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Wallpaper pattern tiling in landscape
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@@ -1070,7 +1070,7 @@ final class MediaPickerSelectedListNode: ASDisplayNode, UIScrollViewDelegate, UI
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self.wallpaperBackgroundNode.update(wallpaper: wallpaper)
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self.wallpaperBackgroundNode.updateBubbleTheme(bubbleTheme: theme, bubbleCorners: bubbleCorners)
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transition.updateFrame(node: self.wallpaperBackgroundNode, frame: CGRect(origin: CGPoint(x: inset, y: 0.0), size: CGSize(width: size.width - inset * 2.0, height: size.height)))
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self.wallpaperBackgroundNode.updateLayout(size: CGSize(width: size.width - inset * 2.0, height: size.height), transition: transition)
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self.wallpaperBackgroundNode.updateLayout(size: CGSize(width: size.width - inset * 2.0, height: size.height), tile: false, transition: transition)
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self.updateItems(transition: itemsTransition)
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