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Initial attempt at implementing Display Traits
Initial attempt to get display traits working with ASEnvironment. To get proper ASDisplayTraits support, you must use an ASViewController. The ASViewController implements UITraitCollection-related methods (`traitCollectionDidChange:`, `willTransitionToTraitCollection:withTransitionCoordinator:`, viewWillTransitionToSize:withTransitionCoordinator`) to update the internal ASDisplayTraits and propagate them to subnodes. ASTableNode and ASCollectionNode don't actually have their cells as subnodes, so a little bit of trickery is involved (on `setEnvironment:` the table/collection node gets its data controllers completedNodes and propagates the new traits. see `ASDisplayTraitsCollectionTableSetEnvironmentState`). The data controller also passes the current display traits when creating new cells. ASViewController also supports the ability to return a custom set of display traits. So if you have a modal dialog that should always be told it is in a compact size class, you can set the override block before displaying the VC. A new example, called Display Traits, has been added. It shows how display traits can be used in a ASViewController with a normal ASDisplayNode as its root, as well as in ASViewControllers hosting table nodes and collection nodes. There is also an example of overriding the default display traits of a VC. Please provide feedback!
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@@ -2687,11 +2687,13 @@ static const char *ASDisplayNodeDrawingPriorityKey = "ASDrawingPriority";
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- (ASEnvironmentState)environmentState
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{
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ASDN::MutexLocker l(_propertyLock);
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return _environmentState;
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}
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- (void)setEnvironmentState:(ASEnvironmentState)environmentState
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{
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ASDN::MutexLocker l(_propertyLock);
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_environmentState = environmentState;
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}
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@@ -2707,7 +2709,12 @@ static const char *ASDisplayNodeDrawingPriorityKey = "ASDrawingPriority";
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- (BOOL)supportsUpwardPropagation
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{
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return ASEnvironmentStatePropagationEnabled();
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return ASEnvironmentStateUpwardPropagationEnabled();
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}
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- (BOOL)supportsDownwardPropagation
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{
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return ASEnvironmentStateDownwardPropagationEnabled();
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}
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ASEnvironmentLayoutOptionsForwarding
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