mirror of
https://github.com/Swiftgram/Telegram-iOS.git
synced 2025-06-16 05:55:20 +00:00
Giveaway improvements
This commit is contained in:
parent
d06e7af2ce
commit
91e7305050
@ -105,6 +105,7 @@ swift_library(
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"//submodules/TelegramUI/Components/ItemListDatePickerItem:ItemListDatePickerItem",
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"//submodules/TelegramUI/Components/ShareWithPeersScreen",
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"//submodules/TelegramUI/Components/ButtonComponent",
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"//submodules/TelegramUI/Components/Utils/RoundedRectWithTailPath",
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],
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visibility = [
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"//visibility:public",
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@ -69,7 +69,7 @@ private enum CreateGiveawayEntry: ItemListNodeEntry {
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case awardUsers(PresentationTheme, String, String, Bool)
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case prepaidHeader(PresentationTheme, String)
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case prepaid(PresentationTheme, String, String, Int32, Int32)
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case prepaid(PresentationTheme, String, String, PrepaidGiveaway)
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case subscriptionsHeader(PresentationTheme, String, String)
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case subscriptions(PresentationTheme, Int32)
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@ -190,8 +190,8 @@ private enum CreateGiveawayEntry: ItemListNodeEntry {
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} else {
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return false
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}
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case let .prepaid(lhsTheme, lhsText, lhsSubtext, lhsBoosts, lhsMonths):
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if case let .prepaid(rhsTheme, rhsText, rhsSubtext, rhsBoosts, rhsMonths) = rhs, lhsTheme === rhsTheme, lhsText == rhsText, lhsSubtext == rhsSubtext, lhsBoosts == rhsBoosts, lhsMonths == rhsMonths {
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case let .prepaid(lhsTheme, lhsText, lhsSubtext, lhsPrepaidGiveaway):
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if case let .prepaid(rhsTheme, rhsText, rhsSubtext, rhsPrepaidGiveaway) = rhs, lhsTheme === rhsTheme, lhsText == rhsText, lhsSubtext == rhsSubtext, lhsPrepaidGiveaway == rhsPrepaidGiveaway {
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return true
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} else {
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return false
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@ -342,10 +342,9 @@ private enum CreateGiveawayEntry: ItemListNodeEntry {
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})
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case let .prepaidHeader(_, text):
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return ItemListSectionHeaderItem(presentationData: presentationData, text: text, sectionId: self.section)
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case let .prepaid(_, title, subtitle, boosts, months):
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let _ = boosts
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case let .prepaid(_, title, subtitle, prepaidGiveaway):
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let color: GiftOptionItem.Icon.Color
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switch months {
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switch prepaidGiveaway.months {
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case 3:
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color = .green
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case 6:
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@ -355,7 +354,7 @@ private enum CreateGiveawayEntry: ItemListNodeEntry {
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default:
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color = .blue
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}
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return GiftOptionItem(presentationData: presentationData, context: arguments.context, icon: GiftOptionItem.Icon(color: color, name: "Premium/Giveaway"), title: title, titleFont: .bold, subtitle: subtitle, label: .boosts(boosts), sectionId: self.section, action: nil)
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return GiftOptionItem(presentationData: presentationData, context: arguments.context, icon: GiftOptionItem.Icon(color: color, name: "Premium/Giveaway"), title: title, titleFont: .bold, subtitle: subtitle, label: .boosts(prepaidGiveaway.quantity), sectionId: self.section, action: nil)
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case let .subscriptionsHeader(_, text, additionalText):
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return ItemListSectionHeaderItem(presentationData: presentationData, text: text, accessoryText: ItemListSectionHeaderAccessoryText(value: additionalText, color: .generic), sectionId: self.section)
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case let .subscriptions(_, value):
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@ -501,9 +500,9 @@ private func createGiveawayControllerEntries(peerId: EnginePeer.Id, subject: Cre
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recipientsText = "select recipients"
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}
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entries.append(.awardUsers(presentationData.theme, "Award Specific Users", recipientsText, state.mode == .gift))
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case let .prepaid(months, count):
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case let .prepaid(prepaidGiveaway):
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entries.append(.prepaidHeader(presentationData.theme, "PREPAID GIVEAWAY"))
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entries.append(.prepaid(presentationData.theme, "\(count) Telegram Premium", "\(months)-month subscriptions", count, months))
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entries.append(.prepaid(presentationData.theme, "\(prepaidGiveaway.quantity) Telegram Premium", "\(prepaidGiveaway.months)-month subscriptions", prepaidGiveaway))
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}
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if case .giveaway = state.mode {
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@ -607,15 +606,15 @@ private struct CreateGiveawayControllerState: Equatable {
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public enum CreateGiveawaySubject {
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case generic
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case prepaid(months: Int32, count: Int32)
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case prepaid(PrepaidGiveaway)
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}
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public func createGiveawayController(context: AccountContext, updatedPresentationData: (initial: PresentationData, signal: Signal<PresentationData, NoError>)? = nil, peerId: EnginePeer.Id, subject: CreateGiveawaySubject, completion: (() -> Void)? = nil) -> ViewController {
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let actionsDisposable = DisposableSet()
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let initialSubscriptions: Int32
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if case let .prepaid(_, count) = subject {
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initialSubscriptions = count
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if case let .prepaid(prepaidGiveaway) = subject {
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initialSubscriptions = prepaidGiveaway.quantity
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} else {
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initialSubscriptions = 5
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}
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@ -804,6 +803,8 @@ public func createGiveawayController(context: AccountContext, updatedPresentatio
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return updatedState
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}
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switch subject {
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case .generic:
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let _ = (context.engine.payments.canPurchasePremium(purpose: purpose)
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|> deliverOnMainQueue).startStandalone(next: { [weak controller] available in
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if available, let inAppPurchaseManager = context.inAppPurchaseManager {
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@ -888,6 +889,45 @@ public func createGiveawayController(context: AccountContext, updatedPresentatio
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}
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}
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})
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case let .prepaid(prepaidGiveaway):
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let _ = (context.engine.payments.launchPrepaidGiveaway(peerId: peerId, id: prepaidGiveaway.id, additionalPeerIds: state.channels.filter { $0 != peerId }, onlyNewSubscribers: state.onlyNewEligible, randomId: Int64.random(in: .min ..< .max), untilDate: state.time)
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|> deliverOnMainQueue).startStandalone(completed: {
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if let controller, let navigationController = controller.navigationController as? NavigationController {
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var controllers = navigationController.viewControllers
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var count = 0
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for c in controllers.reversed() {
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if c is PeerInfoScreen {
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if case .giveaway = state.mode {
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count += 1
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}
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break
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} else {
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count += 1
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}
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}
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controllers.removeLast(count)
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navigationController.setViewControllers(controllers, animated: true)
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let title = "Giveaway Created"
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let text = "Check your channel's [Statistics]() to see how this giveaway boosted your channel."
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let tooltipController = UndoOverlayController(presentationData: presentationData, content: .premiumPaywall(title: title, text: text, customUndoText: nil, timeout: nil, linkAction: { [weak navigationController] _ in
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let _ = (context.engine.data.get(TelegramEngine.EngineData.Item.Peer.StatsDatacenterId(id: peerId))
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|> deliverOnMainQueue).startStandalone(next: { [weak navigationController] statsDatacenterId in
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guard let statsDatacenterId else {
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return
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}
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let statsController = context.sharedContext.makeChannelStatsController(context: context, updatedPresentationData: updatedPresentationData, peerId: peerId, boosts: true, boostStatus: nil, statsDatacenterId: statsDatacenterId)
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navigationController?.pushViewController(statsController)
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})
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}), elevatedLayout: false, action: { _ in
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return true
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})
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(controllers.last as? ViewController)?.present(tooltipController, in: .current)
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}
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})
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break
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}
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}
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openPeersSelectionImpl = {
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@ -18,6 +18,7 @@ import BalancedTextComponent
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import ConfettiEffect
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import AvatarNode
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import TextFormat
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import RoundedRectWithTailPath
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func generateCloseButtonImage(backgroundColor: UIColor, foregroundColor: UIColor) -> UIImage? {
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return generateImage(CGSize(width: 30.0, height: 30.0), contextGenerator: { size, context in
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@ -40,131 +41,6 @@ func generateCloseButtonImage(backgroundColor: UIColor, foregroundColor: UIColor
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})
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}
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private func generateBadgePath(rectSize: CGSize, tailPosition: CGFloat? = 0.5) -> UIBezierPath {
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let cornerRadius: CGFloat = rectSize.height / 2.0
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let tailWidth: CGFloat = 20.0
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let tailHeight: CGFloat = 9.0
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let tailRadius: CGFloat = 4.0
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let rect = CGRect(origin: CGPoint(x: 0.0, y: tailHeight), size: rectSize)
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guard let tailPosition else {
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return UIBezierPath(cgPath: CGPath(roundedRect: rect, cornerWidth: cornerRadius, cornerHeight: cornerRadius, transform: nil))
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}
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let path = UIBezierPath()
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path.move(to: CGPoint(x: rect.minX, y: rect.minY + cornerRadius))
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var leftArcEndAngle: CGFloat = .pi / 2.0
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var leftConnectionArcRadius = tailRadius
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var tailLeftHalfWidth: CGFloat = tailWidth / 2.0
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var tailLeftArcStartAngle: CGFloat = -.pi / 4.0
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var tailLeftHalfRadius = tailRadius
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var rightArcStartAngle: CGFloat = -.pi / 2.0
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var rightConnectionArcRadius = tailRadius
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var tailRightHalfWidth: CGFloat = tailWidth / 2.0
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var tailRightArcStartAngle: CGFloat = .pi / 4.0
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var tailRightHalfRadius = tailRadius
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if tailPosition < 0.5 {
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let fraction = max(0.0, tailPosition - 0.15) / 0.35
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leftArcEndAngle *= fraction
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let connectionFraction = max(0.0, tailPosition - 0.35) / 0.15
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leftConnectionArcRadius *= connectionFraction
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if tailPosition < 0.27 {
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let fraction = tailPosition / 0.27
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tailLeftHalfWidth *= fraction
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tailLeftArcStartAngle *= fraction
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tailLeftHalfRadius *= fraction
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}
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} else if tailPosition > 0.5 {
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let tailPosition = 1.0 - tailPosition
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let fraction = max(0.0, tailPosition - 0.15) / 0.35
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rightArcStartAngle *= fraction
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let connectionFraction = max(0.0, tailPosition - 0.35) / 0.15
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rightConnectionArcRadius *= connectionFraction
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if tailPosition < 0.27 {
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let fraction = tailPosition / 0.27
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tailRightHalfWidth *= fraction
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tailRightArcStartAngle *= fraction
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tailRightHalfRadius *= fraction
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}
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}
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path.addArc(
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withCenter: CGPoint(x: rect.minX + cornerRadius, y: rect.minY + cornerRadius),
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radius: cornerRadius,
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startAngle: .pi,
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endAngle: .pi + max(0.0001, leftArcEndAngle),
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clockwise: true
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)
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let leftArrowStart = max(rect.minX, rect.minX + rectSize.width * tailPosition - tailLeftHalfWidth - leftConnectionArcRadius)
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path.addArc(
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withCenter: CGPoint(x: leftArrowStart, y: rect.minY - leftConnectionArcRadius),
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radius: leftConnectionArcRadius,
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startAngle: .pi / 2.0,
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endAngle: .pi / 4.0,
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clockwise: false
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)
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path.addLine(to: CGPoint(x: max(rect.minX, rect.minX + rectSize.width * tailPosition - tailLeftHalfRadius), y: rect.minY - tailHeight))
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path.addArc(
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withCenter: CGPoint(x: rect.minX + rectSize.width * tailPosition, y: rect.minY - tailHeight + tailRadius / 2.0),
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radius: tailRadius,
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startAngle: -.pi / 2.0 + tailLeftArcStartAngle,
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endAngle: -.pi / 2.0 + tailRightArcStartAngle,
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clockwise: true
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)
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path.addLine(to: CGPoint(x: min(rect.maxX, rect.minX + rectSize.width * tailPosition + tailRightHalfRadius), y: rect.minY - tailHeight))
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let rightArrowStart = min(rect.maxX, rect.minX + rectSize.width * tailPosition + tailRightHalfWidth + rightConnectionArcRadius)
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path.addArc(
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withCenter: CGPoint(x: rightArrowStart, y: rect.minY - rightConnectionArcRadius),
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radius: rightConnectionArcRadius,
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startAngle: .pi - .pi / 4.0,
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endAngle: .pi / 2.0,
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clockwise: false
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)
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path.addArc(
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withCenter: CGPoint(x: rect.minX + rectSize.width - cornerRadius, y: rect.minY + cornerRadius),
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radius: cornerRadius,
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startAngle: min(-0.0001, rightArcStartAngle),
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endAngle: 0.0,
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clockwise: true
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)
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path.addLine(to: CGPoint(x: rect.minX + rectSize.width, y: rect.minY + rectSize.height - cornerRadius))
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path.addArc(
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withCenter: CGPoint(x: rect.minX + rectSize.width - cornerRadius, y: rect.minY + rectSize.height - cornerRadius),
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radius: cornerRadius,
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startAngle: 0.0,
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endAngle: .pi / 2.0,
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clockwise: true
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)
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path.addLine(to: CGPoint(x: rect.minX + cornerRadius, y: rect.minY + rectSize.height))
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path.addArc(
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withCenter: CGPoint(x: rect.minX + cornerRadius, y: rect.minY + rectSize.height - cornerRadius),
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radius: cornerRadius,
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startAngle: .pi / 2.0,
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endAngle: .pi,
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clockwise: true
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)
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return path
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}
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public class PremiumLimitDisplayComponent: Component {
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private let inactiveColor: UIColor
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private let activeColors: [UIColor]
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@ -658,7 +534,7 @@ public class PremiumLimitDisplayComponent: Component {
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if badgePosition > 1.0 - 0.15 {
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progressTransition.setAnchorPoint(layer: self.badgeView.layer, anchorPoint: CGPoint(x: 1.0, y: 1.0))
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progressTransition.setShapeLayerPath(layer: self.badgeShapeLayer, path: generateBadgePath(rectSize: badgeSize, tailPosition: component.isPremiumDisabled ? nil : 1.0).cgPath)
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progressTransition.setShapeLayerPath(layer: self.badgeShapeLayer, path: generateRoundedRectWithTailPath(rectSize: badgeSize, tailPosition: component.isPremiumDisabled ? nil : 1.0).cgPath)
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if let _ = self.badgeView.layer.animation(forKey: "appearance1") {
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@ -667,7 +543,7 @@ public class PremiumLimitDisplayComponent: Component {
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}
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} else if badgePosition < 0.15 {
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progressTransition.setAnchorPoint(layer: self.badgeView.layer, anchorPoint: CGPoint(x: 0.0, y: 1.0))
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progressTransition.setShapeLayerPath(layer: self.badgeShapeLayer, path: generateBadgePath(rectSize: badgeSize, tailPosition: component.isPremiumDisabled ? nil : 0.0).cgPath)
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progressTransition.setShapeLayerPath(layer: self.badgeShapeLayer, path: generateRoundedRectWithTailPath(rectSize: badgeSize, tailPosition: component.isPremiumDisabled ? nil : 0.0).cgPath)
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if let _ = self.badgeView.layer.animation(forKey: "appearance1") {
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@ -676,7 +552,7 @@ public class PremiumLimitDisplayComponent: Component {
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}
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} else {
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progressTransition.setAnchorPoint(layer: self.badgeView.layer, anchorPoint: CGPoint(x: 0.5, y: 1.0))
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progressTransition.setShapeLayerPath(layer: self.badgeShapeLayer, path: generateBadgePath(rectSize: badgeSize, tailPosition: component.isPremiumDisabled ? nil : 0.5).cgPath)
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progressTransition.setShapeLayerPath(layer: self.badgeShapeLayer, path: generateRoundedRectWithTailPath(rectSize: badgeSize, tailPosition: component.isPremiumDisabled ? nil : 0.5).cgPath)
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if let _ = self.badgeView.layer.animation(forKey: "appearance1") {
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@ -34,9 +34,9 @@ private final class ChannelStatsControllerArguments {
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let openPeer: (EnginePeer) -> Void
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let expandBoosters: () -> Void
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let openGifts: () -> Void
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let createPrepaidGiveaway: (Int32, Int32) -> Void
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let createPrepaidGiveaway: (PrepaidGiveaway) -> Void
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init(context: AccountContext, loadDetailedGraph: @escaping (StatsGraph, Int64) -> Signal<StatsGraph?, NoError>, openMessage: @escaping (MessageId) -> Void, contextAction: @escaping (MessageId, ASDisplayNode, ContextGesture?) -> Void, copyBoostLink: @escaping (String) -> Void, shareBoostLink: @escaping (String) -> Void, openPeer: @escaping (EnginePeer) -> Void, expandBoosters: @escaping () -> Void, openGifts: @escaping () -> Void, createPrepaidGiveaway: @escaping (Int32, Int32) -> Void) {
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init(context: AccountContext, loadDetailedGraph: @escaping (StatsGraph, Int64) -> Signal<StatsGraph?, NoError>, openMessage: @escaping (MessageId) -> Void, contextAction: @escaping (MessageId, ASDisplayNode, ContextGesture?) -> Void, copyBoostLink: @escaping (String) -> Void, shareBoostLink: @escaping (String) -> Void, openPeer: @escaping (EnginePeer) -> Void, expandBoosters: @escaping () -> Void, openGifts: @escaping () -> Void, createPrepaidGiveaway: @escaping (PrepaidGiveaway) -> Void) {
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self.context = context
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self.loadDetailedGraph = loadDetailedGraph
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self.openMessageStats = openMessage
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@ -110,7 +110,7 @@ private enum StatsEntry: ItemListNodeEntry {
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case boostOverview(PresentationTheme, ChannelBoostStatus)
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case boostPrepaidTitle(PresentationTheme, String)
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case boostPrepaid(Int32, PresentationTheme, String, String, Int32, Int32)
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case boostPrepaid(Int32, PresentationTheme, String, String, PrepaidGiveaway)
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case boostPrepaidInfo(PresentationTheme, String)
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case boostersTitle(PresentationTheme, String)
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@ -219,7 +219,7 @@ private enum StatsEntry: ItemListNodeEntry {
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return 2002
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case .boostPrepaidTitle:
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return 2003
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case let .boostPrepaid(index, _, _, _, _, _):
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case let .boostPrepaid(index, _, _, _, _):
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return 2004 + index
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case .boostPrepaidInfo:
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return 2100
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@ -404,8 +404,8 @@ private enum StatsEntry: ItemListNodeEntry {
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} else {
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return false
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}
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case let .boostPrepaid(lhsIndex, lhsTheme, lhsTitle, lhsSubtitle, lhsMonths, lhsCount):
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if case let .boostPrepaid(rhsIndex, rhsTheme, rhsTitle, rhsSubtitle, rhsMonths, rhsCount) = rhs, lhsIndex == rhsIndex, lhsTheme === rhsTheme, lhsTitle == rhsTitle, lhsSubtitle == rhsSubtitle, lhsMonths == rhsMonths, lhsCount == rhsCount {
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case let .boostPrepaid(lhsIndex, lhsTheme, lhsTitle, lhsSubtitle, lhsPrepaidGiveaway):
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if case let .boostPrepaid(rhsIndex, rhsTheme, rhsTitle, rhsSubtitle, rhsPrepaidGiveaway) = rhs, lhsIndex == rhsIndex, lhsTheme === rhsTheme, lhsTitle == rhsTitle, lhsSubtitle == rhsSubtitle, lhsPrepaidGiveaway == rhsPrepaidGiveaway {
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return true
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} else {
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return false
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@ -561,9 +561,9 @@ private enum StatsEntry: ItemListNodeEntry {
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return ItemListPeerActionItem(presentationData: presentationData, icon: PresentationResourcesItemList.addBoostsIcon(theme), title: title, sectionId: self.section, editing: false, action: {
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arguments.openGifts()
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})
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case let .boostPrepaid(_, _, title, subtitle, months, count):
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case let .boostPrepaid(_, _, title, subtitle, prepaidGiveaway):
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let color: GiftOptionItem.Icon.Color
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switch months {
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switch prepaidGiveaway.months {
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case 3:
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color = .green
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case 6:
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@ -573,8 +573,8 @@ private enum StatsEntry: ItemListNodeEntry {
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default:
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color = .blue
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}
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return GiftOptionItem(presentationData: presentationData, context: arguments.context, icon: GiftOptionItem.Icon(color: color, name: "Premium/Giveaway"), title: title, titleFont: .bold, subtitle: subtitle, label: .boosts(count), sectionId: self.section, action: {
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arguments.createPrepaidGiveaway(months, count)
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return GiftOptionItem(presentationData: presentationData, context: arguments.context, icon: GiftOptionItem.Icon(color: color, name: "Premium/Giveaway"), title: title, titleFont: .bold, subtitle: subtitle, label: .boosts(prepaidGiveaway.quantity), sectionId: self.section, action: {
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arguments.createPrepaidGiveaway(prepaidGiveaway)
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})
|
||||
}
|
||||
}
|
||||
@ -701,10 +701,15 @@ private func channelStatsControllerEntries(state: ChannelStatsControllerState, p
|
||||
entries.append(.boostOverview(presentationData.theme, boostData))
|
||||
|
||||
//TODO:localize
|
||||
if !boostData.prepaidGiveaways.isEmpty {
|
||||
entries.append(.boostPrepaidTitle(presentationData.theme, "PREPAID GIVEAWAYS"))
|
||||
entries.append(.boostPrepaid(0, presentationData.theme, "70 Telegram Premium", "3-month subscriptions", 3, 70))
|
||||
entries.append(.boostPrepaid(1, presentationData.theme, "200 Telegram Premium", "6-month subscriptions", 6, 200))
|
||||
var i: Int32 = 0
|
||||
for giveaway in boostData.prepaidGiveaways {
|
||||
entries.append(.boostPrepaid(i, presentationData.theme, "\(giveaway.quantity) Telegram Premium", "\(giveaway.months)-month subscriptions", giveaway))
|
||||
i += 1
|
||||
}
|
||||
entries.append(.boostPrepaidInfo(presentationData.theme, "Select a giveaway you already paid for to set it up."))
|
||||
}
|
||||
|
||||
let boostersTitle: String
|
||||
let boostersPlaceholder: String?
|
||||
@ -871,8 +876,8 @@ public func channelStatsController(context: AccountContext, updatedPresentationD
|
||||
let controller = createGiveawayController(context: context, peerId: peerId, subject: .generic)
|
||||
pushImpl?(controller)
|
||||
},
|
||||
createPrepaidGiveaway: { months, count in
|
||||
let controller = createGiveawayController(context: context, peerId: peerId, subject: .prepaid(months: months, count: count))
|
||||
createPrepaidGiveaway: { prepaidGiveaway in
|
||||
let controller = createGiveawayController(context: context, peerId: peerId, subject: .prepaid(prepaidGiveaway))
|
||||
pushImpl?(controller)
|
||||
})
|
||||
|
||||
|
@ -0,0 +1,18 @@
|
||||
load("@build_bazel_rules_swift//swift:swift.bzl", "swift_library")
|
||||
|
||||
swift_library(
|
||||
name = "RoundedRectWithTailPath",
|
||||
module_name = "RoundedRectWithTailPath",
|
||||
srcs = glob([
|
||||
"Sources/**/*.swift",
|
||||
]),
|
||||
copts = [
|
||||
"-warnings-as-errors",
|
||||
],
|
||||
deps = [
|
||||
"//submodules/Display",
|
||||
],
|
||||
visibility = [
|
||||
"//visibility:public",
|
||||
],
|
||||
)
|
@ -0,0 +1,130 @@
|
||||
import Foundation
|
||||
import UIKit
|
||||
|
||||
public func generateRoundedRectWithTailPath(rectSize: CGSize, cornerRadius: CGFloat? = nil, tailSize: CGSize = CGSize(width: 20.0, height: 9.0), tailRadius: CGFloat = 4.0, tailPosition: CGFloat? = 0.5, transformTail: Bool = true) -> UIBezierPath {
|
||||
let cornerRadius: CGFloat = cornerRadius ?? rectSize.height / 2.0
|
||||
let tailWidth: CGFloat = tailSize.width
|
||||
let tailHeight: CGFloat = tailSize.height
|
||||
|
||||
let rect = CGRect(origin: CGPoint(x: 0.0, y: tailHeight), size: rectSize)
|
||||
|
||||
guard let tailPosition else {
|
||||
return UIBezierPath(cgPath: CGPath(roundedRect: rect, cornerWidth: cornerRadius, cornerHeight: cornerRadius, transform: nil))
|
||||
}
|
||||
|
||||
let cutoff: CGFloat = 0.27
|
||||
|
||||
let path = UIBezierPath()
|
||||
path.move(to: CGPoint(x: rect.minX, y: rect.minY + cornerRadius))
|
||||
|
||||
var leftArcEndAngle: CGFloat = .pi / 2.0
|
||||
var leftConnectionArcRadius = tailRadius
|
||||
var tailLeftHalfWidth: CGFloat = tailWidth / 2.0
|
||||
var tailLeftArcStartAngle: CGFloat = -.pi / 4.0
|
||||
var tailLeftHalfRadius = tailRadius
|
||||
|
||||
var rightArcStartAngle: CGFloat = -.pi / 2.0
|
||||
var rightConnectionArcRadius = tailRadius
|
||||
var tailRightHalfWidth: CGFloat = tailWidth / 2.0
|
||||
var tailRightArcStartAngle: CGFloat = .pi / 4.0
|
||||
var tailRightHalfRadius = tailRadius
|
||||
|
||||
if transformTail {
|
||||
if tailPosition < 0.5 {
|
||||
let fraction = max(0.0, tailPosition - 0.15) / 0.35
|
||||
leftArcEndAngle *= fraction
|
||||
|
||||
let connectionFraction = max(0.0, tailPosition - 0.35) / 0.15
|
||||
leftConnectionArcRadius *= connectionFraction
|
||||
|
||||
if tailPosition < cutoff {
|
||||
let fraction = tailPosition / cutoff
|
||||
tailLeftHalfWidth *= fraction
|
||||
tailLeftArcStartAngle *= fraction
|
||||
tailLeftHalfRadius *= fraction
|
||||
}
|
||||
} else if tailPosition > 0.5 {
|
||||
let tailPosition = 1.0 - tailPosition
|
||||
let fraction = max(0.0, tailPosition - 0.15) / 0.35
|
||||
rightArcStartAngle *= fraction
|
||||
|
||||
let connectionFraction = max(0.0, tailPosition - 0.35) / 0.15
|
||||
rightConnectionArcRadius *= connectionFraction
|
||||
|
||||
if tailPosition < cutoff {
|
||||
let fraction = tailPosition / cutoff
|
||||
tailRightHalfWidth *= fraction
|
||||
tailRightArcStartAngle *= fraction
|
||||
tailRightHalfRadius *= fraction
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
path.addArc(
|
||||
withCenter: CGPoint(x: rect.minX + cornerRadius, y: rect.minY + cornerRadius),
|
||||
radius: cornerRadius,
|
||||
startAngle: .pi,
|
||||
endAngle: .pi + max(0.0001, leftArcEndAngle),
|
||||
clockwise: true
|
||||
)
|
||||
|
||||
let leftArrowStart = max(rect.minX, rect.minX + rectSize.width * tailPosition - tailLeftHalfWidth - leftConnectionArcRadius)
|
||||
path.addArc(
|
||||
withCenter: CGPoint(x: leftArrowStart, y: rect.minY - leftConnectionArcRadius),
|
||||
radius: leftConnectionArcRadius,
|
||||
startAngle: .pi / 2.0,
|
||||
endAngle: .pi / 4.0,
|
||||
clockwise: false
|
||||
)
|
||||
|
||||
path.addLine(to: CGPoint(x: max(rect.minX, rect.minX + rectSize.width * tailPosition - tailLeftHalfRadius), y: rect.minY - tailHeight))
|
||||
|
||||
path.addArc(
|
||||
withCenter: CGPoint(x: rect.minX + rectSize.width * tailPosition, y: rect.minY - tailHeight + tailRadius / 2.0),
|
||||
radius: tailRadius,
|
||||
startAngle: -.pi / 2.0 + tailLeftArcStartAngle,
|
||||
endAngle: -.pi / 2.0 + tailRightArcStartAngle,
|
||||
clockwise: true
|
||||
)
|
||||
|
||||
path.addLine(to: CGPoint(x: min(rect.maxX, rect.minX + rectSize.width * tailPosition + tailRightHalfRadius), y: rect.minY - tailHeight))
|
||||
|
||||
let rightArrowStart = min(rect.maxX, rect.minX + rectSize.width * tailPosition + tailRightHalfWidth + rightConnectionArcRadius)
|
||||
path.addArc(
|
||||
withCenter: CGPoint(x: rightArrowStart, y: rect.minY - rightConnectionArcRadius),
|
||||
radius: rightConnectionArcRadius,
|
||||
startAngle: .pi - .pi / 4.0,
|
||||
endAngle: .pi / 2.0,
|
||||
clockwise: false
|
||||
)
|
||||
|
||||
path.addArc(
|
||||
withCenter: CGPoint(x: rect.minX + rectSize.width - cornerRadius, y: rect.minY + cornerRadius),
|
||||
radius: cornerRadius,
|
||||
startAngle: min(-0.0001, rightArcStartAngle),
|
||||
endAngle: 0.0,
|
||||
clockwise: true
|
||||
)
|
||||
|
||||
path.addLine(to: CGPoint(x: rect.minX + rectSize.width, y: rect.minY + rectSize.height - cornerRadius))
|
||||
|
||||
path.addArc(
|
||||
withCenter: CGPoint(x: rect.minX + rectSize.width - cornerRadius, y: rect.minY + rectSize.height - cornerRadius),
|
||||
radius: cornerRadius,
|
||||
startAngle: 0.0,
|
||||
endAngle: .pi / 2.0,
|
||||
clockwise: true
|
||||
)
|
||||
|
||||
path.addLine(to: CGPoint(x: rect.minX + cornerRadius, y: rect.minY + rectSize.height))
|
||||
|
||||
path.addArc(
|
||||
withCenter: CGPoint(x: rect.minX + cornerRadius, y: rect.minY + rectSize.height - cornerRadius),
|
||||
radius: cornerRadius,
|
||||
startAngle: .pi / 2.0,
|
||||
endAngle: .pi,
|
||||
clockwise: true
|
||||
)
|
||||
|
||||
return path
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user