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Refactoring
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@@ -146,7 +146,7 @@ public final class LottieAnimationComponent: Component {
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}
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}
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func update(component: LottieAnimationComponent, availableSize: CGSize, transition: Transition) -> CGSize {
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func update(component: LottieAnimationComponent, availableSize: CGSize, transition: ComponentTransition) -> CGSize {
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var updatePlayback = false
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var updateColors = false
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@@ -319,7 +319,7 @@ public final class LottieAnimationComponent: Component {
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return View(frame: CGRect())
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}
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public func update(view: View, availableSize: CGSize, state: EmptyComponentState, environment: Environment<Empty>, transition: Transition) -> CGSize {
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public func update(view: View, availableSize: CGSize, state: EmptyComponentState, environment: Environment<Empty>, transition: ComponentTransition) -> CGSize {
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return view.update(component: self, availableSize: availableSize, transition: transition)
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}
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}
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