Bot app improvements

This commit is contained in:
Ilya Laktyushin
2023-04-09 04:50:07 +04:00
parent 4fec750fca
commit 8d7566afec
4 changed files with 54 additions and 32 deletions

View File

@@ -1472,43 +1472,47 @@ class ChatTextInputPanelNode: ChatInputPanelNode, ASEditableTextNodeDelegate {
} else {
transition.animatePosition(layer: self.startButton.layer, from: CGPoint(x: 0.0, y: 80.0), to: CGPoint(), additive: true)
}
}
if let context = self.context {
let absoluteFrame = self.startButton.view.convert(self.startButton.bounds, to: nil)
let location = CGRect(origin: CGPoint(x: absoluteFrame.midX, y: absoluteFrame.minY - 1.0), size: CGSize())
if let tooltipController = self.tooltipController {
if self.view.window != nil {
tooltipController.location = .point(location, .bottom)
}
} else {
let controller = TooltipScreen(account: context.account, sharedContext: context.sharedContext, text: interfaceState.strings.Bot_TapToUse, icon: .downArrows, location: .point(location, .bottom), displayDuration: .infinite, shouldDismissOnTouch: { _ in
return .ignore
})
controller.alwaysVisible = true
self.tooltipController = controller
if let context = self.context {
let absoluteFrame = self.startButton.view.convert(self.startButton.bounds, to: nil)
let location = CGRect(origin: CGPoint(x: absoluteFrame.midX, y: absoluteFrame.minY - 1.0), size: CGSize())
let delay: Double
if case .regular = metrics.widthClass {
delay = 0.1
if let tooltipController = self.tooltipController {
if self.view.window != nil {
tooltipController.location = .point(location, .bottom)
}
} else {
delay = 0.35
let controller = TooltipScreen(account: context.account, sharedContext: context.sharedContext, text: interfaceState.strings.Bot_TapToUse, icon: .downArrows, location: .point(location, .bottom), displayDuration: .infinite, shouldDismissOnTouch: { _ in
return .ignore
})
controller.alwaysVisible = true
self.tooltipController = controller
let delay: Double
if case .regular = metrics.widthClass {
delay = 0.1
} else {
delay = 0.35
}
Queue.mainQueue().after(delay, {
let absoluteFrame = self.startButton.view.convert(self.startButton.bounds, to: nil)
let location = CGRect(origin: CGPoint(x: absoluteFrame.midX, y: absoluteFrame.minY - 1.0), size: CGSize())
controller.location = .point(location, .bottom)
self.interfaceInteraction?.presentControllerInCurrent(controller, nil)
})
}
Queue.mainQueue().after(delay, {
let absoluteFrame = self.startButton.view.convert(self.startButton.bounds, to: nil)
let location = CGRect(origin: CGPoint(x: absoluteFrame.midX, y: absoluteFrame.minY - 1.0), size: CGSize())
controller.location = .point(location, .bottom)
self.interfaceInteraction?.presentControllerInCurrent(controller, nil)
})
}
} else {
if hasMenuButton && !self.animatingTransition {
self.menuButton.isHidden = true
}
}
} else if !self.startButton.isHidden {
if hasMenuButton {
self.animateBotButtonOutToMenu(transition: transition)
} else {
transition.animatePosition(node: self.startButton, to: CGPoint(x: 0.0, y: 80.0), additive: true, completion: { _ in
transition.animatePosition(node: self.startButton, to: CGPoint(x: 0.0, y: 80.0), removeOnCompletion: false, additive: true, completion: { _ in
self.startButton.isHidden = true
self.startButton.layer.removeAllAnimations()
})
}
}