Disable pointer interaction to fix build

This commit is contained in:
Ilya Laktyushin
2020-04-03 18:38:15 +04:00
parent d7c6e30996
commit 86fc8c2496

View File

@@ -11,8 +11,9 @@ public enum PointerStyle {
}
@available(iOSApplicationExtension 13.4, iOS 13.4, *)
private final class PointerInteractionImpl: NSObject, UIPointerInteractionDelegate {
weak var pointerInteraction: UIPointerInteraction?
private final class PointerInteractionImpl: NSObject {
//UIPointerInteractionDelegate {
// weak var pointerInteraction: UIPointerInteraction?
private let style: PointerStyle
@@ -28,63 +29,63 @@ private final class PointerInteractionImpl: NSObject, UIPointerInteractionDelega
}
deinit {
if let pointerInteraction = self.pointerInteraction {
pointerInteraction.view?.removeInteraction(pointerInteraction)
}
// if let pointerInteraction = self.pointerInteraction {
// pointerInteraction.view?.removeInteraction(pointerInteraction)
// }
}
func setup(view: UIView) {
let pointerInteraction = UIPointerInteraction(delegate: self)
view.addInteraction(pointerInteraction)
self.pointerInteraction = pointerInteraction
// let pointerInteraction = UIPointerInteraction(delegate: self)
// view.addInteraction(pointerInteraction)
// self.pointerInteraction = pointerInteraction
}
func pointerInteraction(_ interaction: UIPointerInteraction, styleFor region: UIPointerRegion) -> UIPointerStyle? {
var pointerStyle: UIPointerStyle? = nil
if let interactionView = interaction.view {
let targetedPreview = UITargetedPreview(view: interactionView)
switch self.style {
case .default:
let horizontalPadding: CGFloat = 10.0
let verticalPadding: CGFloat = 4.0
let minHeight: CGFloat = 40.0
let size: CGSize = CGSize(width: targetedPreview.size.width + horizontalPadding * 2.0, height: max(minHeight, targetedPreview.size.height + verticalPadding * 2.0))
pointerStyle = UIPointerStyle(effect: .highlight(targetedPreview), shape: .roundedRect(CGRect(origin: CGPoint(x: targetedPreview.view.center.x - size.width / 2.0, y: targetedPreview.view.center.y - size.height / 2.0), size: size), radius: UIPointerShape.defaultCornerRadius))
case let .rectangle(size):
pointerStyle = UIPointerStyle(effect: .highlight(targetedPreview), shape: .roundedRect(CGRect(origin: CGPoint(x: targetedPreview.view.center.x - size.width / 2.0, y: targetedPreview.view.center.y - size.height / 2.0), size: size), radius: UIPointerShape.defaultCornerRadius))
case .circle:
let maxSide = max(targetedPreview.size.width, targetedPreview.size.height)
pointerStyle = UIPointerStyle(effect: .highlight(targetedPreview), shape: .path(UIBezierPath(ovalIn: CGRect(origin: CGPoint(), size: CGSize(width: maxSide, height: maxSide)))))
case .caret:
pointerStyle = UIPointerStyle(shape: .verticalBeam(length: 24.0), constrainedAxes: .vertical)
case .lift:
pointerStyle = UIPointerStyle(effect: .lift(targetedPreview))
case .hover:
pointerStyle = UIPointerStyle(effect: .hover(targetedPreview, preferredTintMode: .none, prefersShadow: false, prefersScaledContent: false))
}
}
return pointerStyle
}
func pointerInteraction(_ interaction: UIPointerInteraction, willEnter region: UIPointerRegion, animator: UIPointerInteractionAnimating) {
guard let _ = interaction.view else {
return
}
animator.addAnimations {
self.willEnter()
}
}
func pointerInteraction(_ interaction: UIPointerInteraction, willExit region: UIPointerRegion, animator: UIPointerInteractionAnimating) {
guard let _ = interaction.view else {
return
}
animator.addAnimations {
self.willExit()
}
}
// func pointerInteraction(_ interaction: UIPointerInteraction, styleFor region: UIPointerRegion) -> UIPointerStyle? {
// var pointerStyle: UIPointerStyle? = nil
// if let interactionView = interaction.view {
// let targetedPreview = UITargetedPreview(view: interactionView)
// switch self.style {
// case .default:
// let horizontalPadding: CGFloat = 10.0
// let verticalPadding: CGFloat = 4.0
// let minHeight: CGFloat = 40.0
// let size: CGSize = CGSize(width: targetedPreview.size.width + horizontalPadding * 2.0, height: max(minHeight, targetedPreview.size.height + verticalPadding * 2.0))
// pointerStyle = UIPointerStyle(effect: .highlight(targetedPreview), shape: .roundedRect(CGRect(origin: CGPoint(x: targetedPreview.view.center.x - size.width / 2.0, y: targetedPreview.view.center.y - size.height / 2.0), size: size), radius: UIPointerShape.defaultCornerRadius))
// case let .rectangle(size):
// pointerStyle = UIPointerStyle(effect: .highlight(targetedPreview), shape: .roundedRect(CGRect(origin: CGPoint(x: targetedPreview.view.center.x - size.width / 2.0, y: targetedPreview.view.center.y - size.height / 2.0), size: size), radius: UIPointerShape.defaultCornerRadius))
// case .circle:
// let maxSide = max(targetedPreview.size.width, targetedPreview.size.height)
// pointerStyle = UIPointerStyle(effect: .highlight(targetedPreview), shape: .path(UIBezierPath(ovalIn: CGRect(origin: CGPoint(), size: CGSize(width: maxSide, height: maxSide)))))
// case .caret:
// pointerStyle = UIPointerStyle(shape: .verticalBeam(length: 24.0), constrainedAxes: .vertical)
// case .lift:
// pointerStyle = UIPointerStyle(effect: .lift(targetedPreview))
// case .hover:
// pointerStyle = UIPointerStyle(effect: .hover(targetedPreview, preferredTintMode: .none, prefersShadow: false, prefersScaledContent: false))
// }
// }
// return pointerStyle
// }
//
// func pointerInteraction(_ interaction: UIPointerInteraction, willEnter region: UIPointerRegion, animator: UIPointerInteractionAnimating) {
// guard let _ = interaction.view else {
// return
// }
//
// animator.addAnimations {
// self.willEnter()
// }
// }
//
// func pointerInteraction(_ interaction: UIPointerInteraction, willExit region: UIPointerRegion, animator: UIPointerInteractionAnimating) {
// guard let _ = interaction.view else {
// return
// }
//
// animator.addAnimations {
// self.willExit()
// }
// }
}
public final class PointerInteraction {