Animation updates

This commit is contained in:
Ali
2021-08-10 21:18:55 +02:00
parent e170f2fe5a
commit 904b048a34
46 changed files with 961 additions and 596 deletions

View File

@@ -300,18 +300,23 @@ public func generateGradientTintedImage(image: UIImage?, colors: [UIColor]) -> U
context.scaleBy(x: 1.0, y: -1.0)
context.translateBy(x: -imageRect.midX, y: -imageRect.midY)
context.clip(to: imageRect, mask: image.cgImage!)
let gradientColors = colors.map { $0.cgColor } as CFArray
let delta: CGFloat = 1.0 / (CGFloat(colors.count) - 1.0)
var locations: [CGFloat] = []
for i in 0 ..< colors.count {
locations.append(delta * CGFloat(i))
if colors.count >= 2 {
let gradientColors = colors.map { $0.cgColor } as CFArray
var locations: [CGFloat] = []
for i in 0 ..< colors.count {
let t = CGFloat(i) / CGFloat(colors.count - 1)
locations.append(t)
}
let colorSpace = CGColorSpaceCreateDeviceRGB()
let gradient = CGGradient(colorsSpace: colorSpace, colors: gradientColors, locations: &locations)!
context.drawLinearGradient(gradient, start: CGPoint(x: 0.0, y: imageRect.height), end: CGPoint(x: 0.0, y: 0.0), options: CGGradientDrawingOptions())
} else if !colors.isEmpty {
context.setFillColor(colors[0].cgColor)
context.fill(imageRect)
}
let colorSpace = CGColorSpaceCreateDeviceRGB()
let gradient = CGGradient(colorsSpace: colorSpace, colors: gradientColors, locations: &locations)!
context.drawLinearGradient(gradient, start: CGPoint(x: 0.0, y: imageRect.height), end: CGPoint(x: 0.0, y: 0.0), options: CGGradientDrawingOptions())
context.restoreGState()
}