[ASRangeController] Inspect delegate's ASInterfaceState to delay preloading beyond viewport until visible.

This commit is contained in:
Scott Goodson
2016-01-03 19:14:07 -08:00
parent 95bd2c264c
commit 984fe43997
10 changed files with 181 additions and 49 deletions

View File

@@ -9,6 +9,7 @@
#import "ASCollectionNode.h"
#import "ASCollectionInternal.h"
#import "ASDisplayNode+Subclasses.h"
#import "ASRangeController.h"
#include <vector>
@interface _ASCollectionPendingState : NSObject
@@ -97,12 +98,12 @@
{
[super didLoad];
ASCollectionView *view = self.view;
view.collectionNode = self;
if (_pendingState) {
_ASCollectionPendingState *pendingState = _pendingState;
self.pendingState = nil;
ASCollectionView *view = self.view;
view.collectionNode = self;
self.pendingState = nil;
view.asyncDelegate = pendingState.delegate;
view.asyncDataSource = pendingState.dataSource;
}
@@ -160,10 +161,13 @@
return (ASCollectionView *)[super view];
}
#if RangeControllerLoggingEnabled
- (void)visibilityDidChange:(BOOL)isVisible
{
[super visibilityDidChange:isVisible];
NSLog(@"%@ - visible: %d", self, isVisible);
}
#endif
- (void)clearContents
{

View File

@@ -782,6 +782,11 @@ static NSString * const kCellReuseIdentifier = @"_ASCollectionViewCell";
return self.bounds.size;
}
- (ASInterfaceState)interfaceStateForRangeController:(ASRangeController *)rangeController
{
return self.collectionNode.interfaceState;
}
- (NSArray *)rangeController:(ASRangeController *)rangeController nodesAtIndexPaths:(NSArray *)indexPaths
{
return [_dataController nodesAtIndexPaths:indexPaths];
@@ -944,6 +949,27 @@ static NSString * const kCellReuseIdentifier = @"_ASCollectionViewCell";
}
}
#pragma mark - _ASDisplayView behavior substitutions
// Need these to drive interfaceState so we know when we are visible, if not nested in another range-managing element.
// Because our superclass is a true UIKit class, we cannot also subclass _ASDisplayView.
- (void)willMoveToWindow:(UIWindow *)newWindow
{
BOOL visible = (newWindow != nil);
ASDisplayNode *node = self.collectionNode;
if (visible && !node.inHierarchy) {
[node __enterHierarchy];
}
}
- (void)didMoveToWindow
{
BOOL visible = (self.window != nil);
ASDisplayNode *node = self.collectionNode;
if (!visible && node.inHierarchy) {
[node __exitHierarchy];
}
}
#pragma mark - UICollectionView dead-end intercepts
#if ASDISPLAYNODE_ASSERTIONS_ENABLED // Remove implementations entirely for efficiency if not asserting.

View File

@@ -66,8 +66,6 @@ typedef NS_OPTIONS(NSUInteger, ASInterfaceState)
ASInterfaceStateInHierarchy = ASInterfaceStateMeasureLayout | ASInterfaceStateFetchData | ASInterfaceStateDisplay | ASInterfaceStateVisible,
};
/**
* An `ASDisplayNode` is an abstraction over `UIView` and `CALayer` that allows you to perform calculations about a view
* hierarchy off the main thread, and could do rendering off the main thread as well.

View File

@@ -9,6 +9,7 @@
#import "ASFlowLayoutController.h"
#import "ASTableViewInternal.h"
#import "ASDisplayNode+Subclasses.h"
#import "ASRangeController.h"
@interface _ASTablePendingState : NSObject
@property (weak, nonatomic) id <ASTableDelegate> delegate;
@@ -63,11 +64,12 @@
{
[super didLoad];
ASTableView *view = self.view;
view.tableNode = self;
if (_pendingState) {
_ASTablePendingState *pendingState = _pendingState;
self.pendingState = nil;
ASTableView *view = self.view;
self.pendingState = nil;
view.asyncDelegate = pendingState.delegate;
view.asyncDataSource = pendingState.dataSource;
}
@@ -125,6 +127,14 @@
return (ASTableView *)[super view];
}
#if RangeControllerLoggingEnabled
- (void)visibilityDidChange:(BOOL)isVisible
{
[super visibilityDidChange:isVisible];
NSLog(@"%@ - visible: %d", self, isVisible);
}
#endif
- (void)clearContents
{
[super clearContents];

View File

@@ -121,6 +121,9 @@ static NSString * const kCellReuseIdentifier = @"_ASTableViewCell";
// This also permits sharing logic with ASCollectionNode, as the superclass is not UIKit-controlled.
@property (nonatomic, retain) ASTableNode *strongTableNode;
// Always set, whether ASCollectionView is created directly or via ASCollectionNode.
@property (nonatomic, weak) ASTableNode *tableNode;
@end
@implementation ASTableView
@@ -700,6 +703,11 @@ static NSString * const kCellReuseIdentifier = @"_ASTableViewCell";
return self.bounds.size;
}
- (ASInterfaceState)interfaceStateForRangeController:(ASRangeController *)rangeController
{
return self.tableNode.interfaceState;
}
#pragma mark - ASRangeControllerDelegate
- (void)didBeginUpdatesInRangeController:(ASRangeController *)rangeController
@@ -943,4 +951,25 @@ static NSString * const kCellReuseIdentifier = @"_ASTableViewCell";
}
}
#pragma mark - _ASDisplayView behavior substitutions
// Need these to drive interfaceState so we know when we are visible, if not nested in another range-managing element.
// Because our superclass is a true UIKit class, we cannot also subclass _ASDisplayView.
- (void)willMoveToWindow:(UIWindow *)newWindow
{
BOOL visible = (newWindow != nil);
ASDisplayNode *node = self.tableNode;
if (visible && !node.inHierarchy) {
[node __enterHierarchy];
}
}
- (void)didMoveToWindow
{
BOOL visible = (self.window != nil);
ASDisplayNode *node = self.tableNode;
if (!visible && node.inHierarchy) {
[node __exitHierarchy];
}
}
@end

View File

@@ -13,6 +13,7 @@
@interface ASTableView (Internal)
@property (nonatomic, retain, readonly) ASDataController *dataController;
@property (nonatomic, weak, readwrite) ASTableNode *tableNode;
/**
* Initializer.

View File

@@ -12,6 +12,8 @@
#import <AsyncDisplayKit/ASDataController.h>
#import <AsyncDisplayKit/ASLayoutController.h>
#define RangeControllerLoggingEnabled 0
NS_ASSUME_NONNULL_BEGIN
@protocol ASRangeControllerDataSource;
@@ -102,6 +104,15 @@ NS_ASSUME_NONNULL_BEGIN
*/
- (CGSize)viewportSizeForRangeController:(ASRangeController *)rangeController;
/**
* @param rangeController Sender.
*
* @returns the ASInterfaceState of the node that this controller is powering. This allows nested range controllers
* to collaborate with one another, as an outer controller may set bits in .interfaceState such as Visible.
* If this controller is an orthogonally scrolling element, it waits until it is visible to preload outside the viewport.
*/
- (ASInterfaceState)interfaceStateForRangeController:(ASRangeController *)rangeController;
- (NSArray *)rangeController:(ASRangeController *)rangeController nodesAtIndexPaths:(NSArray *)indexPaths;
- (ASDisplayNode *)rangeController:(ASRangeController *)rangeController nodeAtIndexPath:(NSIndexPath *)indexPath;

View File

@@ -17,6 +17,21 @@
#import "ASInternalHelpers.h"
#import "ASDisplayNode+FrameworkPrivate.h"
extern BOOL ASInterfaceStateIncludesVisible(ASInterfaceState interfaceState)
{
return ((interfaceState & ASInterfaceStateVisible) == ASInterfaceStateVisible);
}
extern BOOL ASInterfaceStateIncludesDisplay(ASInterfaceState interfaceState)
{
return ((interfaceState & ASInterfaceStateDisplay) == ASInterfaceStateDisplay);
}
extern BOOL ASInterfaceStateIncludesFetchData(ASInterfaceState interfaceState)
{
return ((interfaceState & ASInterfaceStateFetchData) == ASInterfaceStateFetchData);
}
@interface ASRangeControllerBeta ()
{
BOOL _rangeIsValid;
@@ -79,52 +94,91 @@
[_layoutController setVisibleNodeIndexPaths:visibleNodePaths];
}
NSSet *fetchDataIndexPaths = [_layoutController indexPathsForScrolling:_scrollDirection rangeType:ASLayoutRangeTypeFetchData];
NSSet *displayIndexPaths = [_layoutController indexPathsForScrolling:_scrollDirection rangeType:ASLayoutRangeTypeDisplay];
ASInterfaceState selfInterfaceState = [_dataSource interfaceStateForRangeController:self];
NSSet *visibleIndexPaths = [_layoutController indexPathsForScrolling:_scrollDirection rangeType:ASLayoutRangeTypeVisible];
//NSSet *visibleNodePathsSet = [NSSet setWithArray:visibleNodePaths];
//NSLog(@"visible sets are equal: %d", [visibleIndexPaths isEqualToSet:visibleNodePathsSet]);
// Typically the fetchDataIndexPaths will be the largest, and be a superset of the others, though it may be disjoint.
NSMutableSet *allIndexPaths = [fetchDataIndexPaths mutableCopy];
[allIndexPaths unionSet:displayIndexPaths];
[allIndexPaths unionSet:visibleIndexPaths];
#if RangeControllerLoggingEnabled
NSMutableArray *modified = [NSMutableArray array];
#endif
for (NSIndexPath *indexPath in allIndexPaths) {
// Before a node / indexPath is exposed to ASRangeController, ASDataController should have already measured it.
// For consistency, make sure each node knows that it should measure itself if something changes.
ASInterfaceState interfaceState = ASInterfaceStateMeasureLayout;
if (ASInterfaceStateIncludesVisible(selfInterfaceState)) {
// If we are already visible, get busy! Better get started on preloading before the user scrolls more...
NSSet *fetchDataIndexPaths = [_layoutController indexPathsForScrolling:_scrollDirection rangeType:ASLayoutRangeTypeFetchData];
NSSet *displayIndexPaths = [_layoutController indexPathsForScrolling:_scrollDirection rangeType:ASLayoutRangeTypeDisplay];
if ([fetchDataIndexPaths containsObject:indexPath]) {
interfaceState |= ASInterfaceStateFetchData;
}
if ([displayIndexPaths containsObject:indexPath]) {
interfaceState |= ASInterfaceStateDisplay;
}
if ([visibleIndexPaths containsObject:indexPath]) {
interfaceState |= ASInterfaceStateVisible;
}
// Typically the fetchDataIndexPaths will be the largest, and be a superset of the others, though it may be disjoint.
NSMutableSet *allIndexPaths = [fetchDataIndexPaths mutableCopy];
[allIndexPaths unionSet:displayIndexPaths];
[allIndexPaths unionSet:visibleIndexPaths];
ASDisplayNode *node = [_dataSource rangeController:self nodeAtIndexPath:indexPath];
ASDisplayNodeAssert(node.hierarchyState & ASHierarchyStateRangeManaged, @"All nodes reaching this point should be range-managed, or interfaceState may be incorrectly reset.");
// Skip the many method calls of the recursive operation if the top level cell node already has the right interfaceState.
if (node.interfaceState != interfaceState) {
[modified addObject:indexPath];
[node recursivelySetInterfaceState:interfaceState];
for (NSIndexPath *indexPath in allIndexPaths) {
// Before a node / indexPath is exposed to ASRangeController, ASDataController should have already measured it.
// For consistency, make sure each node knows that it should measure itself if something changes.
ASInterfaceState interfaceState = ASInterfaceStateMeasureLayout;
if ([fetchDataIndexPaths containsObject:indexPath]) {
interfaceState |= ASInterfaceStateFetchData;
}
if ([displayIndexPaths containsObject:indexPath]) {
interfaceState |= ASInterfaceStateDisplay;
}
if ([visibleIndexPaths containsObject:indexPath]) {
interfaceState |= ASInterfaceStateVisible;
}
ASDisplayNode *node = [_dataSource rangeController:self nodeAtIndexPath:indexPath];
ASDisplayNodeAssert(node.hierarchyState & ASHierarchyStateRangeManaged, @"All nodes reaching this point should be range-managed, or interfaceState may be incorrectly reset.");
// Skip the many method calls of the recursive operation if the top level cell node already has the right interfaceState.
if (node.interfaceState != interfaceState) {
#if RangeControllerLoggingEnabled
[modified addObject:indexPath];
#endif
[node recursivelySetInterfaceState:interfaceState];
}
}
} else {
// If selfInterfaceState isn't visible, then visibleIndexPaths represents what /will/ be immediately visible at the
// instant we come onscreen. So, fetch data and display all of those things, but don't waste resources preloading yet.
// We handle this as a separate case to minimize set operations for offscreen preloading, including containsObject:.
for (NSIndexPath *indexPath in visibleIndexPaths) {
// Set Layout, Fetch Data, Display. DO NOT set Visible: even though these elements are in the visible range / "viewport",
// our overall container object is itself not visible yet. The moment it becomes visible, we will run the condition above.
ASInterfaceState interfaceState = ASInterfaceStateMeasureLayout | ASInterfaceStateFetchData | ASInterfaceStateDisplay;
ASDisplayNode *node = [_dataSource rangeController:self nodeAtIndexPath:indexPath];
ASDisplayNodeAssert(node.hierarchyState & ASHierarchyStateRangeManaged, @"All nodes reaching this point should be range-managed, or interfaceState may be incorrectly reset.");
// Skip the many method calls of the recursive operation if the top level cell node already has the right interfaceState.
if (node.interfaceState != interfaceState) {
#if RangeControllerLoggingEnabled
[modified addObject:indexPath];
#endif
[node recursivelySetInterfaceState:interfaceState];
}
}
}
/*
#if RangeControllerLoggingEnabled
NSSet *visibleNodePathsSet = [NSSet setWithArray:visibleNodePaths];
BOOL setsAreEqual = [visibleIndexPaths isEqualToSet:visibleNodePathsSet];
NSLog(@"visible sets are equal: %d", setsAreEqual);
if (!setsAreEqual) {
NSLog(@"standard: %@", visibleIndexPaths);
NSLog(@"custom: %@", visibleNodePathsSet);
}
[modified sortUsingSelector:@selector(compare:)];
for (NSIndexPath *indexPath in modified) {
NSLog(@"indexPath %@, Visible: %d, Display: %d, FetchData: %d", indexPath, [visibleIndexPaths containsObject:indexPath], [displayIndexPaths containsObject:indexPath], [fetchDataIndexPaths containsObject:indexPath]);
ASDisplayNode *node = [_dataSource rangeController:self nodeAtIndexPath:indexPath];
ASInterfaceState interfaceState = node.interfaceState;
BOOL inVisible = ASInterfaceStateIncludesVisible(interfaceState);
BOOL inDisplay = ASInterfaceStateIncludesDisplay(interfaceState);
BOOL inFetchData = ASInterfaceStateIncludesFetchData(interfaceState);
NSLog(@"indexPath %@, Visible: %d, Display: %d, FetchData: %d", indexPath, inVisible, inDisplay, inFetchData);
}
*/
#endif
_rangeIsValid = YES;
_queuedRangeUpdate = NO;

View File

@@ -66,6 +66,13 @@ typedef NS_OPTIONS(NSUInteger, ASHierarchyState)
- (void)enterHierarchyState:(ASHierarchyState)hierarchyState;
- (void)exitHierarchyState:(ASHierarchyState)hierarchyState;
// Changed before calling willEnterHierarchy / didExitHierarchy.
@property (nonatomic, readwrite, assign, getter = isInHierarchy) BOOL inHierarchy;
// Call willEnterHierarchy if necessary and set inHierarchy = YES if visibility notifications are enabled on all of its parents
- (void)__enterHierarchy;
// Call didExitHierarchy if necessary and set inHierarchy = NO if visibility notifications are enabled on all of its parents
- (void)__exitHierarchy;
/**
* @abstract Returns the Hierarchy State of the node.
*

View File

@@ -132,20 +132,12 @@ typedef NS_OPTIONS(NSUInteger, ASDisplayNodeMethodOverrides)
- (void)__layout;
- (void)__setSupernode:(ASDisplayNode *)supernode;
// Changed before calling willEnterHierarchy / didExitHierarchy.
@property (nonatomic, readwrite, assign, getter = isInHierarchy) BOOL inHierarchy;
// Private API for helper functions / unit tests. Use ASDisplayNodeDisableHierarchyNotifications() to control this.
- (BOOL)__visibilityNotificationsDisabled;
- (BOOL)__selfOrParentHasVisibilityNotificationsDisabled;
- (void)__incrementVisibilityNotificationsDisabled;
- (void)__decrementVisibilityNotificationsDisabled;
// Call willEnterHierarchy if necessary and set inHierarchy = YES if visibility notifications are enabled on all of its parents
- (void)__enterHierarchy;
// Call didExitHierarchy if necessary and set inHierarchy = NO if visibility notifications are enabled on all of its parents
- (void)__exitHierarchy;
// Helper method to summarize whether or not the node run through the display process
- (BOOL)__implementsDisplay;