLayout = layout
let containerRect: CGRect
if case .regular = layout.metrics.widthClass {
let size = CGSize(width: 390.0, height: 600.0)
let position: CGPoint
if layout.size.width > layout.size.height {
position = CGPoint(x: 225.0, y: layout.size.height - size.height - layout.intrinsicInsets.bottom - 54.0)
} else {
position = CGPoint(x: 152.0, y: layout.size.height - size.height - layout.intrinsicInsets.bottom - 54.0)
let size = CGSize(width: 390.0, height: 620.0)
let masterWidth = min(max(320.0, floor(layout.size.width / 3.0)), floor(layout.size.width / 2.0))
var position: CGPoint = CGPoint(x: masterWidth - 174.0, y: layout.size.height - size.height - layout.intrinsicInsets.bottom - 40.0)
if let inputHeight = layout.inputHeight {
position.y -= inputHeight
}
containerRect = CGRect(origin: position, size: size)
containerLayout.size = containerRect.size
containerLayout.intrinsicInsets.bottom = 0.0
containerLayout.intrinsicInsets.bottom = 12.0
containerLayout.inputHeight = nil
self.wrapperNode.cornerRadius = 10.0
if #available(iOS 13.0, *) {
self.wrapperNode.layer.cornerCurve = .continuous
if self.wrapperNode.view.mask == nil {
let maskView = UIImageView()
maskView.image = generateMaskImage()
maskView.frame = CGRect(origin: CGPoint(), size: maskView.image?.size ?? CGSize())
self.wrapperNode.view.mask = maskView
}
self.shadowNode.alpha = 1.0
@@ -433,6 +464,8 @@ public class AttachmentController: ViewController {
self.wrapperNode.cornerRadius = 0.0
self.shadowNode.alpha = 0.0
self.wrapperNode.view.mask = nil
}
@@ -444,7 +477,9 @@ public class AttachmentController: ViewController {
}
panelTransition.updateFrame(node: self.panel, frame: CGRect(origin: CGPoint(x: 0.0, y: containerRect.height - panelHeight), size: CGSize(width: containerRect.width, height: panelHeight)))
transition.updateFrame(node: self.shadowNode, frame: containerRect.insetBy(dx: -60.0, dy: -60.0))
var shadowFrame = containerRect.insetBy(dx: -60.0, dy: -60.0)
shadowFrame.size.height -= 12.0
transition.updateFrame(node: self.shadowNode, frame: shadowFrame)
transition.updateFrame(node: self.wrapperNode, frame: containerRect)
if !self.isUpdatingContainer && !self.isDismissing {