coding style fixes

This commit is contained in:
Erekle
2016-05-05 01:49:52 +04:00
parent b3af10d4ad
commit 82cc6f49f2
2 changed files with 30 additions and 28 deletions

View File

@@ -12,7 +12,7 @@
#import "ViewController.h"
@interface ViewController()<ASVideoNodeDelegate>
@property (nonatomic,strong) ASVideoNode *guitarVideoNode;
@property (nonatomic, strong) ASVideoNode *guitarVideoNode;
@end
@implementation ViewController
@@ -32,7 +32,7 @@
- (ASVideoNode *)guitarVideoNode;
{
if(_guitarVideoNode){
if (_guitarVideoNode) {
return _guitarVideoNode;
}
_guitarVideoNode = [[ASVideoNode alloc] init];
@@ -107,12 +107,12 @@
- (void)videoNodeWasTapped:(ASVideoNode *)videoNode
{
if(videoNode == self.guitarVideoNode){
if(videoNode.playerState == ASVideoNodePlayerStatePlaying){
if (videoNode == self.guitarVideoNode) {
if (videoNode.playerState == ASVideoNodePlayerStatePlaying) {
[videoNode pause];
}else if(videoNode.playerState == ASVideoNodePlayerStateLoading) {
} else if(videoNode.playerState == ASVideoNodePlayerStateLoading) {
[videoNode pause];
}else{
} else {
[videoNode play];
}
return;
@@ -125,23 +125,25 @@
}
#pragma mark - ASVideoNodeDelegate
- (void)videoNode:(ASVideoNode *)videoNode willChangePlayerState:(ASVideoNodePlayerState)state toState:(ASVideoNodePlayerState)toSate{
- (void)videoNode:(ASVideoNode *)videoNode willChangePlayerState:(ASVideoNodePlayerState)state toState:(ASVideoNodePlayerState)toSate
{
//Ignore nicCageVideo
if(videoNode != _guitarVideoNode){
if (videoNode != _guitarVideoNode) {
return;
}
if(toSate == ASVideoNodePlayerStatePlaying){
if (toSate == ASVideoNodePlayerStatePlaying) {
NSLog(@"guitarVideoNode is playing");
}else if(toSate == ASVideoNodePlayerStateFinished){
} else if (toSate == ASVideoNodePlayerStateFinished) {
NSLog(@"guitarVideoNode finished");
}else if(toSate == ASVideoNodePlayerStateLoading){
} else if (toSate == ASVideoNodePlayerStateLoading) {
NSLog(@"guitarVideoNode is buffering");
}
}
- (void)videoNode:(ASVideoNode *)videoNode didPlayToSecond:(NSTimeInterval)second{
if(videoNode != _guitarVideoNode){
- (void)videoNode:(ASVideoNode *)videoNode didPlayToSecond:(NSTimeInterval)second
{
if (videoNode != _guitarVideoNode) {
return;
}