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Fix compact chat list
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@ -4051,8 +4051,6 @@ public class ChatListItemNode: ItemListRevealOptionsItemNode {
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//
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//
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var actionButtonFrame = CGRect(x: nextBadgeX - actionButtonSize.width, y: contentRect.minY + floor((contentRect.height - actionButtonSize.height) * 0.5), width: actionButtonSize.width, height: actionButtonSize.height)
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var actionButtonFrame = CGRect(x: nextBadgeX - actionButtonSize.width, y: contentRect.minY + floor((contentRect.height - actionButtonSize.height) * 0.5), width: actionButtonSize.width, height: actionButtonSize.height)
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actionButtonFrame.origin.y = max(actionButtonFrame.origin.y, dateFrame.maxY + floor(item.presentationData.fontSize.itemListBaseFontSize * 4.0 / 17.0))
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actionButtonFrame.origin.y = max(actionButtonFrame.origin.y, dateFrame.maxY + floor(item.presentationData.fontSize.itemListBaseFontSize * 4.0 / 17.0))
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// MARK: Swiftgram
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// actionButtonFrame.origin.y += (sgCompactChatList ? 13.0 / sizeFactor : 0.0)
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let actionButtonNode: HighlightableButtonNode
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let actionButtonNode: HighlightableButtonNode
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if let current = strongSelf.actionButtonNode {
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if let current = strongSelf.actionButtonNode {
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@ -4088,7 +4086,7 @@ public class ChatListItemNode: ItemListRevealOptionsItemNode {
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actionButtonNode.frame = actionButtonFrame
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actionButtonNode.frame = actionButtonFrame
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actionButtonBackgroundView.frame = CGRect(origin: CGPoint(), size: actionButtonFrame.size)
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actionButtonBackgroundView.frame = CGRect(origin: CGPoint(), size: actionButtonFrame.size)
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actionButtonTitleNode.frame = CGRect(origin: CGPoint(x: floorToScreenPixels((actionButtonFrame.width - actionButtonTitleNodeLayout.size.width) * 0.5), y: actionButtonTopInset), size: actionButtonTitleNodeLayout.size)
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actionButtonTitleNode.frame = CGRect(origin: CGPoint(x: floorToScreenPixels((actionButtonFrame.width - actionButtonTitleNodeLayout.size.width) * 0.5), y: actionButtonTopInset / (sgCompactChatList ? 1.5 : 1.0)), size: actionButtonTitleNodeLayout.size)
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nextBadgeX -= actionButtonSize.width + 6.0
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nextBadgeX -= actionButtonSize.width + 6.0
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} else {
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} else {
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