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Reaction improvements
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@@ -840,6 +840,10 @@ public class TextNode: ASDisplayNode {
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self.clipsToBounds = false
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}
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override public func didLoad() {
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super.didLoad()
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}
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public func attributesAtPoint(_ point: CGPoint, orNearest: Bool = false) -> (Int, [NSAttributedString.Key: Any])? {
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if let cachedLayout = self.cachedLayout {
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return cachedLayout.attributesAtPoint(point, orNearest: orNearest)
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